Player Matchup

Hercules
Hercules
MerianMerian
Hercules
Level 113
God Stats
0W - 1L
1,295 SR
Queue Stats
62W - 38L
1,632 Elo+
Party 1
Khepri
Khepri
Phavrichulyz
Khepri
Level 140
God Stats
7W - 4L
1,500 SR
Queue Stats
158W - 134L
1,711 Elo+
Party 1
Nu Wa
Nu Wa
YuzuPlay
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,513 Elo+
Party 1
Team Averages
Level 105
1,432 SR
1,619 Elo+

VS

Team Averages
Level 110
1,622 SR
1,553 Elo+
Ymir
Ymir
Lbona00
Ymir
Level 47
God Stats
1W - 2L
1,356 SR
Queue Stats
10W - 9L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Leviats
Danzaburou
Level 129
God Stats
55W - 29L
1,667 SR
Queue Stats
257W - 188L
1,580 Elo+
Party 2
Hera
Hera
ShionAriees
Hera
Level 155
God Stats
2W - 3L
1,844 SR
Queue Stats
198W - 149L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MerianMerian
Hercules
15
5 / 4 / 2
11,922
627
11,514
24,968
24,845
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
15
2 / 2 / 5
11,863
624
8,806
20,402
25,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
YuzuPlay
Nu Wa
15
2 / 6 / 6
11,374
599
11,231
12,219
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lbona00
Ymir
15
1 / 3 / 10
11,501
605
9,105
15,812
13,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Leviats
Danzaburou
17
6 / 3 / 6
13,681
720
24,303
18,245
8,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 3 / 6
12,888
678
17,333
9,284
3,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
12
12
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
Lbona00
Ymir
1
3
10
2
W
Danzaburou
Leviats
Danzaburou
6
3
6
3
L
Hercules
MerianMerian
Hercules
5
4
2
1.5
L
Khepri
2
2
5
2.25
W
5
3
6
2.67
L
Nu Wa
YuzuPlay
Nu Wa
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,551
Damage
50,741
57,589
Taken
43,341
55,783
Mitigated
25,538
11,103
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Lbona00
Ymir
9,105
1,537
0
181
15,812
13,637
161
7,852
7,603
25,961
0
W
Danzaburou
Leviats
Danzaburou
24,303
14,875
0
9,205
18,245
8,471
2,898
7,332
10,666
0
88,155
L
Hercules
MerianMerian
Hercules
11,514
4,261
0
6,757
24,968
24,845
0
11,567
13,401
522
33,115
L
Khepri
8,806
115
0
3,176
20,402
25,235
0
6,505
13,897
40,223
0
W
17,333
3,642
0
1,635
9,284
3,430
290
4,479
4,516
89,376
0
L
Nu Wa
YuzuPlay
Nu Wa
11,231
1,640
132
1,038
12,219
5,703
0
8,366
3,853
49,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
38,070
152
Minions Killed
256
0
Camps Cleared
0
1,062,850
Distance Traveled
996,563
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,501
605
26
1
0
334,703
3
W
Danzaburou
13,681
720
114
6
0
315,329
8
L
Hercules
11,922
627
39
2
0
374,711
1
L
Khepri
11,863
624
48
3
0
386,896
4
W
Hera
12,888
678
116
6
0
346,531
2
L
Nu Wa
11,374
599
65
3
0
301,243
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role