Player Matchup

Artemis
Artemis
Canine_H2O
Artemis
Level 10
God Stats
4W - 4L
1,985 SR
Queue Stats
5W - 6L
1,807 Elo+
Party 1
Ymir
Ymir
PickleRiiiick222
Ymir
Level 68
God Stats
14W - 9L
1,624 SR
Queue Stats
190W - 152L
1,594 Elo+
Party 1
Thoth
Thoth
Tru_Cypher_xx
Thoth
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 1
Team Averages
Level 30
1,703 SR
1,634 Elo+

VS

Team Averages
Level 54
1,428 SR
1,686 Elo+
Geb
Geb
Azazel9849
Geb
Level 16
God Stats
1W - 2L
1,285 SR
Queue Stats
110W - 58L
1,694 Elo+
Party 2
Apollo
Apollo
RexJetMedic
Apollo
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 73L
1,864 Elo+
Party 2
Nu Wa
Nu Wa
sasukecrow12380
Nu Wa
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 52L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Canine_H2O
Artemis
10
1 / 6 / 1
7,245
725
5,562
6,640
2,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
1 / 3 / 1
6,940
694
6,379
10,776
3,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 6 / 1
6,274
627
2,118
7,337
1,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 14
8,389
839
3,235
8,683
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
12
10 / 1 / 5
9,289
929
9,272
8,613
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 1 / 11
8,202
820
8,297
5,323
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
15
15
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
L
Artemis
Canine_H2O
Artemis
1
6
1
0.25
L
1
3
1
0.5
W
Apollo
10
1
5
12.5
L
0
6
1
0.08
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,059
Damage
20,804
24,753
Taken
22,619
8,593
Mitigated
13,328
2,451
Healing
6,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,235
730
0
1,589
8,683
7,935
56
3,751
4,932
11,705
0
L
Artemis
Canine_H2O
Artemis
5,562
1,281
0
0
6,640
2,829
0
2,625
3,761
0
19,749
L
6,379
1,172
705
1,043
10,776
3,851
0
4,619
5,966
29,555
0
W
Apollo
9,272
5,833
0
3,862
8,613
3,648
2,552
2,790
5,823
0
43,640
L
2,118
405
0
703
7,337
1,913
0
3,606
3,473
14,580
0
W
8,297
2,135
216
1,305
5,323
1,745
532
2,006
3,317
26,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,459
Gold Earned
25,880
95
Minions Killed
121
0
Camps Cleared
0
500,021
Distance Traveled
546,657
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,389
839
12
1
0
192,566
1
L
Artemis
7,245
725
32
3
0
157,178
0
L
Ymir
6,940
694
42
4
0
175,435
1
W
Apollo
9,289
929
69
7
0
182,596
0
L
Thoth
6,274
627
21
2
0
167,408
3
W
Nu Wa
8,202
820
40
4
0
171,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role