Player Matchup

Aphrodite
Aphrodite
DeusLepan
Aphrodite
Level 7
God Stats
2W - 4L
1,418 SR
Queue Stats
14W - 10L
1,453 Elo+
Solo
Nemesis
Nemesis
Diozy
Nemesis
Level 5
God Stats
2W - 3L
1,250 SR
Queue Stats
12W - 13L
1,538 Elo+
Party 1
He Bo
He Bo
FlamengoPorraa
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 93L
1,411 Elo+
Solo
Erlang Shen
Erlang Shen
NANoti
Erlang Shen
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
míso
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,532 Elo+
Party 1
Team Averages
Level 13
1,434 SR
1,487 Elo+

VS

Team Averages
Level 22
1,505 SR
1,522 Elo+
Ymir
Ymir
AlmiranteSnow
Ymir
Level 28
God Stats
8W - 6L
1,467 SR
Queue Stats
30W - 27L
1,498 Elo+
Solo
Bellona
Bellona
Facundo045
Bellona
Level 28
God Stats
17W - 10L
1,570 SR
Queue Stats
267W - 223L
1,574 Elo+
Party 2
Neith
Neith
eticiss
Neith
Level 3
God Stats
6W - 5L
1,519 SR
Queue Stats
24W - 30L
1,332 Elo+
Solo
Pele
Pele
luisbertucci
Pele
Level 24
God Stats
2W - 1L
1,467 SR
Queue Stats
289W - 275L
1,611 Elo+
Solo
Agni
Agni
martin100m999
Agni
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
281W - 261L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeusLepan
Aphrodite
7
1 / 6 / 2
4,850
441
1,787
7,313
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Diozy
Nemesis
11
9 / 5 / 0
7,490
681
6,053
8,244
2,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 1
4,975
452
1,783
5,801
1,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
NANoti
Erlang Shen
10
1 / 3 / 3
6,072
552
4,751
9,345
5,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
míso
Artemis
8
1 / 4 / 3
5,074
461
4,784
8,302
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 7
6,831
621
2,856
8,623
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Facundo045
Bellona
11
0 / 2 / 3
6,572
597
5,381
6,869
5,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
eticiss
Neith
11
9 / 2 / 2
7,059
642
8,020
4,945
1,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
6 / 4 / 2
6,458
587
4,658
8,870
2,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 3
7,298
663
4,970
4,429
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
12
Kills
21
21
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
Aphrodite
DeusLepan
Aphrodite
1
6
2
0.33
L
Nemesis
Diozy
Nemesis
9
5
0
1.8
W
Bellona
Facundo045
Bellona
0
2
3
0.75
L
0
3
1
0.17
L
Erlang Shen
NANoti
Erlang Shen
1
3
3
0.83
W
Neith
eticiss
Neith
9
2
2
5
W
6
4
2
1.75
W
3
1
3
4.5
L
Artemis
míso
Artemis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,158
Damage
25,885
39,005
Taken
33,736
14,778
Mitigated
15,321
11,492
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,856
728
356
1,919
8,623
4,501
135
915
7,708
22,756
0
L
Aphrodite
DeusLepan
Aphrodite
1,787
741
1,159
1,964
7,313
2,642
0
1,749
5,542
4,769
0
L
Nemesis
Diozy
Nemesis
6,053
2,377
0
1,799
8,244
2,695
0
1,020
7,150
0
27,558
W
Bellona
Facundo045
Bellona
5,381
2,174
0
2,238
6,869
5,502
288
212
6,657
0
35,797
L
1,783
142
0
1,416
5,801
1,452
0
1,758
3,706
19,277
0
L
Erlang Shen
NANoti
Erlang Shen
4,751
2,674
0
2,590
9,345
5,853
0
1,380
7,511
0
22,003
W
Neith
eticiss
Neith
8,020
3,862
0
1,485
4,945
1,275
336
710
4,235
0
26,747
W
4,658
1,490
0
2,992
8,870
2,546
0
1,056
7,814
0
27,139
W
4,970
666
0
859
4,429
1,497
186
677
3,752
40,105
0
L
Artemis
míso
Artemis
4,784
2,717
0
2,564
8,302
2,136
0
1,451
6,845
0
21,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
34,218
182
Minions Killed
312
0
Camps Cleared
0
918,037
Distance Traveled
933,164
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,831
621
43
4
0
168,407
3
L
Aphrodite
4,850
441
9
1
0
191,430
2
L
Nemesis
7,490
681
51
5
0
203,293
0
W
Bellona
6,572
597
98
9
0
161,613
1
L
He Bo
4,975
452
41
4
0
168,910
0
L
Erlang Shen
6,072
552
46
4
0
195,940
2
W
Neith
7,059
642
53
5
0
183,289
1
W
Pele
6,458
587
40
4
0
222,736
0
W
Agni
7,298
663
78
7
0
197,119
2
L
Artemis
5,074
461
35
3
0
158,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role