Player Matchup

Artemis
Artemis
Draknare2016
Artemis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Im a S3mp
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,659 Elo+
Party 2
Kukulkan
Kukulkan
Maj3stic_X_StaR
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Sinner69_
Medusa
Level 13
God Stats
4W - 8L
1,446 SR
Queue Stats
23W - 30L
1,513 Elo+
Party 2
Hel
Hel
UltraSkys
Hel
Level 17
God Stats
1W - 1L
1,273 SR
Queue Stats
49W - 36L
1,599 Elo+
Solo
Team Averages
Level 10
1,444 SR
1,554 Elo+

VS

Team Averages
Level 25
1,480 SR
1,629 Elo+
Ra
Ra
NKG Mystic
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,902 Elo+
Party 1
Hercules
Hercules
RIVEROTTERJOE
Hercules
Level 22
God Stats
2W - 4L
1,229 SR
Queue Stats
68W - 66L
1,374 Elo+
Party 1
Skadi
Skadi
SparkyTheDog295
Skadi
Level 26
God Stats
9W - 9L
1,672 SR
Queue Stats
17W - 21L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
TrippyIcy
Hun Batz
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 162L
1,687 Elo+
Party 1
Ares
Ares
Wolskeet
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Draknare2016
Artemis
18
3 / 1 / 21
11,377
1,138
12,764
10,745
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Im a S3mp
Fenrir
20
28 / 1 / 11
14,982
1,498
34,892
18,261
16,472
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
18
4 / 7 / 20
10,937
1,094
9,643
11,697
5,232
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Sinner69_
Medusa
18
3 / 2 / 17
10,786
1,079
9,415
10,638
4,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 1 / 24
12,001
1,200
11,463
7,756
3,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 5
9,489
949
3,340
16,106
6,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
RIVEROTTERJOE
Hercules
13
1 / 5 / 0
8,578
858
4,044
9,148
4,764
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 12 / 1
11,500
1,150
17,514
22,233
9,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
TrippyIcy
Hun Batz
16
3 / 9 / 6
10,841
1,084
18,817
20,846
8,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
17
0 / 6 / 7
10,599
1,060
8,743
22,089
22,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
31
45
Kills
12
12
Deaths
45
93
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
Draknare2016
Artemis
3
1
21
13.5
W
Fenrir
Im a S3mp
Fenrir
28
1
11
33.5
W
Kukulkan
4
7
20
2
L
0
13
5
0.19
L
Hercules
RIVEROTTERJOE
Hercules
1
5
0
0.2
W
Medusa
Sinner69_
Medusa
3
2
17
5.75
L
8
12
1
0.71
L
Hun Batz
TrippyIcy
Hun Batz
3
9
6
0.67
W
7
1
24
19
L
Ares
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,177
Damage
52,458
59,097
Taken
90,422
34,524
Mitigated
51,742
23,460
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Draknare2016
Artemis
12,764
7,015
0
4,775
10,745
4,699
0
2,731
8,014
0
43,098
W
Fenrir
Im a S3mp
Fenrir
34,892
13,843
0
7,154
18,261
16,472
0
3,606
14,655
0
48,420
W
Kukulkan
9,643
3,292
0
1,417
11,697
5,232
0
3,086
8,611
23,196
0
L
3,340
973
284
0
16,106
6,127
0
3,673
12,433
13,713
0
L
Hercules
RIVEROTTERJOE
Hercules
4,044
1,399
0
193
9,148
4,764
0
1,833
6,964
0
7,293
W
Medusa
Sinner69_
Medusa
9,415
4,879
0
0
10,638
4,557
0
1,643
8,995
0
23,832
L
17,514
6,208
123
1,187
22,233
9,291
0
3,192
19,041
0
48,728
L
Hun Batz
TrippyIcy
Hun Batz
18,817
6,193
397
2,642
20,846
8,705
0
4,944
15,902
0
42,439
W
11,463
2,031
6,106
4,008
7,756
3,564
0
1,017
6,739
21,330
0
L
Ares
8,743
1,365
0
1,153
22,089
22,855
0
7,464
14,625
21,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,083
Gold Earned
51,007
183
Minions Killed
159
7
Camps Cleared
3
892,752
Distance Traveled
717,093
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,377
1,138
74
7
1
157,071
2
W
Fenrir
14,982
1,498
29
3
1
208,004
0
W
Kukulkan
10,937
1,094
30
3
3
107,857
0
L
Ra
9,489
949
15
2
0
142,138
1
L
Hercules
8,578
858
9
1
0
61,902
0
W
Medusa
10,786
1,079
29
3
1
214,391
0
L
Skadi
11,500
1,150
67
7
1
154,725
0
L
Hun Batz
10,841
1,084
54
5
1
161,718
0
W
Hel
12,001
1,200
21
2
1
205,429
0
L
Ares
10,599
1,060
14
1
1
196,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role