Player Matchup

Bellona
Bellona
Jonesyx614x
Bellona
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 212L
1,225 Elo+
Party 2
Hachiman
Hachiman
NB ZombieHunter
Hachiman
Level 86
God Stats
0W - 2L
1,355 SR
Queue Stats
190W - 200L
1,411 Elo+
Party 2
Scylla
Scylla
kyle13fcd
Scylla
Level 8
God Stats
9W - 7L
1,238 SR
Queue Stats
27W - 20L
1,155 Elo+
Solo
Team Averages
Level 39
1,365 SR
1,264 Elo+

VS

Team Averages
Level 45
1,448 SR
1,528 Elo+
Amaterasu
Amaterasu
DGerm40
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,642 Elo+
Solo
Olorun
Olorun
MrBoiDaGreat
Olorun
Level 84
God Stats
1W - 0L
1,274 SR
Queue Stats
31W - 39L
1,441 Elo+
Party 1
King Arthur
King Arthur
butt_ruckers95
King Arthur
Level 26
God Stats
4W - 4L
1,570 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jonesyx614x
Bellona
12
2 / 5 / 3
9,465
631
4,622
14,403
9,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
13
3 / 4 / 2
9,264
618
11,983
12,519
4,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
kyle13fcd
Scylla
11
1 / 8 / 3
8,528
569
6,921
8,398
2,580
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DGerm40
Amaterasu
14
5 / 2 / 9
11,210
747
7,983
14,805
8,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
15
10 / 1 / 5
11,548
770
13,733
13,924
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
butt_ruckers95
King Arthur
12
2 / 3 / 12
10,201
680
4,650
12,264
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
17
17
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DGerm40
Amaterasu
5
2
9
4.75
L
Bellona
Jonesyx614x
Bellona
2
5
3
0.7
W
Olorun
10
1
5
12.5
L
Hachiman
3
4
2
1
W
King Arthur
butt_ruckers95
King Arthur
2
3
12
2.67
L
Scylla
kyle13fcd
Scylla
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,526
Damage
26,366
35,320
Taken
40,993
16,720
Mitigated
23,709
5,362
Healing
19,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DGerm40
Amaterasu
7,983
3,507
149
6,193
14,805
8,812
1,097
1,894
12,753
0
27,066
L
Bellona
Jonesyx614x
Bellona
4,622
1,682
0
1,416
14,403
9,733
0
4,155
10,248
0
26,376
W
Olorun
13,733
6,044
1,208
8,795
13,924
5,008
1,947
1,665
12,137
64,812
0
L
Hachiman
11,983
7,503
1,098
2,598
12,519
4,407
0
6,128
6,391
0
35,928
W
King Arthur
butt_ruckers95
King Arthur
4,650
70
364
2,481
12,264
9,889
37
2,843
9,150
0
20,417
L
Scylla
kyle13fcd
Scylla
6,921
1,356
0
250
8,398
2,580
0
3,537
4,861
26,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,257
Gold Earned
32,959
124
Minions Killed
139
0
Camps Cleared
0
638,741
Distance Traveled
834,328
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,210
747
25
2
0
284,473
0
L
Bellona
9,465
631
45
3
0
232,352
1
W
Olorun
11,548
770
78
5
0
269,429
3
L
Hachiman
9,264
618
39
3
0
222,639
2
W
King Arthur
10,201
680
36
2
0
280,426
0
L
Scylla
8,528
569
40
3
0
183,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role