Player Matchup

Ares
Ares
Androlz
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,215 Elo+
Party 2
Bakasura
Bakasura
Awkwaedkiller
Bakasura
Level 29
God Stats
40W - 38L
1,703 SR
Queue Stats
188W - 209L
1,482 Elo+
Solo
Bellona
Bellona
Checkmarks
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,417 Elo+
Party 3
Cernunnos
Cernunnos
Dion3388
Cernunnos
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 26L
1,439 Elo+
Party 3
Kukulkan
Kukulkan
Urara2Shiraishy
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,405 Elo+
Party 2
Team Averages
Level 16
1,541 SR
1,392 Elo+

VS

Team Averages
Level 36
1,477 SR
1,549 Elo+
Athena
Athena
Doux-Plaisirs
Athena
Level 24
God Stats
92W - 83L
1,534 SR
Queue Stats
108W - 110L
1,511 Elo+
Party 1
Bellona
Bellona
ElPaTRON21
Bellona
Level 18
God Stats
21W - 22L
1,454 SR
Queue Stats
33W - 33L
1,460 Elo+
Solo
Neith
Neith
JJinoe
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Ra
Ra
Touillettes
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,727 Elo+
Party 1
Thanatos
Thanatos
bitstyle
Thanatos
Level 120
God Stats
4W - 1L
1,398 SR
Queue Stats
92W - 93L
1,545 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Androlz
Ares
10
2 / 8 / 4
6,927
407
7,769
16,561
13,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Awkwaedkiller
Bakasura
15
7 / 4 / 1
9,352
550
10,562
15,046
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Checkmarks
Bellona
10
2 / 6 / 3
6,804
400
5,325
11,113
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Dion3388
Cernunnos
11
2 / 5 / 5
7,316
430
8,874
11,022
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
11
3 / 8 / 3
7,162
421
6,929
9,450
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 15
9,070
534
6,019
15,535
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
ElPaTRON21
Bellona
13
2 / 3 / 8
8,653
509
6,719
11,980
9,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
JJinoe
Neith
13
3 / 5 / 12
8,667
510
8,943
11,190
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 4
8,661
509
6,933
10,108
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
bitstyle
Thanatos
18
20 / 2 / 4
11,209
659
18,574
12,703
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
74
16
Kills
31
31
Deaths
17
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ares
Androlz
Ares
2
8
4
0.5
L
Bakasura
Awkwaedkiller
Bakasura
7
4
1
1.88
L
Bellona
Checkmarks
Bellona
2
6
3
0.58
L
Cernunnos
Dion3388
Cernunnos
2
5
5
0.9
W
3
1
15
10.5
W
Bellona
ElPaTRON21
Bellona
2
3
8
2
W
Neith
JJinoe
Neith
3
5
12
1.8
W
3
6
4
0.83
L
Kukulkan
3
8
3
0.56
W
Thanatos
bitstyle
Thanatos
20
2
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,459
Damage
47,188
63,192
Taken
61,516
32,590
Mitigated
34,478
10,331
Healing
24,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Androlz
Ares
7,769
1,534
0
774
16,561
13,385
0
5,001
11,560
13,447
0
L
Bakasura
Awkwaedkiller
Bakasura
10,562
8,627
0
5,476
15,046
4,947
581
1,952
13,094
0
62,942
L
Bellona
Checkmarks
Bellona
5,325
1,754
0
1,708
11,113
7,047
0
1,530
9,583
0
18,061
L
Cernunnos
Dion3388
Cernunnos
8,874
4,866
489
1,884
11,022
4,479
0
2,282
8,740
0
40,779
W
6,019
2,041
0
1,082
15,535
11,598
256
3,547
11,303
22,116
0
W
Bellona
ElPaTRON21
Bellona
6,719
2,179
0
2,414
11,980
9,863
2,104
1,414
10,358
57
37,519
W
Neith
JJinoe
Neith
8,943
4,445
0
3,323
11,190
3,960
1,449
4,356
6,719
0
40,098
W
6,933
1,746
288
1,664
10,108
3,619
104
4,531
5,494
43,108
0
L
Kukulkan
6,929
1,278
0
0
9,450
2,732
0
2,187
7,263
27,355
0
W
Thanatos
bitstyle
Thanatos
18,574
5,508
0
15,732
12,703
5,438
1,366
850
11,533
0
71,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,561
Gold Earned
46,260
256
Minions Killed
376
0
Camps Cleared
0
1,468,786
Distance Traveled
1,655,263
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,927
407
10
1
0
277,890
0
L
Bakasura
9,352
550
125
7
0
330,465
3
L
Bellona
6,804
400
18
1
0
320,279
3
L
Cernunnos
7,316
430
66
4
0
263,544
0
W
Athena
9,070
534
37
2
0
377,759
4
W
Bellona
8,653
509
91
5
0
311,786
4
W
Neith
8,667
510
74
4
0
286,525
1
W
Ra
8,661
509
74
4
0
301,802
0
L
Kukulkan
7,162
421
37
2
0
276,608
5
W
Thanatos
11,209
659
100
6
0
377,391
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role