Player Matchup

King Arthur
King Arthur
Amputect
King Arthur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 255L
1,629 Elo+
Solo
Danzaburou
Danzaburou
AngelLaMaquinaPR
Danzaburou
Level 27
God Stats
60W - 92L
1,508 SR
Queue Stats
95W - 125L
1,460 Elo+
Party 1
Hun Batz
Hun Batz
Megatron8583
Hun Batz
Level 28
God Stats
43W - 37L
1,637 SR
Queue Stats
162W - 157L
1,515 Elo+
Solo
Ah Puch
Ah Puch
Supergud1997
Ah Puch
Level 27
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 3L
1,114 Elo+
Solo
Horus
Horus
YulAngel2020
Horus
Level 26
God Stats
24W - 31L
1,425 SR
Queue Stats
91W - 103L
1,428 Elo+
Party 1
Team Averages
Level 25
1,529 SR
1,429 Elo+

VS

Team Averages
Level 20
1,547 SR
1,566 Elo+
Ymir
Ymir
AnthonyOnkeyss
Ymir
Level 14
God Stats
19W - 6L
1,832 SR
Queue Stats
25W - 14L
1,681 Elo+
Solo
Scylla
Scylla
Jeddizzzle
Scylla
Level 30
God Stats
4W - 6L
1,353 SR
Queue Stats
96W - 87L
1,617 Elo+
Solo
Nemesis
Nemesis
LuckyAlfred19
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
PusSlaps
Sun Wukong
Level 28
God Stats
43W - 43L
1,549 SR
Queue Stats
53W - 56L
1,534 Elo+
Solo
Neith
Neith
yaIIa
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amputect
King Arthur
8
0 / 8 / 3
6,006
334
908
9,759
2,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
AngelLaMaquinaPR
Danzaburou
12
1 / 9 / 1
7,562
420
6,524
10,949
2,850
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Megatron8583
Hun Batz
15
6 / 5 / 1
9,386
521
10,157
13,834
4,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Supergud1997
Ah Puch
11
1 / 6 / 3
7,054
392
5,255
8,686
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 6 / 3
7,407
412
3,600
11,572
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 18
10,311
573
10,807
10,807
10,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Jeddizzzle
Scylla
15
3 / 1 / 7
9,113
506
5,119
7,221
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
11
0 / 6 / 5
7,086
394
2,581
8,192
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
PusSlaps
Sun Wukong
14
6 / 0 / 3
9,283
516
7,647
11,268
7,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
yaIIa
Neith
16
17 / 1 / 4
10,305
573
13,736
11,338
6,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
9
Kills
32
34
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Amputect
King Arthur
0
8
3
0.19
L
Danzaburou
AngelLaMaquinaPR
Danzaburou
1
9
1
0.17
W
6
1
18
15
W
Scylla
Jeddizzzle
Scylla
3
1
7
6.5
W
Nemesis
0
6
5
0.42
L
Hun Batz
Megatron8583
Hun Batz
6
5
1
1.3
W
Sun Wukong
PusSlaps
Sun Wukong
6
0
3
7.5
L
Ah Puch
Supergud1997
Ah Puch
1
6
3
0.42
L
1
6
3
0.42
W
Neith
yaIIa
Neith
17
1
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
39,890
54,800
Taken
48,826
19,470
Mitigated
29,674
7,296
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Amputect
King Arthur
908
162
0
77
9,759
2,484
0
2,167
7,534
173
12,367
L
Danzaburou
AngelLaMaquinaPR
Danzaburou
6,524
1,277
0
763
10,949
2,850
1,230
4,561
6,322
0
38,885
W
10,807
1,941
0
1,409
10,807
10,359
365
2,713
7,731
46,670
0
W
Scylla
Jeddizzzle
Scylla
5,119
186
0
1,866
7,221
2,480
1,372
89
7,107
47,601
0
W
Nemesis
2,581
659
0
593
8,192
2,712
1,200
994
7,123
0
20,177
L
Hun Batz
Megatron8583
Hun Batz
10,157
3,395
0
2,976
13,834
4,516
0
1,624
12,086
0
57,769
W
Sun Wukong
PusSlaps
Sun Wukong
7,647
1,453
0
3,405
11,268
7,361
0
0
11,268
0
50,866
L
Ah Puch
Supergud1997
Ah Puch
5,255
388
0
993
8,686
5,066
140
5,329
3,319
25,062
0
L
3,600
1,728
396
2,091
11,572
4,554
274
1,875
9,613
0
24,122
W
Neith
yaIIa
Neith
13,736
8,544
0
3,925
11,338
6,762
3,143
930
10,284
0
51,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,415
Gold Earned
46,098
288
Minions Killed
400
0
Camps Cleared
0
1,462,183
Distance Traveled
1,626,520
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,006
334
26
1
0
268,766
2
L
Danzaburou
7,562
420
80
4
0
262,393
0
W
Ymir
10,311
573
87
5
0
340,690
0
W
Scylla
9,113
506
108
6
0
319,151
5
W
Nemesis
7,086
394
34
2
0
329,319
1
L
Hun Batz
9,386
521
98
5
0
315,618
2
W
Sun Wukong
9,283
516
96
5
0
333,350
3
L
Ah Puch
7,054
392
40
2
0
272,243
2
L
Horus
7,407
412
44
2
0
343,163
0
W
Neith
10,305
573
75
4
0
304,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role