Player Matchup

Scylla
Scylla
DocFU
Scylla
Level 25
God Stats
3W - 7L
1,089 SR
Queue Stats
162W - 185L
1,397 Elo+
Solo
Xbalanque
Xbalanque
MegaCupidGawd
Xbalanque
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 85L
1,486 Elo+
Solo
Aphrodite
Aphrodite
MioChikurin
Aphrodite
Level 15
God Stats
20W - 22L
1,532 SR
Queue Stats
54W - 51L
1,563 Elo+
Solo
Thor
Thor
YT_Rinzuclan
Thor
Level 26
God Stats
5W - 4L
1,553 SR
Queue Stats
84W - 108L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
samer_289
Sun Wukong
Level 27
God Stats
9W - 9L
1,647 SR
Queue Stats
129W - 166L
1,404 Elo+
Party 2
Team Averages
Level 24
1,464 SR
1,454 Elo+

VS

Team Averages
Level 19
1,458 SR
1,458 Elo+
Mercury
Mercury
B1owy
Mercury
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Danzabroo
Danzaburou
Level 29
God Stats
37W - 25L
1,555 SR
Queue Stats
99W - 96L
1,504 Elo+
Party 1
Cerberus
Cerberus
Kuzenbro5302
Cerberus
Level 29
God Stats
11W - 13L
1,559 SR
Queue Stats
84W - 89L
1,577 Elo+
Party 1
Bellona
Bellona
MadaraSippinTea
Bellona
Level 27
God Stats
6W - 4L
1,405 SR
Queue Stats
97W - 140L
1,365 Elo+
Solo
Susano
Susano
transgendergamin
Susano
Level 6
God Stats
1W - 1L
1,271 SR
Queue Stats
3W - 4L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DocFU
Scylla
20
13 / 10 / 10
14,177
506
21,719
20,619
7,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
MegaCupidGawd
Xbalanque
19
6 / 7 / 10
12,835
458
23,930
25,830
9,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
MioChikurin
Aphrodite
18
1 / 5 / 11
12,095
432
10,167
21,075
16,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
6 / 7 / 6
12,331
440
9,566
22,676
9,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
samer_289
Sun Wukong
19
7 / 4 / 4
12,937
462
12,804
25,302
19,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B1owy
Mercury
18
0 / 11 / 5
12,816
458
4,004
16,442
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Danzabroo
Danzaburou
20
14 / 4 / 7
17,322
619
32,812
25,872
14,478
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Kuzenbro5302
Cerberus
20
5 / 1 / 16
14,962
534
18,061
32,411
37,754
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 7 / 5
14,030
501
20,239
24,866
29,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
9 / 11 / 7
13,875
496
11,242
20,075
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
73
33
Kills
33
33
Deaths
34
41
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mercury
B1owy
Mercury
0
11
5
0.23
W
Danzaburou
Danzabroo
Danzaburou
14
4
7
4.38
L
Scylla
DocFU
Scylla
13
10
10
1.8
W
Cerberus
Kuzenbro5302
Cerberus
5
1
16
13
W
5
7
5
1.07
L
Xbalanque
MegaCupidGawd
Xbalanque
6
7
10
1.57
L
Aphrodite
MioChikurin
Aphrodite
1
5
11
1.3
L
6
7
6
1.29
L
Sun Wukong
samer_289
Sun Wukong
7
4
4
2.25
W
9
11
7
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,186
Damage
86,358
115,502
Taken
119,666
63,276
Mitigated
94,935
35,780
Healing
36,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
B1owy
Mercury
4,004
1,383
0
1,826
16,442
5,567
5,026
5,460
10,800
0
53,852
W
Danzaburou
Danzabroo
Danzaburou
32,812
17,116
0
13,581
25,872
14,478
2,299
5,659
20,179
0
165,968
L
Scylla
DocFU
Scylla
21,719
3,239
545
2,926
20,619
7,692
577
2,897
17,722
78,215
0
W
Cerberus
Kuzenbro5302
Cerberus
18,061
980
0
14,663
32,411
37,754
132
11,739
20,506
64,051
0
W
20,239
4,912
0
3,509
24,866
29,318
629
7,372
17,362
1,019
89,085
L
Xbalanque
MegaCupidGawd
Xbalanque
23,930
15,879
0
6,309
25,830
9,430
758
7,237
18,593
0
99,578
L
Aphrodite
MioChikurin
Aphrodite
10,167
2,355
6,835
9,867
21,075
16,334
112
7,774
13,301
32,369
0
L
9,566
2,525
0
2,651
22,676
9,865
0
2,525
20,151
0
71,324
L
Sun Wukong
samer_289
Sun Wukong
12,804
3,353
0
6,647
25,302
19,955
117
2,766
22,536
0
62,106
W
11,242
3,958
0
2,812
20,075
7,818
21
4,653
15,258
0
55,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,375
Gold Earned
73,005
513
Minions Killed
584
0
Camps Cleared
0
2,347,742
Distance Traveled
2,556,385
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,816
458
104
4
0
545,446
0
W
Danzaburou
17,322
619
179
6
0
502,273
0
L
Scylla
14,177
506
110
4
0
415,810
2
W
Cerberus
14,962
534
77
3
0
530,993
7
W
Bellona
14,030
501
156
6
0
479,360
3
L
Xbalanque
12,835
458
129
5
0
469,074
5
L
Aphrodite
12,095
432
57
2
0
493,011
5
L
Thor
12,331
440
104
4
0
471,820
0
L
Sun Wukong
12,937
462
113
4
0
498,027
3
W
Susano
13,875
496
68
2
0
498,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role