Player Matchup

Kumbhakarna
Kumbhakarna
Gio-Warrior97
Kumbhakarna
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,472 Elo+
Party 2
Erlang Shen
Erlang Shen
HarD-LiiGhT
Erlang Shen
Level 135
God Stats
26W - 13L
1,927 SR
Queue Stats
878W - 813L
1,608 Elo+
Party 2
Sol
Sol
HunterDLaw954
Sol
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 70L
1,752 Elo+
Party 2
Heimdallr
Heimdallr
LO-warrior98
Heimdallr
Level 156
God Stats
11W - 14L
1,259 SR
Queue Stats
637W - 496L
1,738 Elo+
Party 2
Guan Yu
Guan Yu
Le_Paresseux_x
Guan Yu
Level 62
God Stats
1W - 3L
1,255 SR
Queue Stats
202W - 218L
1,525 Elo+
Party 2
Team Averages
Level 105
1,488 SR
1,619 Elo+

VS

Team Averages
Level 86
1,615 SR
1,670 Elo+
Apollo
Apollo
 
Apollo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cmon_YuKnow
Fenrir
Level 79
God Stats
5W - 1L
1,826 SR
Queue Stats
27W - 9L
1,948 Elo+
Party 1
Bellona
Bellona
R-W-H-R
Bellona
Level 121
God Stats
19W - 3L
1,518 SR
Queue Stats
209W - 176L
1,679 Elo+
Party 1
Ares
Ares
osian99
Ares
Level 50
God Stats
13W - 4L
1,734 SR
Queue Stats
30W - 10L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gio-Warrior97
Kumbhakarna
10
0 / 6 / 3
6,867
382
2,265
14,076
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
HarD-LiiGhT
Erlang Shen
14
4 / 4 / 3
8,836
491
8,195
13,150
8,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
7 / 3 / 1
9,690
538
22,667
15,209
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
LO-warrior98
Heimdallr
15
3 / 4 / 2
9,029
502
16,243
13,759
5,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 8 / 5
8,421
468
8,671
20,466
14,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
5 / 3 / 11
10,168
565
17,837
19,035
9,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
 
Scylla
13
1 / 3 / 10
7,837
435
12,094
10,083
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
6 / 4 / 1
9,048
503
7,883
12,202
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
R-W-H-R
Bellona
18
10 / 4 / 4
10,693
594
16,928
19,843
14,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
osian99
Ares
12
3 / 2 / 10
8,494
472
6,155
17,212
12,270
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
15
Kills
25
25
Deaths
16
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
3
11
3.5
W
Scylla
 
Scylla
1
3
10
2
W
Fenrir
6
4
1
1.63
L
Kumbhakarna
Gio-Warrior97
Kumbhakarna
0
6
3
0.25
L
Erlang Shen
HarD-LiiGhT
Erlang Shen
4
4
3
1.38
L
7
3
1
2.5
L
Heimdallr
LO-warrior98
Heimdallr
3
4
2
1
L
1
8
5
0.44
W
Bellona
R-W-H-R
Bellona
10
4
4
3
W
Ares
osian99
Ares
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,041
Damage
60,897
76,660
Taken
78,375
44,506
Mitigated
44,294
17,793
Healing
28,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
17,837
11,636
0
11,348
19,035
9,150
2,879
4,506
14,529
0
78,672
W
Scylla
 
Scylla
12,094
555
0
475
10,083
3,288
0
6,256
3,827
42,988
0
W
Fenrir
7,883
531
0
2,950
12,202
4,929
65
3,598
8,604
0
40,631
L
Kumbhakarna
Gio-Warrior97
Kumbhakarna
2,265
143
0
1,754
14,076
10,087
30
6,110
7,666
7,057
0
L
Erlang Shen
HarD-LiiGhT
Erlang Shen
8,195
3,659
0
2,730
13,150
8,937
0
2,700
10,368
0
51,781
L
22,667
8,821
0
6,898
15,209
5,230
774
3,483
11,340
81,989
0
L
Heimdallr
LO-warrior98
Heimdallr
16,243
7,364
0
2,564
13,759
5,454
0
2,555
11,132
0
79,997
L
8,671
1,739
245
3,602
20,466
14,798
0
2,499
17,905
0
42,228
W
Bellona
R-W-H-R
Bellona
16,928
9,497
0
9,502
19,843
14,657
805
2,443
17,400
0
68,254
W
Ares
osian99
Ares
6,155
333
0
4,496
17,212
12,270
0
8,129
9,083
10,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,843
Gold Earned
46,240
429
Minions Killed
417
0
Camps Cleared
0
1,640,271
Distance Traveled
1,774,709
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,168
565
130
7
0
323,385
10
W
Scylla
7,837
435
81
5
0
334,986
4
W
Fenrir
9,048
503
68
4
0
379,231
2
L
Kumbhakarna
6,867
382
10
1
0
341,137
7
L
Erlang Shen
8,836
491
82
5
0
364,547
5
L
Sol
9,690
538
127
7
0
311,425
5
L
Heimdallr
9,029
502
126
7
0
290,005
6
L
Guan Yu
8,421
468
84
5
0
333,157
1
W
Bellona
10,693
594
128
7
0
346,589
1
W
Ares
8,494
472
10
1
0
390,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role