Player Matchup

Merlin
Merlin
Bronze III
Dachshund716
Merlin
Bronze III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,461 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
Trashcanmaster
Tsukuyomi
Bronze III
Level 142
God Stats
2W - 2L
1,838 SR
Queue Stats
7W - 4L
1,461 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
ceaseyy
Cu Chulainn
Bronze III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,461 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,613 SR
1,461 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,702 SR
1,587 MMR
Bellona
Bellona
Silver II
LMTM
Bellona
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
UnslimGrim
Cthulhu
Gold IV
Level 41
God Stats
6W - 4L
1,765 SR
Queue Stats
12W - 11L
1,631 MMR
Party 1
Thoth
Thoth
Gold IV
osamabincorki
Thoth
Gold IV
Level 122
God Stats
8W - 5L
1,842 SR
Queue Stats
52W - 59L
1,631 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
3 / 5 / 6
11,952
664
13,245
10,953
3,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Trashcanmaster
Tsukuyomi
17
9 / 3 / 6
13,110
728
25,745
20,361
10,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ceaseyy
Cu Chulainn
15
3 / 4 / 9
11,839
658
14,043
20,611
17,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Chang'ePersephoneGuan YuHelKumbhakarna

VS

Bans
AphroditeOsirisDiscordiaErlang ShenScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LMTM
Bellona
13
3 / 5 / 6
10,916
606
8,261
27,105
18,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
UnslimGrim
Cthulhu
14
2 / 4 / 8
11,789
655
10,808
18,091
19,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 6 / 3
12,131
674
18,331
12,659
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
15
Kills
12
12
Deaths
15
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
5
6
1.2
L
Bellona
LMTM
Bellona
3
5
6
1.2
W
Tsukuyomi
Trashcanmaster
Tsukuyomi
9
3
6
4
L
Cthulhu
UnslimGrim
Cthulhu
2
4
8
1.5
W
Cu Chulainn
ceaseyy
Cu Chulainn
3
4
9
1.88
L
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,033
Damage
37,400
51,925
Taken
57,855
30,927
Mitigated
41,898
10,415
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,245
148
0
1,308
10,953
3,164
0
7,676
3,225
54,432
0
L
Bellona
LMTM
Bellona
8,261
555
0
7,875
27,105
18,040
0
5,836
19,915
120
27,892
W
Tsukuyomi
Trashcanmaster
Tsukuyomi
25,745
5,846
0
6,340
20,361
10,090
1,245
9,778
10,233
0
69,961
L
Cthulhu
UnslimGrim
Cthulhu
10,808
178
1,314
1,016
18,091
19,580
0
5,339
11,726
43,866
0
W
Cu Chulainn
ceaseyy
Cu Chulainn
14,043
1,825
0
2,767
20,611
17,673
498
12,139
8,218
0
42,708
L
18,331
579
0
895
12,659
4,278
1,634
1,004
11,158
62,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,901
Gold Earned
34,836
201
Minions Killed
176
0
Camps Cleared
0
1,026,620
Distance Traveled
943,090
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,952
664
86
5
0
313,903
0
L
Bellona
10,916
606
37
2
0
321,683
3
W
Tsukuyomi
13,110
728
59
3
0
360,487
0
L
Cthulhu
11,789
655
57
3
0
328,101
1
W
Cu Chulainn
11,839
658
56
3
0
352,230
0
L
Thoth
12,131
674
82
5
0
293,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role