Player Matchup

Bellona
Bellona
BananaBroFist
Bellona
Level 14
God Stats
3W - 4L
1,434 SR
Queue Stats
53W - 75L
1,473 Elo+
Party 1
Nemesis
Nemesis
HMZeues
Nemesis
Level 27
God Stats
16W - 19L
1,486 SR
Queue Stats
40W - 43L
1,519 Elo+
Party 1
Vulcan
Vulcan
LongTimeNoWryy
Vulcan
Level 29
God Stats
6W - 7L
1,690 SR
Queue Stats
78W - 96L
1,550 Elo+
Party 1
Artemis
Artemis
MangoMasters
Artemis
Level 45
God Stats
3W - 0L
1,792 SR
Queue Stats
99W - 104L
1,520 Elo+
Party 1
Cerberus
Cerberus
Scrubbyoldguy
Cerberus
Level 26
God Stats
6W - 3L
1,533 SR
Queue Stats
120W - 124L
1,510 Elo+
Party 1
Team Averages
Level 28
1,587 SR
1,514 Elo+

VS

Team Averages
Level 3
1,457 SR
1,337 Elo+
Ymir
Ymir
BossmanRamb0
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,297 Elo+
Party 2
Nemesis
Nemesis
GDKFMayn
Nemesis
Level 3
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 7L
1,297 Elo+
Party 2
Loki
Loki
JamesJayH
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,297 Elo+
Party 2
Agni
Agni
RiggsSmoove
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,500 Elo+
Party 2
Neith
Neith
sloppybonk
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
11 / 0 / 23
10,924
1,214
10,729
9,687
7,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
HMZeues
Nemesis
17
13 / 0 / 20
11,488
1,276
14,247
6,822
3,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
8 / 1 / 28
10,787
1,199
16,355
4,934
2,420
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MangoMasters
Artemis
19
16 / 2 / 24
12,252
1,361
20,549
11,668
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Scrubbyoldguy
Cerberus
18
7 / 1 / 29
11,523
1,280
11,232
10,732
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

356

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 1
8,814
979
4,712
18,731
12,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
GDKFMayn
Nemesis
14
1 / 10 / 2
8,400
933
7,948
19,001
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
14
1 / 10 / 2
8,323
925
8,572
13,698
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 12 / 2
8,996
1,000
10,422
13,581
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
13
0 / 13 / 2
7,778
864
8,547
17,575
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
13
55
Kills
4
4
Deaths
55
124
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
11
0
23
22.5
L
1
10
1
0.15
L
Nemesis
GDKFMayn
Nemesis
1
10
2
0.2
W
Nemesis
HMZeues
Nemesis
13
0
20
23
L
Loki
1
10
2
0.2
W
8
1
28
22
W
Artemis
MangoMasters
Artemis
16
2
24
14
L
1
12
2
0.17
W
Cerberus
Scrubbyoldguy
Cerberus
7
1
29
21.5
L
Neith
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,112
Damage
40,201
43,843
Taken
82,586
32,435
Mitigated
34,131
10,014
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
10,729
906
0
1,408
9,687
7,559
0
3,939
5,748
4,539
12,362
L
4,712
1,270
0
354
18,731
12,798
0
7,315
11,304
11,225
0
L
Nemesis
GDKFMayn
Nemesis
7,948
3,940
0
2,618
19,001
7,084
0
6,475
12,451
0
17,429
W
Nemesis
HMZeues
Nemesis
14,247
7,437
0
790
6,822
3,914
0
2,266
4,556
0
22,468
L
Loki
8,572
2,305
0
743
13,698
4,585
0
4,672
8,928
0
19,317
W
16,355
4,854
0
979
4,934
2,420
0
1,548
3,386
35,918
0
W
Artemis
MangoMasters
Artemis
20,549
14,215
0
4,266
11,668
5,217
0
3,618
8,050
0
32,400
L
10,422
1,126
0
0
13,581
4,303
0
4,717
8,714
38,873
0
W
Cerberus
Scrubbyoldguy
Cerberus
11,232
983
0
2,571
10,732
13,325
0
3,763
6,969
30,171
0
L
Neith
8,547
5,312
0
1,053
17,575
5,361
0
6,544
10,981
0
14,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,974
Gold Earned
42,311
167
Minions Killed
114
9
Camps Cleared
3
891,363
Distance Traveled
767,446
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,924
1,214
19
2
2
188,791
0
L
Ymir
8,814
979
14
2
1
144,401
0
L
Nemesis
8,400
933
24
3
2
172,596
0
W
Nemesis
11,488
1,276
18
2
3
199,429
0
L
Loki
8,323
925
20
2
0
161,157
3
W
Vulcan
10,787
1,199
62
7
1
183,476
0
W
Artemis
12,252
1,361
23
3
3
146,167
0
L
Agni
8,996
1,000
53
6
0
152,443
0
W
Cerberus
11,523
1,280
45
5
0
173,500
0
L
Neith
7,778
864
3
0
0
136,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role