Player Matchup

Athena
Athena
 
Athena
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
RoodyBR
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,381 Elo+
Party 2
Fenrir
Fenrir
Stalder420
Fenrir
Level 68
God Stats
3W - 13L
1,713 SR
Queue Stats
210W - 261L
1,518 Elo+
Solo
Hercules
Hercules
UCanCalIMeDragon
Hercules
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 139L
1,542 Elo+
Solo
Skadi
Skadi
xaylionheart
Skadi
Level 114
God Stats
10W - 4L
1,500 SR
Queue Stats
50W - 56L
1,500 Elo+
Solo
Team Averages
Level 94
1,543 SR
1,488 Elo+

VS

Team Averages
Level 89
1,614 SR
1,522 Elo+
Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Axle817D
Sylvanus
Level 103
God Stats
18W - 17L
1,485 SR
Queue Stats
395W - 422L
1,450 Elo+
Party 1
Merlin
Merlin
FangGT
Merlin
Level 129
God Stats
18W - 12L
1,606 SR
Queue Stats
229W - 181L
1,529 Elo+
Party 3
Loki
Loki
Moobis Goobis69
Loki
Level 63
God Stats
21W - 7L
1,739 SR
Queue Stats
174W - 149L
1,546 Elo+
Party 3
Cernunnos
Cernunnos
joseART1881
Cernunnos
Level 63
God Stats
2W - 2L
1,742 SR
Queue Stats
14W - 11L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 2 / 0
4,598
460
2,124
6,056
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Agni
RoodyBR
Agni
8
0 / 3 / 0
4,495
450
2,596
5,466
1,646
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Stalder420
Fenrir
8
1 / 2 / 0
4,980
498
1,606
5,199
1,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
4,704
470
1,156
5,469
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 0
4,209
421
2,158
3,150
694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 0 / 1
5,783
578
3,775
4,323
2,186
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Axle817D
Sylvanus
9
0 / 1 / 3
5,082
508
1,881
5,083
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
FangGT
Merlin
11
2 / 0 / 2
6,258
626
4,687
4,015
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
6 / 0 / 0
6,116
612
3,290
4,548
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
joseART1881
Cernunnos
8
0 / 0 / 2
4,776
478
2,632
3,461
949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
9
9
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
0
0
W
Hades
 
Hades
1
0
1
1.5
W
Sylvanus
Axle817D
Sylvanus
0
1
3
1.5
W
Merlin
FangGT
Merlin
2
0
2
3
W
6
0
0
6
L
Agni
RoodyBR
Agni
0
3
0
0
L
Fenrir
Stalder420
Fenrir
1
2
0
0.5
L
0
2
0
0
W
Cernunnos
joseART1881
Cernunnos
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,640
Damage
16,265
25,340
Taken
21,430
8,754
Mitigated
9,975
9,142
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,124
704
0
2,059
6,056
2,240
0
1,413
4,643
13,283
0
W
Hades
 
Hades
3,775
541
0
3,208
4,323
2,186
105
428
3,747
31,970
0
W
Sylvanus
Axle817D
Sylvanus
1,881
924
868
1,511
5,083
4,160
160
862
4,221
20,625
9,266
W
Merlin
FangGT
Merlin
4,687
307
0
966
4,015
1,351
0
1,352
2,663
34,672
0
W
3,290
1,088
195
1,822
4,548
1,329
362
914
3,634
0
19,874
L
Agni
RoodyBR
Agni
2,596
124
0
1,663
5,466
1,646
0
3,627
1,839
20,461
0
L
Fenrir
Stalder420
Fenrir
1,606
830
0
1,930
5,199
1,466
0
1,196
4,003
0
21,397
L
1,156
451
0
2,045
5,469
2,708
0
2,883
2,586
0
17,760
W
Cernunnos
joseART1881
Cernunnos
2,632
1,004
258
1,180
3,461
949
886
1,164
2,297
0
19,253
L
2,158
701
0
1,445
3,150
694
0
995
2,155
0
15,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,986
Gold Earned
28,015
186
Minions Killed
294
0
Camps Cleared
0
945,154
Distance Traveled
877,605
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,598
460
18
2
0
180,108
4
W
Hades
5,783
578
78
8
0
184,452
0
W
Sylvanus
5,082
508
56
6
0
173,898
3
W
Merlin
6,258
626
69
7
0
180,706
1
W
Loki
6,116
612
45
5
0
193,934
0
L
Agni
4,495
450
42
4
0
191,669
1
L
Fenrir
4,980
498
58
6
0
198,618
2
L
Hercules
4,704
470
36
4
0
183,631
0
W
Cernunnos
4,776
478
46
5
0
144,615
2
L
Skadi
4,209
421
32
3
0
191,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role