Player Matchup

Cupid
Cupid
IrishJames
Cupid
Level 15
God Stats
2W - 1L
1,723 SR
Queue Stats
14W - 15L
1,477 Elo+
Party 2
Zeus
Zeus
ShaneM90
Zeus
Level 43
God Stats
7W - 2L
1,500 SR
Queue Stats
192W - 247L
1,468 Elo+
Party 2
Ganesha
Ganesha
frosty19213
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,190 Elo+
Party 2
Team Averages
Level 22
1,574 SR
1,378 Elo+

VS

Team Averages
Level 61
1,601 SR
1,246 Elo+
Baba Yaga
Baba Yaga
Dorakos
Baba Yaga
Level 77
God Stats
1W - 0L
1,778 SR
Queue Stats
13W - 20L
1,188 Elo+
Solo
Horus
Horus
NyaNekoEngine
Horus
Level 78
God Stats
15W - 11L
1,500 SR
Queue Stats
84W - 83L
1,297 Elo+
Party 1
Cthulhu
Cthulhu
Timanza
Cthulhu
Level 28
God Stats
5W - 6L
1,525 SR
Queue Stats
7W - 16L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
1 / 7 / 3
9,984
587
7,858
11,972
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zeus
14
3 / 5 / 1
10,412
612
17,572
10,754
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
frosty19213
Ganesha
12
0 / 6 / 3
9,789
576
1,838
16,220
15,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dorakos
Baba Yaga
16
7 / 2 / 8
11,934
702
14,658
10,174
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 1 / 5
12,078
710
10,065
12,743
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Timanza
Cthulhu
14
2 / 1 / 13
10,896
641
6,669
13,838
16,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
18
18
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Dorakos
Baba Yaga
7
2
8
5.5
L
Cupid
1
7
3
0.36
W
9
1
5
11.5
L
Zeus
3
5
1
0.7
W
Cthulhu
Timanza
Cthulhu
2
1
13
8.5
L
Ganesha
frosty19213
Ganesha
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,268
Damage
31,392
38,946
Taken
36,755
21,359
Mitigated
27,766
5,789
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Dorakos
Baba Yaga
14,658
395
0
3,139
10,174
3,675
1,063
5,137
4,755
72,631
0
L
Cupid
7,858
2,489
432
1,979
11,972
3,321
336
4,952
6,806
0
43,804
W
10,065
3,246
1,164
5,348
12,743
7,800
1,006
7,420
5,021
0
42,640
L
Zeus
17,572
1,101
0
1,330
10,754
2,893
186
5,313
5,332
53,166
0
W
Cthulhu
Timanza
Cthulhu
6,669
260
306
1,580
13,838
16,291
54
6,048
7,519
19,931
0
L
Ganesha
frosty19213
Ganesha
1,838
306
0
2,048
16,220
15,145
0
10,388
5,358
10,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,185
Gold Earned
34,908
158
Minions Killed
175
0
Camps Cleared
0
781,727
Distance Traveled
921,883
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,934
702
118
7
0
294,093
0
L
Cupid
9,984
587
67
4
0
260,270
1
W
Horus
12,078
710
35
2
0
327,375
2
L
Zeus
10,412
612
88
5
0
261,535
0
W
Cthulhu
10,896
641
22
1
0
300,415
0
L
Ganesha
9,789
576
3
0
0
259,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role