Player Matchup

Vamana
Vamana
ArrangingCrown1
Vamana
Level 69
God Stats
3W - 1L
1,531 SR
Queue Stats
99W - 83L
1,482 Elo+
Party 2
Izanami
Izanami
VesperSolomen
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
WittyFawn56585
Kukulkan
Level 19
God Stats
1W - 0L
1,244 SR
Queue Stats
14W - 17L
1,429 Elo+
Party 2
Team Averages
Level 38
1,425 SR
1,445 Elo+

VS

Team Averages
Level 31
1,428 SR
1,448 Elo+
Fenrir
Fenrir
METROHEDRON
Fenrir
Level 68
God Stats
36W - 25L
1,552 SR
Queue Stats
102W - 118L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
Shattered__Past
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
snowy1183
Cthulhu
Level 7
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 2L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 3 / 7
10,888
907
15,610
15,867
6,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
13
4 / 2 / 8
8,944
745
5,212
7,818
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
11
5 / 6 / 7
9,182
765
6,852
7,908
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 6 / 2
9,477
790
7,779
11,468
4,438
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 7 / 6
9,260
772
10,537
9,275
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
snowy1183
Cthulhu
9
1 / 8 / 5
7,400
617
3,107
13,445
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
21
Kills
11
11
Deaths
21
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
12
3
7
5.17
L
Fenrir
7
6
2
1.33
L
3
7
6
0.86
W
Izanami
4
2
8
4
W
Kukulkan
5
6
7
1.42
L
Cthulhu
snowy1183
Cthulhu
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,674
Damage
21,423
31,593
Taken
34,188
10,905
Mitigated
11,677
9,350
Healing
3,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,610
8,239
491
6,465
15,867
6,594
257
7,279
8,588
0
42,617
L
Fenrir
7,779
2,338
0
1,232
11,468
4,438
0
1,570
9,764
0
18,433
L
10,537
2,894
0
228
9,275
2,579
110
1,479
7,612
32,657
0
W
Izanami
5,212
3,135
0
2,063
7,818
2,300
1,771
3,141
4,677
0
30,792
W
Kukulkan
6,852
1,088
0
331
7,908
2,011
108
3,240
4,668
21,300
0
L
Cthulhu
snowy1183
Cthulhu
3,107
308
0
1,911
13,445
4,660
97
3,177
9,936
8,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
26,137
130
Minions Killed
71
0
Camps Cleared
0
634,764
Distance Traveled
569,025
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,888
907
50
4
0
236,612
1
L
Fenrir
9,477
790
26
2
0
207,698
0
L
Nu Wa
9,260
772
33
3
0
186,361
0
W
Izanami
8,944
745
38
3
0
200,908
0
W
Kukulkan
9,182
765
42
4
0
197,244
0
L
Cthulhu
7,400
617
12
1
0
174,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role