Player Matchup

Sobek
Sobek
BL00DYWASTE
Sobek
Level 157
God Stats
1W - 2L
1,298 SR
Queue Stats
56W - 71L
1,372 Elo+
Party 1
Olorun
Olorun
LatestMilk280
Olorun
Level 6
God Stats
3W - 9L
1,129 SR
Queue Stats
55W - 70L
1,408 Elo+
Party 1
Pele
Pele
Leadfarmersz
Pele
Level 127
God Stats
7W - 4L
1,734 SR
Queue Stats
35W - 39L
1,399 Elo+
Party 1
Aphrodite
Aphrodite
RiverWarrior619
Aphrodite
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,218 Elo+
Solo
Neith
Neith
averyhjr
Neith
Level 9
God Stats
53W - 73L
1,488 SR
Queue Stats
190W - 248L
1,439 Elo+
Party 1
Team Averages
Level 65
1,430 SR
1,367 Elo+

VS

Team Averages
Level 19
1,512 SR
1,291 Elo+
Ra
Ra
Kebert Xela8133
Ra
Level 29
God Stats
18W - 20L
1,604 SR
Queue Stats
124W - 139L
1,507 Elo+
Solo
Cerberus
Cerberus
Miscreant6
Cerberus
Level 16
God Stats
1W - 1L
1,687 SR
Queue Stats
28W - 37L
1,310 Elo+
Solo
Medusa
Medusa
dalbeiro07
Medusa
Level 13
God Stats
1W - 2L
1,492 SR
Queue Stats
6W - 11L
1,126 Elo+
Party 2
Hachiman
Hachiman
lordflackopabs
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,305 Elo+
Solo
Ravana
Ravana
nemesis861104
Ravana
Level 24
God Stats
1W - 3L
1,275 SR
Queue Stats
26W - 37L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 18
14,048
1,081
15,958
20,002
25,221
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
0 / 3 / 13
12,462
959
12,281
19,926
9,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
27 / 3 / 7
18,833
1,449
46,222
21,570
11,351
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
RiverWarrior619
Aphrodite
16
0 / 5 / 4
10,674
821
2,771
8,483
6,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
averyhjr
Neith
20
5 / 0 / 14
13,312
1,024
11,908
7,837
4,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 7
12,792
984
17,135
16,270
9,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
Miscreant6
Cerberus
18
2 / 5 / 8
11,547
888
4,966
18,373
7,201
Medusa
dalbeiro07
Medusa
18
3 / 9 / 8
12,893
992
17,204
18,779
6,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
19
4 / 8 / 6
12,475
960
19,488
23,331
7,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 12 / 8
12,064
928
8,267
22,444
10,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
50
40
Kills
13
14
Deaths
40
56
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
3
18
5.67
L
3
6
7
1.08
W
0
3
13
2.17
W
27
3
7
10.17
L
Cerberus
Miscreant6
Cerberus
2
5
8
1.2
W
Aphrodite
RiverWarrior619
Aphrodite
0
5
4
0.4
W
Neith
averyhjr
Neith
5
0
14
12
L
Medusa
dalbeiro07
Medusa
3
9
8
0.78
L
Hachiman
4
8
6
0.88
L
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,140
Damage
67,060
77,818
Taken
99,197
56,916
Mitigated
40,890
28,499
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,958
1,766
903
4,238
20,002
25,221
0
6,057
12,160
29,761
0
L
17,135
609
856
275
16,270
9,873
0
5,646
10,624
56,981
0
W
12,281
8,154
418
8,920
19,926
9,817
0
4,447
15,479
40,468
0
W
46,222
21,200
900
11,062
21,570
11,351
0
5,096
16,412
0
83,307
L
Cerberus
Miscreant6
Cerberus
4,966
78
0
2,765
18,373
7,201
0
7,501
10,872
15,511
0
W
Aphrodite
RiverWarrior619
Aphrodite
2,771
1,591
102
372
8,483
6,468
0
2,919
5,564
7,211
0
W
Neith
averyhjr
Neith
11,908
9,856
0
1,584
7,837
4,059
0
3,582
4,255
0
26,372
L
Medusa
dalbeiro07
Medusa
17,204
9,841
0
90
18,779
6,360
0
5,418
13,361
0
35,134
L
Hachiman
19,488
14,373
0
4,780
23,331
7,429
0
5,984
17,347
0
43,561
L
8,267
3,766
0
1,324
22,444
10,027
0
6,461
15,983
0
20,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,329
Gold Earned
61,771
232
Minions Killed
235
5
Camps Cleared
7
995,469
Distance Traveled
1,189,622
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,048
1,081
35
3
2
216,653
0
L
Ra
12,792
984
108
8
0
253,308
0
W
Olorun
12,462
959
70
5
1
182,507
0
W
Pele
18,833
1,449
85
7
2
262,262
0
L
Cerberus
11,547
888
9
1
0
241,197
2
W
Aphrodite
10,674
821
8
1
0
157,056
2
W
Neith
13,312
1,024
34
3
0
176,991
0
L
Medusa
12,893
992
28
2
4
246,993
0
L
Hachiman
12,475
960
57
4
1
225,713
0
L
Ravana
12,064
928
33
3
2
222,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role