Player Matchup

Chaac
Chaac
Bronze III
WolfsRain__
Chaac
Bronze III
Level 129
God Stats
2W - 4L
1,583 SR
Queue Stats
3W - 10L
1,425 MMR
Party 1
Hercules
Hercules
Gold III
gotnkaneki
Hercules
Gold III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 105L
1,466 MMR
Solo
Poseidon
Poseidon
Gold IV
kinammaster
Poseidon
Gold IV
Level 134
God Stats
9W - 4L
1,754 SR
Queue Stats
302W - 309L
1,467 MMR
Solo
Xbalanque
Xbalanque
Gold II
rrthebest23
Xbalanque
Gold II
Level 42
God Stats
141W - 136L
1,586 SR
Queue Stats
1,489W - 1,499L
1,521 MMR
Party 1
Pele
Pele
Gold III
yamagido
Pele
Gold III
Level 128
God Stats
7W - 8L
1,766 SR
Queue Stats
87W - 69L
1,472 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,638 SR
1,470 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,626 SR
1,470 MMR
Awilix
Awilix
Silver II
Kibbls and Vick
Awilix
Silver II
Level 102
God Stats
18W - 21L
1,563 SR
Queue Stats
260W - 245L
1,469 MMR
Solo
Ra
Ra
Gold I
KrvstY KrabZ
Ra
Gold I
Level 95
God Stats
4W - 3L
1,315 SR
Queue Stats
251W - 242L
1,601 MMR
Party 2
Yemoja
Yemoja
Silver I
RGDumbKid
Yemoja
Silver I
Level 47
God Stats
0W - 1L
1,781 SR
Queue Stats
120W - 126L
1,351 MMR
Party 2
Cupid
Cupid
Gold IV
acelerado_27
Cupid
Gold IV
Level 154
God Stats
10W - 6L
1,969 SR
Queue Stats
370W - 367L
1,462 MMR
Solo
Guan Yu
Guan Yu
Silver II
badagada
Guan Yu
Silver II
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 8
14,576
583
14,863
25,482
24,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
gotnkaneki
Hercules
18
2 / 0 / 13
13,410
536
7,693
18,497
16,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
kinammaster
Poseidon
20
8 / 0 / 10
16,216
649
21,389
12,592
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
rrthebest23
Xbalanque
20
3 / 1 / 8
15,682
627
9,265
17,563
8,187
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
20
10 / 2 / 8
15,953
638
20,984
22,300
11,977
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ScyllaCthulhuNu WaSet

VS

Bans
DanzaburouApolloHeimdallrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 1
12,002
480
11,099
15,413
6,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 8 / 2
12,109
484
10,819
14,321
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
RGDumbKid
Yemoja
14
0 / 6 / 2
9,222
369
6,069
19,167
18,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 6 / 1
10,401
416
10,575
20,262
7,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
badagada
Guan Yu
17
0 / 5 / 4
10,826
433
8,674
23,429
24,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
16
29
Kills
6
6
Deaths
29
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
L
1
8
2
0.25
L
Yemoja
RGDumbKid
Yemoja
0
6
2
0.17
W
6
3
8
3.33
L
0
6
1
0.08
L
Guan Yu
badagada
Guan Yu
0
5
4
0.4
W
Hercules
gotnkaneki
Hercules
2
0
13
8.5
W
Poseidon
kinammaster
Poseidon
8
0
10
13
W
Xbalanque
rrthebest23
Xbalanque
3
1
8
7
W
Pele
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,194
Damage
47,236
96,434
Taken
92,592
67,128
Mitigated
62,765
52,490
Healing
29,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,099
5,123
0
4,004
15,413
6,685
304
3,258
11,897
0
72,163
L
10,819
125
1,126
2,418
14,321
5,597
0
3,358
10,589
106,471
0
L
Yemoja
RGDumbKid
Yemoja
6,069
952
1,320
2,253
19,167
18,535
0
5,683
13,028
26,449
0
W
14,863
3,557
0
16,061
25,482
24,419
1,786
4,481
20,318
0
66,734
L
10,575
3,890
425
7,385
20,262
7,339
1,120
3,817
16,206
0
72,674
L
Guan Yu
badagada
Guan Yu
8,674
998
1,532
9,115
23,429
24,609
0
4,373
18,162
0
54,870
W
Hercules
gotnkaneki
Hercules
7,693
1,337
864
8,327
18,497
16,899
1,004
5,724
12,442
76
42,886
W
Poseidon
kinammaster
Poseidon
21,389
1,186
326
6,237
12,592
5,646
2,616
3,068
9,252
125,298
0
W
Xbalanque
rrthebest23
Xbalanque
9,265
3,038
0
10,633
17,563
8,187
7,450
1,464
16,059
0
171,283
W
Pele
20,984
5,542
0
10,042
22,300
11,977
1,298
2,355
19,841
0
122,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,837
Gold Earned
54,560
817
Minions Killed
607
0
Camps Cleared
0
2,534,124
Distance Traveled
2,305,639
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,002
480
120
5
0
506,537
5
L
Ra
12,109
484
205
8
0
476,620
4
L
Yemoja
9,222
369
41
2
0
479,699
1
W
Chaac
14,576
583
138
6
0
493,020
0
L
Cupid
10,401
416
142
6
0
375,110
4
L
Guan Yu
10,826
433
99
4
0
467,673
5
W
Hercules
13,410
536
70
3
0
514,999
5
W
Poseidon
16,216
649
212
8
0
538,327
4
W
Xbalanque
15,682
627
224
9
0
428,869
2
W
Pele
15,953
638
173
7
0
558,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role