Player Matchup

Anubis
Anubis
HisWolve
Anubis
Level 124
God Stats
1W - 0L
1,841 SR
Queue Stats
41W - 25L
1,700 Elo+
Party 1
Ymir
Ymir
HondoRincondo
Ymir
Level 13
God Stats
21W - 21L
1,455 SR
Queue Stats
69W - 65L
1,397 Elo+
Party 3
Artemis
Artemis
MajorTombo
Artemis
Level 5
God Stats
2W - 0L
1,688 SR
Queue Stats
3W - 1L
1,700 Elo+
Party 1
Da Ji
Da Ji
TeddybearETC
Da Ji
Level 16
God Stats
54W - 45L
1,436 SR
Queue Stats
95W - 95L
1,430 Elo+
Party 3
Medusa
Medusa
chompen
Medusa
Level 47
God Stats
10W - 10L
1,359 SR
Queue Stats
107W - 98L
1,549 Elo+
Party 3
Team Averages
Level 41
1,556 SR
1,555 Elo+

VS

Team Averages
Level 36
1,638 SR
1,542 Elo+
Jing Wei
Jing Wei
ArchfiendReaper
Jing Wei
Level 134
God Stats
0W - 1L
1,797 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
Mydadhasagun
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,721 Elo+
Solo
Yemoja
Yemoja
Ryujhinn
Yemoja
Level 10
God Stats
1W - 1L
1,723 SR
Queue Stats
14W - 15L
1,598 Elo+
Solo
Agni
Agni
an20202
Agni
Level 27
God Stats
1W - 2L
1,457 SR
Queue Stats
98W - 89L
1,445 Elo+
Solo
Ra
Ra
xXtriumph420Xx
Ra
Level 2
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HisWolve
Anubis
20
16 / 0 / 16
14,901
1,355
30,993
12,962
7,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 3 / 21
11,182
1,017
9,641
13,720
10,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
MajorTombo
Artemis
18
2 / 2 / 16
10,744
977
11,383
7,767
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 4 / 5
11,803
1,073
8,976
9,812
4,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
chompen
Medusa
18
7 / 2 / 13
11,810
1,074
18,743
10,159
4,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
3 / 9 / 7
10,962
997
7,351
15,041
5,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Mydadhasagun
Sun Wukong
16
4 / 8 / 6
10,839
985
15,281
25,787
17,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Yemoja
Ryujhinn
Yemoja
16
1 / 3 / 8
10,804
982
10,219
19,533
20,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
an20202
Agni
16
3 / 10 / 5
10,551
959
13,760
16,373
8,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
0 / 8 / 7
9,174
834
3,187
9,197
2,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
44
38
Kills
11
11
Deaths
38
71
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
3
9
7
0.72
W
Anubis
HisWolve
Anubis
16
0
16
24
W
3
3
21
4.5
W
Artemis
MajorTombo
Artemis
2
2
16
5
L
Sun Wukong
Mydadhasagun
Sun Wukong
4
8
6
0.88
L
Yemoja
Ryujhinn
Yemoja
1
3
8
1.67
W
10
4
5
3.13
L
Agni
an20202
Agni
3
10
5
0.55
W
Medusa
chompen
Medusa
7
2
13
6.75
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,736
Damage
49,798
54,420
Taken
85,931
29,552
Mitigated
53,991
15,103
Healing
10,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
7,351
5,967
0
1,114
15,041
5,096
0
7,071
7,970
0
37,578
W
Anubis
HisWolve
Anubis
30,993
2,048
0
10,222
12,962
7,252
0
5,799
7,038
75,434
0
W
9,641
1,917
0
0
13,720
10,985
0
6,553
6,954
16,204
0
W
Artemis
MajorTombo
Artemis
11,383
4,575
0
2,765
7,767
3,028
0
5,613
2,043
0
28,091
L
Sun Wukong
Mydadhasagun
Sun Wukong
15,281
2,957
0
3,529
25,787
17,556
0
10,884
14,903
470
27,187
L
Yemoja
Ryujhinn
Yemoja
10,219
1,684
2,834
2,458
19,533
20,225
0
12,115
7,418
28,722
0
W
8,976
2,463
0
0
9,812
4,206
0
4,734
4,992
0
16,356
L
Agni
an20202
Agni
13,760
218
0
0
16,373
8,317
0
6,514
9,859
31,458
0
W
Medusa
chompen
Medusa
18,743
9,457
0
2,116
10,159
4,081
0
4,887
5,147
0
47,019
L
3,187
376
528
0
9,197
2,797
0
4,050
5,147
6,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,440
Gold Earned
52,330
238
Minions Killed
193
12
Camps Cleared
4
918,812
Distance Traveled
864,445
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,962
997
69
6
0
163,441
0
W
Anubis
14,901
1,355
109
10
6
195,421
0
W
Ymir
11,182
1,017
13
1
0
195,099
0
W
Artemis
10,744
977
40
4
1
166,636
0
L
Sun Wukong
10,839
985
34
3
2
199,126
1
L
Yemoja
10,804
982
34
3
1
196,213
1
W
Da Ji
11,803
1,073
17
2
0
177,012
0
L
Agni
10,551
959
48
4
1
181,117
1
W
Medusa
11,810
1,074
59
5
5
184,644
0
L
Ra
9,174
834
8
1
0
124,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role