Player Matchup

Fenrir
Fenrir
King__Mobin
Fenrir
Level 17
God Stats
5W - 12L
1,298 SR
Queue Stats
35W - 51L
1,233 Elo+
Party 3
Artemis
Artemis
Shooda bin1j
Artemis
Level 17
God Stats
0W - 2L
1,228 SR
Queue Stats
7W - 13L
1,237 Elo+
Solo
Yemoja
Yemoja
Smoove831588
Yemoja
Level 16
God Stats
15W - 21L
1,528 SR
Queue Stats
786W - 1,034L
1,270 Elo+
Party 3
Ymir
Ymir
jastin70
Ymir
Level 16
God Stats
10W - 14L
1,262 SR
Queue Stats
32W - 46L
1,272 Elo+
Party 3
Loki
Loki
pedram07
Loki
Level 13
God Stats
15W - 22L
1,336 SR
Queue Stats
17W - 31L
1,229 Elo+
Party 3
Team Averages
Level 16
1,331 SR
1,248 Elo+

VS

Team Averages
Level 13
1,454 SR
1,377 Elo+
Ra
Ra
Clicc
Ra
Level 16
God Stats
4W - 1L
1,270 SR
Queue Stats
169W - 158L
1,404 Elo+
Party 2
Jing Wei
Jing Wei
Kotta tsuki
Jing Wei
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,508 Elo+
Party 2
Mercury
Mercury
Ups Delivery486
Mercury
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,695 Elo+
Party 2
Cthulhu
Cthulhu
dalbeiro07
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,097 Elo+
Party 1
Ah Puch
Ah Puch
nemesis861104
Ah Puch
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 37L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
7 / 14 / 6
10,727
1,192
13,981
22,860
10,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Shooda bin1j
Artemis
14
1 / 11 / 4
8,803
978
3,387
15,656
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
16
2 / 6 / 9
10,769
1,197
9,183
19,294
20,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
15
1 / 10 / 9
10,001
1,111
5,222
23,093
22,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
14
4 / 9 / 2
9,564
1,063
8,233
18,173
10,693
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
3 / 5 / 31
10,818
1,202
12,984
8,549
3,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Kotta tsuki
Jing Wei
19
15 / 1 / 23
13,101
1,456
21,464
7,342
3,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
21 / 3 / 19
13,791
1,532
30,823
8,513
3,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
dalbeiro07
Cthulhu
19
7 / 2 / 33
12,194
1,355
12,722
15,590
19,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
17
4 / 4 / 25
10,619
1,180
10,189
7,758
2,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
181
15
Kills
50
50
Deaths
15
30
Assists
131
Player
Kills
Deaths
Assists
KDA
W
Ra
3
5
31
3.7
L
Fenrir
7
14
6
0.71
W
Jing Wei
Kotta tsuki
Jing Wei
15
1
23
26.5
L
Artemis
Shooda bin1j
Artemis
1
11
4
0.27
L
Yemoja
2
6
9
1.08
W
21
3
19
10.17
W
Cthulhu
dalbeiro07
Cthulhu
7
2
33
11.75
L
Ymir
1
10
9
0.55
W
Ah Puch
4
4
25
4.13
L
Loki
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,006
Damage
88,182
99,076
Taken
47,752
71,594
Mitigated
32,405
5,741
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
12,984
2,134
1,523
453
8,549
3,430
0
2,543
6,006
26,319
0
L
Fenrir
13,981
1,979
0
554
22,860
10,967
0
7,776
14,965
0
24,959
W
Jing Wei
Kotta tsuki
Jing Wei
21,464
17,222
0
0
7,342
3,116
0
568
6,774
0
30,729
L
Artemis
Shooda bin1j
Artemis
3,387
2,949
0
1,314
15,656
6,967
0
4,748
10,813
0
11,211
L
Yemoja
9,183
1,011
1,398
933
19,294
20,798
0
6,623
12,504
29,808
0
W
30,823
24,059
0
1,478
8,513
3,622
0
1,866
6,647
0
43,143
W
Cthulhu
dalbeiro07
Cthulhu
12,722
1,360
685
640
15,590
19,546
0
6,628
8,962
25,562
0
L
Ymir
5,222
987
0
621
23,093
22,169
0
9,684
13,289
23,171
0
W
Ah Puch
10,189
1,510
0
507
7,758
2,691
0
2,800
4,958
22,798
0
L
Loki
8,233
1,852
243
678
18,173
10,693
0
6,451
11,610
0
21,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,864
Gold Earned
60,523
153
Minions Killed
148
4
Camps Cleared
3
806,647
Distance Traveled
880,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,818
1,202
36
4
0
161,493
0
L
Fenrir
10,727
1,192
20
2
0
178,466
0
W
Jing Wei
13,101
1,456
19
2
2
185,338
0
L
Artemis
8,803
978
12
1
3
146,859
0
L
Yemoja
10,769
1,197
47
5
0
162,383
0
W
Mercury
13,791
1,532
37
4
0
198,277
0
W
Cthulhu
12,194
1,355
32
4
0
192,445
0
L
Ymir
10,001
1,111
35
4
0
163,443
0
W
Ah Puch
10,619
1,180
24
3
1
142,561
0
L
Loki
9,564
1,063
39
4
1
155,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role