Player Matchup

Da Ji
Da Ji
Dong_Bong_
Da Ji
Level 29
God Stats
2W - 6L
1,359 SR
Queue Stats
104W - 93L
1,611 Elo+
Solo
Hera
Hera
GarrettFS
Hera
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,555 Elo+
Solo
Cthulhu
Cthulhu
GrungierMoon43
Cthulhu
Level 21
God Stats
7W - 4L
1,701 SR
Queue Stats
76W - 109L
1,494 Elo+
Party 1
Bellona
Bellona
ItZlUiCd
Bellona
Level 104
God Stats
5W - 5L
1,582 SR
Queue Stats
116W - 116L
1,552 Elo+
Party 1
Apollo
Apollo
VTroll X WTG
Apollo
Level 5
God Stats
4W - 3L
1,877 SR
Queue Stats
25W - 44L
1,795 Elo+
Party 1
Team Averages
Level 33
1,604 SR
1,601 Elo+

VS

Team Averages
Level 20
1,577 SR
1,617 Elo+
Apollo
Apollo
DayG1474
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,610 Elo+
Solo
Loki
Loki
MCarvajal96
Loki
Level 6
God Stats
2W - 0L
1,751 SR
Queue Stats
7W - 6L
1,606 Elo+
Solo
Sun Wukong
Sun Wukong
Oldetown
Sun Wukong
Level 26
God Stats
23W - 20L
1,634 SR
Queue Stats
129W - 147L
1,663 Elo+
Solo
The Morrigan
The Morrigan
Scapuli
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,642 Elo+
Solo
Jormungandr
Jormungandr
edkittyhawk
Jormungandr
Level 22
God Stats
7W - 8L
1,500 SR
Queue Stats
59W - 50L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
3 / 2 / 2
7,220
555
3,598
7,538
2,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
7
0 / 6 / 0
4,807
370
1,771
5,747
1,482
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 7 / 1
5,807
447
6,684
11,793
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
ItZlUiCd
Bellona
12
4 / 4 / 2
7,116
547
11,000
10,466
8,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
6
0 / 9 / 0
4,828
371
3,071
8,082
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DayG1474
Apollo
14
10 / 1 / 5
8,622
663
7,061
7,938
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 4
7,385
568
3,413
9,190
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Oldetown
Sun Wukong
12
5 / 2 / 2
7,145
550
8,244
11,845
6,087
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Scapuli
The Morrigan
13
7 / 1 / 4
7,763
597
7,334
5,592
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
edkittyhawk
Jormungandr
11
5 / 1 / 7
7,385
568
5,868
8,253
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
7
Kills
28
28
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
DayG1474
Apollo
10
1
5
12.5
L
Da Ji
3
2
2
2
L
Hera
0
6
0
0
L
0
7
1
0.07
L
Bellona
ItZlUiCd
Bellona
4
4
2
1.25
W
1
2
4
1.5
W
Sun Wukong
Oldetown
Sun Wukong
5
2
2
3
W
The Morrigan
Scapuli
The Morrigan
7
1
4
9
L
Apollo
0
9
0
0
W
Jormungandr
edkittyhawk
Jormungandr
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,124
Damage
31,920
43,626
Taken
42,818
20,341
Mitigated
19,746
5,502
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DayG1474
Apollo
7,061
5,587
0
3,103
7,938
2,917
0
2,519
5,419
0
47,710
L
Da Ji
3,598
556
0
2,073
7,538
2,645
0
1,431
6,021
0
33,097
L
Hera
1,771
1,053
0
115
5,747
1,482
0
2,285
3,248
10,035
0
L
6,684
666
71
415
11,793
5,370
0
3,658
8,120
29,063
0
L
Bellona
ItZlUiCd
Bellona
11,000
5,833
0
2,594
10,466
8,834
0
2,810
7,452
0
36,620
W
3,413
641
0
3,834
9,190
3,134
0
0
9,190
0
49,040
W
Sun Wukong
Oldetown
Sun Wukong
8,244
2,303
0
2,433
11,845
6,087
231
1,678
10,167
0
33,910
W
The Morrigan
Scapuli
The Morrigan
7,334
1,231
0
965
5,592
2,062
1,207
1,108
4,484
33,398
1,607
L
Apollo
3,071
2,175
0
234
8,082
2,010
0
2,065
5,979
0
15,104
W
Jormungandr
edkittyhawk
Jormungandr
5,868
2,523
0
411
8,253
5,546
196
3,150
5,103
28,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,778
Gold Earned
38,300
225
Minions Killed
374
0
Camps Cleared
0
1,132,065
Distance Traveled
1,217,943
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,622
663
77
6
0
221,659
1
L
Da Ji
7,220
555
71
5
0
270,618
3
L
Hera
4,807
370
20
2
0
176,471
1
L
Cthulhu
5,807
447
50
4
0
241,701
2
L
Bellona
7,116
547
63
5
0
240,642
0
W
Loki
7,385
568
108
8
0
268,473
4
W
Sun Wukong
7,145
550
65
5
0
274,965
1
W
The Morrigan
7,763
597
72
6
0
205,600
4
L
Apollo
4,828
371
21
2
0
202,633
0
W
Jormungandr
7,385
568
52
4
0
247,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role