Player Matchup

Skadi
Skadi
MrNeat
Skadi
Level 104
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 7L
1,438 Elo+
Party 3
Scylla
Scylla
SPAC3MANxSPIFF
Scylla
Level 28
God Stats
1W - 12L
1,402 SR
Queue Stats
2W - 14L
1,225 Elo+
Party 3
Guan Yu
Guan Yu
Toastedcutlery3
Guan Yu
Level 45
God Stats
3W - 2L
1,908 SR
Queue Stats
61W - 34L
1,666 Elo+
Solo
Nemesis
Nemesis
Whopper69
Nemesis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,428 Elo+
Party 3
Cthulhu
Cthulhu
lanx5995
Cthulhu
Level 24
God Stats
0W - 6L
1,278 SR
Queue Stats
3W - 11L
1,265 Elo+
Party 3
Team Averages
Level 52
1,561 SR
1,404 Elo+

VS

Team Averages
Level 70
1,471 SR
1,643 Elo+
Izanami
Izanami
Antidote421
Izanami
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 31L
1,655 Elo+
Party 1
Xing Tian
Xing Tian
DiscoZero
Xing Tian
Level 114
God Stats
4W - 7L
1,276 SR
Queue Stats
420W - 372L
1,495 Elo+
Party 2
Bakasura
Bakasura
GrizzSlay
Bakasura
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,977 Elo+
Party 1
Janus
Janus
Immmitate
Janus
Level 45
God Stats
3W - 5L
1,394 SR
Queue Stats
28W - 16L
1,688 Elo+
Party 1
Bellona
Bellona
uwuescape
Bellona
Level 22
God Stats
6W - 1L
1,685 SR
Queue Stats
144W - 133L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MrNeat
Skadi
19
4 / 9 / 7
12,511
463
21,485
20,496
8,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 4 / 2
11,442
424
8,005
15,883
6,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 4
14,134
523
22,990
28,195
42,534
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Whopper69
Nemesis
18
7 / 8 / 1
12,548
465
11,096
25,906
12,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
lanx5995
Cthulhu
17
3 / 7 / 7
11,544
428
9,474
27,057
29,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antidote421
Izanami
20
5 / 5 / 8
14,366
532
27,589
24,781
8,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
DiscoZero
Xing Tian
17
2 / 4 / 11
12,691
470
9,889
25,799
27,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
GrizzSlay
Bakasura
20
14 / 2 / 6
17,273
640
26,497
25,091
14,165
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Immmitate
Janus
20
8 / 4 / 11
15,771
584
19,150
15,020
5,635
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
uwuescape
Bellona
18
0 / 10 / 0
11,477
425
5,139
21,140
16,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
65
25
Kills
29
30
Deaths
25
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
Antidote421
Izanami
5
5
8
1.8
W
Xing Tian
DiscoZero
Xing Tian
2
4
11
1.88
W
Bakasura
GrizzSlay
Bakasura
14
2
6
8.5
W
Janus
Immmitate
Janus
8
4
11
3.38
L
Skadi
MrNeat
Skadi
4
9
7
0.83
L
3
4
2
1
L
8
2
4
5
L
Nemesis
Whopper69
Nemesis
7
8
1
0.94
L
Cthulhu
lanx5995
Cthulhu
3
7
7
0.93
W
Bellona
uwuescape
Bellona
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,050
Damage
88,264
117,537
Taken
111,831
99,575
Mitigated
72,288
34,883
Healing
24,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Antidote421
Izanami
27,589
20,157
0
9,676
24,781
8,710
4,378
7,823
16,739
0
136,807
W
Xing Tian
DiscoZero
Xing Tian
9,889
945
2,344
4,171
25,799
27,558
179
5,131
20,064
38,930
0
W
Bakasura
GrizzSlay
Bakasura
26,497
20,571
0
6,968
25,091
14,165
1,708
2,849
21,874
0
129,556
W
Janus
Immmitate
Janus
19,150
537
0
1,069
15,020
5,635
2,464
2,177
12,648
128,284
0
L
Skadi
MrNeat
Skadi
21,485
12,586
0
3,133
20,496
8,826
2,042
3,643
15,882
0
88,408
L
8,005
689
534
4,039
15,883
6,127
112
5,987
9,438
71,407
0
L
22,990
1,685
3,652
14,823
28,195
42,534
72
4,684
21,629
95
103,303
L
Nemesis
Whopper69
Nemesis
11,096
4,762
0
6,955
25,906
12,829
363
8,959
15,828
0
60,846
L
Cthulhu
lanx5995
Cthulhu
9,474
304
679
1,068
27,057
29,259
185
8,644
17,177
36,530
0
W
Bellona
uwuescape
Bellona
5,139
2,848
0
500
21,140
16,220
1,814
336
20,254
0
49,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,179
Gold Earned
71,578
566
Minions Killed
742
0
Camps Cleared
0
2,480,585
Distance Traveled
2,520,490
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,366
532
203
8
0
450,334
6
W
Xing Tian
12,691
470
48
2
0
530,892
1
W
Bakasura
17,273
640
192
7
0
586,906
2
W
Janus
15,771
584
211
8
0
494,345
5
L
Skadi
12,511
463
138
5
0
451,072
2
L
Scylla
11,442
424
122
5
0
494,650
16
L
Guan Yu
14,134
523
195
7
0
526,725
3
L
Nemesis
12,548
465
72
3
0
503,374
6
L
Cthulhu
11,544
428
39
1
0
504,764
4
W
Bellona
11,477
425
88
3
0
458,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role