Player Matchup

Jing Wei
Jing Wei
AREM1234
Jing Wei
Level 140
God Stats
0W - 4L
1,500 SR
Queue Stats
264W - 244L
1,587 Elo+
Solo
Thoth
Thoth
Revenant360
Thoth
Level 105
God Stats
1W - 2L
1,324 SR
Queue Stats
221W - 215L
1,549 Elo+
Party 1
Loki
Loki
RussianTwin
Loki
Level 58
God Stats
2W - 7L
1,501 SR
Queue Stats
5W - 12L
1,435 Elo+
Party 1
Cerberus
Cerberus
SerbianTwin
Cerberus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,329 Elo+
Party 1
Cabrakan
Cabrakan
arthurLjohnson
Cabrakan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 177L
1,530 Elo+
Solo
Team Averages
Level 92
1,465 SR
1,486 Elo+

VS

Team Averages
Level 118
1,413 SR
1,571 Elo+
Xbalanque
Xbalanque
BricksSiren
Xbalanque
Level 86
God Stats
2W - 2L
1,260 SR
Queue Stats
274W - 251L
1,646 Elo+
Solo
Cernunnos
Cernunnos
GorillaSoup47
Cernunnos
Level 106
God Stats
8W - 12L
1,500 SR
Queue Stats
452W - 495L
1,544 Elo+
Solo
Eset
Eset
Holoska
Eset
Level 139
God Stats
5W - 4L
1,305 SR
Queue Stats
422W - 384L
1,530 Elo+
Solo
Ymir
Ymir
Thunderous69
Ymir
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 85L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
dropem
Cu Chulainn
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 50L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AREM1234
Jing Wei
14
2 / 2 / 5
8,770
487
8,034
12,023
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 3
9,446
525
9,211
9,220
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 4
9,567
532
5,818
13,680
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SerbianTwin
Cerberus
14
2 / 2 / 2
8,846
491
8,749
14,735
15,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
13
2 / 2 / 5
8,497
472
3,936
12,594
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BricksSiren
Xbalanque
17
3 / 2 / 9
10,754
597
11,539
10,683
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
GorillaSoup47
Cernunnos
16
2 / 3 / 6
9,798
544
4,737
10,723
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
Holoska
Eset
16
4 / 5 / 7
10,443
580
8,478
9,673
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 3 / 8
9,697
539
10,156
12,541
8,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
dropem
Cu Chulainn
16
1 / 3 / 2
9,995
555
10,998
14,005
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
48
15
Kills
16
16
Deaths
16
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AREM1234
Jing Wei
2
2
5
2.25
W
Xbalanque
BricksSiren
Xbalanque
3
2
9
3.75
W
Cernunnos
GorillaSoup47
Cernunnos
2
3
6
1.67
W
Eset
Holoska
Eset
4
5
7
1.5
L
4
5
3
1.1
L
5
5
4
1.4
L
Cerberus
SerbianTwin
Cerberus
2
2
2
1.5
W
6
3
8
3.33
L
Cabrakan
2
2
5
2.25
W
Cu Chulainn
dropem
Cu Chulainn
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,748
Damage
45,908
62,252
Taken
57,625
40,379
Mitigated
29,470
19,510
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AREM1234
Jing Wei
8,034
6,617
0
3,095
12,023
4,183
129
2,201
9,593
0
59,142
W
Xbalanque
BricksSiren
Xbalanque
11,539
5,899
0
5,446
10,683
3,352
3,371
2,322
8,286
0
79,108
W
Cernunnos
GorillaSoup47
Cernunnos
4,737
1,488
0
2,475
10,723
5,453
113
2,650
7,912
0
67,880
W
Eset
Holoska
Eset
8,478
568
1,360
1,886
9,673
2,987
604
5,356
3,857
59,019
0
L
9,211
160
0
750
9,220
3,260
0
5,164
3,614
53,072
0
L
5,818
1,738
0
4,800
13,680
5,016
0
3,914
9,334
0
58,892
L
Cerberus
SerbianTwin
Cerberus
8,749
981
0
6,230
14,735
15,501
264
1,075
12,918
51,161
0
W
10,156
1,045
0
1,250
12,541
8,348
0
3,443
9,008
31,402
0
L
Cabrakan
3,936
678
0
4,635
12,594
12,419
0
4,853
7,341
25,277
0
W
Cu Chulainn
dropem
Cu Chulainn
10,998
2,190
0
2,712
14,005
9,330
252
6,756
6,666
0
61,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,126
Gold Earned
50,687
551
Minions Killed
525
0
Camps Cleared
0
1,752,376
Distance Traveled
1,741,888
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,770
487
111
6
0
369,591
3
W
Xbalanque
10,754
597
140
8
0
321,938
2
W
Cernunnos
9,798
544
119
7
0
359,649
4
W
Eset
10,443
580
109
6
0
365,744
3
L
Thoth
9,446
525
114
6
0
328,736
8
L
Loki
9,567
532
113
6
0
370,906
6
L
Cerberus
8,846
491
176
10
0
310,172
3
W
Ymir
9,697
539
43
2
0
323,878
10
L
Cabrakan
8,497
472
37
2
0
372,971
7
W
Cu Chulainn
9,995
555
114
6
0
370,679
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role