Player Matchup

Ymir
Ymir
DededeadInside
Ymir
Level 69
God Stats
83W - 52L
1,771 SR
Queue Stats
216W - 152L
1,687 Elo+
Party 1
Merlin
Merlin
Lemuran
Merlin
Level 154
God Stats
5W - 1L
1,923 SR
Queue Stats
404W - 347L
1,602 Elo+
Party 1
Cupid
Cupid
Melpy
Cupid
Level 101
God Stats
3W - 1L
1,850 SR
Queue Stats
145W - 126L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
Wolfstrike84
Ne Zha
Level 127
God Stats
20W - 26L
1,882 SR
Queue Stats
183W - 183L
1,566 Elo+
Party 1
King Arthur
King Arthur
unmakeme
King Arthur
Level 29
God Stats
23W - 14L
1,687 SR
Queue Stats
329W - 222L
1,691 Elo+
Party 1
Team Averages
Level 96
1,823 SR
1,629 Elo+

VS

Team Averages
Level 65
1,433 SR
1,615 Elo+
Rama
Rama
Roussellio
Rama
Level 89
God Stats
3W - 4L
1,166 SR
Queue Stats
103W - 57L
1,588 Elo+
Party 2
Apollo
Apollo
SquilliamK
Apollo
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 104L
1,988 Elo+
Party 2
Neith
Neith
TheBigYoshi
Neith
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
WillyyBoyy
Scylla
Level 26
God Stats
9W - 2L
1,500 SR
Queue Stats
156W - 88L
1,500 Elo+
Party 2
Anubis
Anubis
veentura
Anubis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,675
437
2,921
11,854
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Merlin
Lemuran
Merlin
11
1 / 4 / 0
6,649
511
6,060
7,516
3,085
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Melpy
Cupid
11
3 / 1 / 0
6,228
479
3,300
5,727
1,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ne Zha
9
1 / 5 / 1
5,911
455
2,102
8,120
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
unmakeme
King Arthur
13
0 / 2 / 0
7,285
560
5,714
8,610
6,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,147
550
4,608
5,760
1,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
SquilliamK
Apollo
13
1 / 0 / 4
7,474
575
5,749
10,199
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
8 / 2 / 1
8,000
615
11,134
8,137
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
WillyyBoyy
Scylla
11
3 / 1 / 5
6,596
507
2,149
7,503
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
veentura
Anubis
11
2 / 4 / 6
6,404
493
3,739
7,728
2,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
15
16
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Merlin
Lemuran
Merlin
1
4
0
0.25
L
Cupid
Melpy
Cupid
3
1
0
3
W
1
0
1
1.5
W
Apollo
SquilliamK
Apollo
1
0
4
3
W
8
2
1
4.25
W
Scylla
WillyyBoyy
Scylla
3
1
5
5.5
L
Ne Zha
1
5
1
0.3
L
King Arthur
unmakeme
King Arthur
0
2
0
0
W
Anubis
veentura
Anubis
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,097
Damage
27,379
41,827
Taken
39,327
21,844
Mitigated
13,930
12,165
Healing
12,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,921
1,048
0
2,841
11,854
8,594
0
2,255
9,599
12,737
0
L
Merlin
Lemuran
Merlin
6,060
501
0
1,939
7,516
3,085
0
1,944
5,572
46,197
0
L
Cupid
Melpy
Cupid
3,300
1,764
37
2,008
5,727
1,462
0
376
5,351
0
30,005
W
4,608
3,952
0
2,988
5,760
1,986
350
419
5,341
0
47,364
W
Apollo
SquilliamK
Apollo
5,749
3,911
0
4,963
10,199
4,182
34
953
9,246
0
48,784
W
11,134
6,628
0
1,166
8,137
2,854
1,126
4,778
3,359
0
49,558
W
Scylla
WillyyBoyy
Scylla
2,149
215
0
2,748
7,503
1,985
0
1,374
6,129
27,920
0
L
Ne Zha
2,102
430
0
2,668
8,120
2,461
0
712
7,408
0
25,914
L
King Arthur
unmakeme
King Arthur
5,714
708
0
2,672
8,610
6,242
0
601
8,009
0
48,744
W
Anubis
veentura
Anubis
3,739
326
118
928
7,728
2,923
0
1,457
6,271
28,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,748
Gold Earned
35,621
324
Minions Killed
406
0
Camps Cleared
0
1,102,413
Distance Traveled
1,140,063
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,675
437
8
1
0
227,074
3
L
Merlin
6,649
511
86
7
0
214,874
2
L
Cupid
6,228
479
63
5
0
247,892
3
W
Rama
7,147
550
105
8
0
211,538
2
W
Apollo
7,474
575
115
9
0
229,846
1
W
Neith
8,000
615
94
7
0
227,398
0
W
Scylla
6,596
507
54
4
0
226,497
0
L
Ne Zha
5,911
455
48
4
0
180,744
0
L
King Arthur
7,285
560
119
9
0
231,829
3
W
Anubis
6,404
493
38
3
0
244,784
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role