Player Matchup

Heimdallr
Heimdallr
FaZe_eleobik
Heimdallr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,725 Elo+
Solo
Izanami
Izanami
GENOCIDE0666
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,657 Elo+
Solo
Ymir
Ymir
GibsonAK907
Ymir
Level 23
God Stats
54W - 30L
1,662 SR
Queue Stats
683W - 677L
1,560 Elo+
Solo
Thor
Thor
IIIoKo
Thor
Level 8
God Stats
0W - 2L
1,126 SR
Queue Stats
10W - 10L
1,540 Elo+
Solo
Discordia
Discordia
heathleves
Discordia
Level 28
God Stats
17W - 10L
1,715 SR
Queue Stats
218W - 256L
1,511 Elo+
Solo
Team Averages
Level 15
1,501 SR
1,598 Elo+

VS

Team Averages
Level 40
1,758 SR
1,718 Elo+
Rama
Rama
 
Rama
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
MuffinHorde
Merlin
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 38L
1,540 Elo+
Solo
Fenrir
Fenrir
SukkMahDong
Fenrir
Level 17
God Stats
13W - 0L
2,070 SR
Queue Stats
99W - 11L
2,017 Elo+
Party 1
Cabrakan
Cabrakan
XboxPlayersAss_
Cabrakan
Level 19
God Stats
23W - 3L
2,026 SR
Queue Stats
171W - 52L
1,894 Elo+
Party 1
Khepri
Khepri
yousifina
Khepri
Level 25
God Stats
5W - 3L
1,695 SR
Queue Stats
7W - 3L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FaZe_eleobik
Heimdallr
14
2 / 9 / 0
9,010
901
9,653
17,759
6,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
GENOCIDE0666
Izanami
14
0 / 10 / 2
8,192
819
4,628
18,096
14,397
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 1
8,764
876
1,505
15,058
13,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
IIIoKo
Thor
14
1 / 10 / 2
8,535
854
6,609
20,699
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
heathleves
Discordia
13
0 / 6 / 1
8,066
807
7,918
11,614
7,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
13 / 0 / 21
12,128
1,213
28,890
8,930
4,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
17
1 / 2 / 21
9,783
978
8,442
5,517
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
9 / 0 / 16
11,007
1,101
17,618
11,302
8,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
18
15 / 1 / 20
12,323
1,232
20,606
10,623
7,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
yousifina
Khepri
15
2 / 0 / 14
9,688
969
3,292
2,043
1,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
132
3
Kills
40
40
Deaths
3
6
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
13
0
21
23.5
L
Heimdallr
FaZe_eleobik
Heimdallr
2
9
0
0.22
L
Izanami
GENOCIDE0666
Izanami
0
10
2
0.1
L
0
5
1
0.1
L
Thor
IIIoKo
Thor
1
10
2
0.2
W
Merlin
1
2
21
5.75
W
Fenrir
9
0
16
17
W
Cabrakan
15
1
20
25
L
Discordia
heathleves
Discordia
0
6
1
0.08
W
Khepri
yousifina
Khepri
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,313
Damage
78,848
83,226
Taken
38,415
49,629
Mitigated
24,740
1,350
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
28,890
21,091
0
6,200
8,930
4,384
0
2,159
6,771
0
50,565
L
Heimdallr
FaZe_eleobik
Heimdallr
9,653
2,978
0
34
17,759
6,691
0
9,069
8,690
0
17,141
L
Izanami
GENOCIDE0666
Izanami
4,628
2,693
0
0
18,096
14,397
0
4,975
13,121
0
14,285
L
1,505
80
0
794
15,058
13,419
0
4,985
10,073
17,360
0
L
Thor
IIIoKo
Thor
6,609
1,321
0
512
20,699
7,762
0
7,714
12,985
0
12,290
W
Merlin
8,442
310
0
402
5,517
2,522
0
1,802
3,715
26,681
0
W
Fenrir
17,618
5,845
0
1,585
11,302
8,143
0
2,463
8,714
0
27,882
W
Cabrakan
20,606
1,848
605
2,438
10,623
7,816
0
1,914
8,129
36,723
0
L
Discordia
heathleves
Discordia
7,918
232
0
10
11,614
7,360
0
5,597
6,017
16,250
0
W
Khepri
yousifina
Khepri
3,292
375
0
311
2,043
1,875
0
1,085
958
10,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
54,929
98
Minions Killed
170
3
Camps Cleared
9
744,153
Distance Traveled
920,885
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,128
1,213
45
5
7
156,830
1
L
Heimdallr
9,010
901
16
2
0
166,664
1
L
Izanami
8,192
819
16
2
0
130,696
0
L
Ymir
8,764
876
37
4
1
117,340
0
L
Thor
8,535
854
12
1
0
154,358
0
W
Merlin
9,783
978
47
5
0
166,072
0
W
Fenrir
11,007
1,101
20
2
2
198,330
0
W
Cabrakan
12,323
1,232
46
5
0
226,891
2
L
Discordia
8,066
807
17
2
2
175,095
0
W
Khepri
9,688
969
12
1
0
172,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role