Player Matchup

Thor
Thor
ELGRIZZLY99
Thor
Level 8
God Stats
3W - 5L
1,638 SR
Queue Stats
13W - 27L
1,406 Elo+
Party 1
Anubis
Anubis
Lunata
Anubis
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 16L
1,278 Elo+
Party 2
Medusa
Medusa
VRS22
Medusa
Level 3
God Stats
1W - 3L
1,279 SR
Queue Stats
6W - 8L
1,217 Elo+
Party 2
Neith
Neith
mo_tawfiq
Neith
Level 8
God Stats
13W - 25L
1,493 SR
Queue Stats
15W - 31L
1,352 Elo+
Party 1
Jormungandr
Jormungandr
polianum
Jormungandr
Level 6
God Stats
2W - 2L
1,742 SR
Queue Stats
5W - 9L
1,330 Elo+
Solo
Team Averages
Level 23
1,530 SR
1,316 Elo+

VS

Team Averages
Level 16
1,355 SR
1,356 Elo+
Agni
Agni
DG_Lakoeke
Agni
Level 24
God Stats
2W - 2L
1,283 SR
Queue Stats
84W - 88L
1,326 Elo+
Solo
Jormungandr
Jormungandr
Fusselsocke
Jormungandr
Level 20
God Stats
4W - 3L
1,489 SR
Queue Stats
192W - 217L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Rakord125
Nu Wa
Level 17
God Stats
2W - 1L
1,239 SR
Queue Stats
21W - 17L
1,402 Elo+
Party 3
Thor
Thor
TinyToon69
Thor
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 41L
1,244 Elo+
Solo
Arachne
Arachne
poorghot
Arachne
Level 11
God Stats
1W - 1L
1,265 SR
Queue Stats
10W - 12L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 11 / 13
13,121
1,009
15,083
28,578
10,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Lunata
Anubis
20
10 / 6 / 11
14,955
1,150
26,326
20,973
10,262
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
VRS22
Medusa
19
4 / 16 / 13
13,073
1,006
16,498
27,028
9,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
mo_tawfiq
Neith
18
3 / 5 / 12
12,284
945
10,758
10,403
3,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
polianum
Jormungandr
20
6 / 6 / 14
14,010
1,078
15,580
23,522
26,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 20
15,136
1,164
23,374
14,087
4,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Fusselsocke
Jormungandr
20
8 / 8 / 28
14,991
1,153
22,143
25,227
25,092
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Rakord125
Nu Wa
20
7 / 1 / 27
14,430
1,110
27,399
13,556
4,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 9 / 23
13,126
1,010
8,106
18,108
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
poorghot
Arachne
20
14 / 7 / 14
15,730
1,210
21,863
22,175
7,138
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
156
28
Kills
44
44
Deaths
29
63
Assists
112
Player
Kills
Deaths
Assists
KDA
W
11
4
20
5.25
L
5
11
13
1.05
W
Jormungandr
Fusselsocke
Jormungandr
8
8
28
2.75
L
Anubis
Lunata
Anubis
10
6
11
2.58
W
Nu Wa
Rakord125
Nu Wa
7
1
27
20.5
W
4
9
23
1.72
L
Medusa
VRS22
Medusa
4
16
13
0.66
L
Neith
mo_tawfiq
Neith
3
5
12
1.8
L
Jormungandr
polianum
Jormungandr
6
6
14
2.17
W
Arachne
poorghot
Arachne
14
7
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,245
Damage
102,885
110,504
Taken
93,153
60,402
Mitigated
46,848
9,763
Healing
12,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,374
2,366
0
3,707
14,087
4,661
0
5,110
8,977
42,829
0
L
15,083
2,607
0
480
28,578
10,108
0
21,342
7,236
0
37,382
W
Jormungandr
Fusselsocke
Jormungandr
22,143
5,766
0
0
25,227
25,092
0
9,787
15,188
52,980
0
L
Anubis
Lunata
Anubis
26,326
1,601
0
8,353
20,973
10,262
0
12,302
8,671
56,380
0
W
Nu Wa
Rakord125
Nu Wa
27,399
8,330
0
2,239
13,556
4,639
0
5,144
8,262
53,721
0
W
8,106
2,907
0
367
18,108
5,318
0
8,805
8,050
0
14,829
L
Medusa
VRS22
Medusa
16,498
9,989
0
280
27,028
9,523
0
16,240
10,788
0
29,929
L
Neith
mo_tawfiq
Neith
10,758
4,481
0
0
10,403
3,633
0
6,567
3,836
0
27,404
L
Jormungandr
polianum
Jormungandr
15,580
4,896
0
650
23,522
26,876
0
16,465
7,057
61,505
0
W
Arachne
poorghot
Arachne
21,863
16,721
0
6,476
22,175
7,138
0
12,356
9,717
0
44,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,443
Gold Earned
73,413
243
Minions Killed
232
3
Camps Cleared
11
1,003,691
Distance Traveled
1,133,598
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,136
1,164
63
5
1
221,860
0
L
Thor
13,121
1,009
40
3
1
230,007
1
W
Jormungandr
14,991
1,153
58
4
0
212,495
0
L
Anubis
14,955
1,150
78
6
0
178,491
0
W
Nu Wa
14,430
1,110
64
5
2
247,058
0
W
Thor
13,126
1,010
16
1
0
204,082
1
L
Medusa
13,073
1,006
23
2
0
211,941
0
L
Neith
12,284
945
31
2
1
183,829
0
L
Jormungandr
14,010
1,078
71
5
1
199,423
0
W
Arachne
15,730
1,210
31
2
8
248,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role