Player Matchup

Yemoja
Yemoja
Akkulton
Yemoja
Level 17
God Stats
7W - 2L
1,891 SR
Queue Stats
9W - 6L
1,591 Elo+
Solo
Fenrir
Fenrir
DraxXEZ
Fenrir
Level 27
God Stats
1W - 2L
1,457 SR
Queue Stats
29W - 21L
1,639 Elo+
Solo
Olorun
Olorun
EhAleh
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MlodyDrone
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Solo
Xbalanque
Xbalanque
ratas897
Xbalanque
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 40L
1,551 Elo+
Solo
Team Averages
Level 19
1,570 SR
1,594 Elo+

VS

Team Averages
Level 23
1,524 SR
1,555 Elo+
Thanatos
Thanatos
BrxiN3
Thanatos
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 56L
1,717 Elo+
Solo
Pele
Pele
Cairnsie2
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,518 Elo+
Solo
Ares
Ares
DeeJayYoda
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,512 Elo+
Solo
Chang'e
Chang'e
ZusPippi
Chang'e
Level 25
God Stats
47W - 39L
1,620 SR
Queue Stats
224W - 220L
1,611 Elo+
Solo
Hou Yi
Hou Yi
yagocdu01
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Akkulton
Yemoja
8
0 / 4 / 4
5,096
392
1,540
7,327
4,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
DraxXEZ
Fenrir
12
8 / 6 / 2
7,595
584
8,588
11,729
4,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
EhAleh
Olorun
12
3 / 5 / 3
6,997
538
5,143
10,021
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 6 / 1
4,962
382
2,106
7,608
3,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
ratas897
Xbalanque
9
2 / 1 / 2
6,090
468
6,943
7,446
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrxiN3
Thanatos
15
8 / 1 / 3
9,101
700
10,428
8,349
5,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Pele
14
4 / 3 / 7
7,888
607
8,389
10,118
3,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 3 / 3
6,561
505
3,495
8,908
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
ZusPippi
Chang'e
13
3 / 3 / 5
7,277
560
3,792
8,409
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
yagocdu01
Hou Yi
12
5 / 3 / 2
7,147
550
6,260
8,341
2,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
13
Kills
22
22
Deaths
13
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Akkulton
Yemoja
0
4
4
0.5
W
Thanatos
BrxiN3
Thanatos
8
1
3
9.5
W
Pele
4
3
7
2.5
W
2
3
3
1.17
L
Fenrir
DraxXEZ
Fenrir
8
6
2
1.5
L
Olorun
EhAleh
Olorun
3
5
3
0.9
L
0
6
1
0.08
W
Chang'e
ZusPippi
Chang'e
3
3
5
1.83
L
Xbalanque
ratas897
Xbalanque
2
1
2
3
W
Hou Yi
yagocdu01
Hou Yi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,320
Damage
32,364
44,131
Taken
44,125
16,824
Mitigated
20,327
9,930
Healing
22,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Akkulton
Yemoja
1,540
567
2,372
1,460
7,327
4,031
140
980
6,333
9,211
0
W
Thanatos
BrxiN3
Thanatos
10,428
4,684
0
10,455
8,349
5,226
249
1,596
6,753
0
63,882
W
Pele
8,389
2,468
0
2,612
10,118
3,486
0
2,614
7,504
0
50,149
W
3,495
544
0
1,602
8,908
5,866
238
1,374
7,534
11,634
0
L
Fenrir
DraxXEZ
Fenrir
8,588
2,947
0
1,442
11,729
4,256
0
1,427
10,270
0
35,462
L
Olorun
EhAleh
Olorun
5,143
2,372
200
3,676
10,021
3,052
0
2,360
7,459
29,618
0
L
2,106
532
0
367
7,608
3,506
197
1,231
6,353
8,921
0
W
Chang'e
ZusPippi
Chang'e
3,792
132
1,045
2,808
8,409
2,838
372
2,332
6,077
35,500
0
L
Xbalanque
ratas897
Xbalanque
6,943
4,531
0
413
7,446
1,979
390
1,017
6,429
0
33,185
W
Hou Yi
yagocdu01
Hou Yi
6,260
2,807
0
4,137
8,341
2,911
1,312
873
7,468
0
38,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,740
Gold Earned
37,974
206
Minions Killed
390
0
Camps Cleared
0
1,081,769
Distance Traveled
1,175,913
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,096
392
17
1
0
223,436
2
W
Thanatos
9,101
700
130
10
0
266,171
0
W
Pele
7,888
607
92
7
0
237,575
1
W
Ares
6,561
505
18
1
0
218,583
1
L
Fenrir
7,595
584
57
4
0
231,718
3
L
Olorun
6,997
538
55
4
0
223,406
7
L
Ares
4,962
382
13
1
0
165,483
0
W
Chang'e
7,277
560
65
5
0
245,755
5
L
Xbalanque
6,090
468
64
5
0
237,726
0
W
Hou Yi
7,147
550
85
7
0
207,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role