Player Matchup

Hercules
Hercules
Demonzoz
Hercules
Level 100
God Stats
4W - 12L
1,268 SR
Queue Stats
130W - 131L
1,611 Elo+
Party 1
Hel
Hel
HowlingHB
Hel
Level 21
God Stats
0W - 4L
1,350 SR
Queue Stats
154W - 150L
1,578 Elo+
Solo
Cernunnos
Cernunnos
Puquito
Cernunnos
Level 35
God Stats
0W - 2L
1,449 SR
Queue Stats
15W - 20L
1,473 Elo+
Party 2
Ganesha
Ganesha
Wolram
Ganesha
Level 18
God Stats
2W - 2L
1,608 SR
Queue Stats
15W - 17L
1,618 Elo+
Party 1
Chernobog
Chernobog
sub__par
Chernobog
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,464 Elo+
Party 2
Team Averages
Level 63
1,435 SR
1,549 Elo+

VS

Team Averages
Level 42
1,670 SR
1,777 Elo+
Ares
Ares
BonkMyHead
Ares
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 44L
1,895 Elo+
Party 3
Zeus
Zeus
COOCHlECOMMANDER
Zeus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,848 Elo+
Solo
Xbalanque
Xbalanque
ImTheOceanMan
Xbalanque
Level 27
God Stats
1W - 0L
1,889 SR
Queue Stats
2W - 2L
1,361 Elo+
Solo
Bellona
Bellona
TheLastYamete
Bellona
Level 46
God Stats
11W - 2L
1,678 SR
Queue Stats
182W - 42L
1,887 Elo+
Party 3
Fenrir
Fenrir
thekrustykrew
Fenrir
Level 47
God Stats
11W - 4L
1,784 SR
Queue Stats
195W - 48L
1,895 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Demonzoz
Hercules
14
2 / 5 / 3
9,361
669
10,732
20,149
20,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 5 / 2
9,577
684
10,787
10,939
7,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
Puquito
Cernunnos
15
0 / 8 / 0
8,488
606
9,134
14,536
6,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Wolram
Ganesha
14
0 / 10 / 4
8,815
630
6,017
21,644
20,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
sub__par
Chernobog
16
2 / 4 / 0
9,045
646
6,099
11,574
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 21
12,501
893
13,607
15,585
20,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
11 / 2 / 16
12,297
878
20,934
9,072
4,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
ImTheOceanMan
Xbalanque
17
3 / 2 / 20
10,424
745
8,142
9,709
5,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
19
8 / 0 / 17
12,786
913
15,611
17,591
17,577
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 0 / 22
11,265
805
11,644
8,172
7,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
128
6
Kills
32
32
Deaths
6
9
Assists
96
Player
Kills
Deaths
Assists
KDA
W
7
2
21
8.75
W
11
2
16
9.5
L
Hercules
Demonzoz
Hercules
2
5
3
0.7
L
2
5
2
0.6
W
Xbalanque
ImTheOceanMan
Xbalanque
3
2
20
6.5
L
Cernunnos
Puquito
Cernunnos
0
8
0
0
W
Bellona
8
0
17
16.5
L
Ganesha
Wolram
Ganesha
0
10
4
0.2
L
Chernobog
sub__par
Chernobog
2
4
0
0.5
W
3
0
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,769
Damage
69,938
78,842
Taken
60,129
60,506
Mitigated
55,974
18,659
Healing
8,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,607
780
0
260
15,585
20,818
369
3,568
12,017
23,580
0
W
20,934
4,881
0
922
9,072
4,799
40
3,469
5,603
42,538
0
L
Hercules
Demonzoz
Hercules
10,732
2,674
0
3,393
20,149
20,184
0
9,435
10,714
0
18,236
L
10,787
338
8,428
4,409
10,939
7,683
618
4,290
6,649
36,223
0
W
Xbalanque
ImTheOceanMan
Xbalanque
8,142
5,063
1,800
2,620
9,709
5,238
3,651
2,890
6,819
0
35,226
L
Cernunnos
Puquito
Cernunnos
9,134
2,699
0
135
14,536
6,841
616
7,772
6,764
0
36,355
W
Bellona
15,611
5,208
0
1,468
17,591
17,577
708
4,968
12,623
1,295
43,356
L
Ganesha
Wolram
Ganesha
6,017
418
0
658
21,644
20,327
357
9,516
12,128
16,842
0
L
Chernobog
sub__par
Chernobog
6,099
3,172
0
1,636
11,574
5,471
881
4,303
7,271
0
31,743
W
11,644
2,245
0
1,719
8,172
7,542
1,346
2,324
5,848
0
35,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,286
Gold Earned
59,273
241
Minions Killed
290
5
Camps Cleared
10
1,145,483
Distance Traveled
1,345,660
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,501
893
11
1
1
274,192
0
W
Zeus
12,297
878
66
5
3
247,104
0
L
Hercules
9,361
669
28
2
0
255,048
2
L
Hel
9,577
684
70
5
2
248,693
3
W
Xbalanque
10,424
745
65
5
3
225,057
0
L
Cernunnos
8,488
606
75
5
2
203,268
2
W
Bellona
12,786
913
87
6
3
305,478
2
L
Ganesha
8,815
630
0
0
0
207,115
0
L
Chernobog
9,045
646
68
5
1
231,359
2
W
Fenrir
11,265
805
61
4
0
293,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role