Player Matchup

King Arthur
King Arthur
K1nG_R21
King Arthur
Level 54
God Stats
1W - 1L
1,302 SR
Queue Stats
11W - 26L
1,305 Elo+
Party 1
Zeus
Zeus
Megagiriard
Zeus
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 115L
1,545 Elo+
Solo
Xbalanque
Xbalanque
ocarneiro123
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,113 Elo+
Party 1
Achilles
Achilles
xMrJ420
Achilles
Level 42
God Stats
2W - 4L
1,155 SR
Queue Stats
11W - 21L
1,274 Elo+
Solo
Anubis
Anubis
xxjeanxx007
Anubis
Level 65
God Stats
84W - 84L
1,487 SR
Queue Stats
87W - 91L
1,450 Elo+
Solo
Team Averages
Level 55
1,389 SR
1,337 Elo+

VS

Team Averages
Level 80
1,622 SR
1,434 Elo+
Sol
Sol
FourBoromir
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LuanLucasBR
Bellona
Level 44
God Stats
16W - 10L
1,783 SR
Queue Stats
138W - 186L
1,320 Elo+
Solo
Sylvanus
Sylvanus
Pinii_Conrero
Sylvanus
Level 78
God Stats
1W - 2L
1,767 SR
Queue Stats
230W - 252L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
nachoypapa
Ao Kuang
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
389W - 406L
1,418 Elo+
Solo
Khepri
Khepri
robertofck
Khepri
Level 47
God Stats
39W - 30L
1,561 SR
Queue Stats
970W - 1,046L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
K1nG_R21
King Arthur
6
0 / 1 / 0
3,312
552
669
3,191
817
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
3 / 0 / 0
4,970
828
2,724
2,173
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
ocarneiro123
Xbalanque
5
0 / 2 / 0
3,240
540
1,391
3,112
595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
xMrJ420
Achilles
6
0 / 1 / 0
3,807
635
861
4,159
1,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Anubis
8
2 / 0 / 0
4,614
769
3,693
2,156
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,744
457
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
LuanLucasBR
Bellona
7
0 / 2 / 0
3,670
612
254
4,643
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Pinii_Conrero
Sylvanus
7
2 / 1 / 1
3,896
649
3,386
3,238
1,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
nachoypapa
Ao Kuang
6
1 / 1 / 1
3,820
637
1,398
3,953
904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
robertofck
Khepri
6
1 / 1 / 2
3,915
653
1,643
2,729
1,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
5
Kills
4
4
Deaths
5
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
King Arthur
K1nG_R21
King Arthur
0
1
0
0
L
Bellona
LuanLucasBR
Bellona
0
2
0
0
W
3
0
0
3
L
Sylvanus
Pinii_Conrero
Sylvanus
2
1
1
2.5
L
Ao Kuang
nachoypapa
Ao Kuang
1
1
1
1.5
W
Xbalanque
ocarneiro123
Xbalanque
0
2
0
0
L
Khepri
robertofck
Khepri
1
1
2
2
W
Achilles
xMrJ420
Achilles
0
1
0
0
W
Anubis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,338
Damage
6,681
14,791
Taken
14,563
4,013
Mitigated
6,144
6,220
Healing
4,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
80
0
W
King Arthur
K1nG_R21
King Arthur
669
46
135
1,448
3,191
817
0
1,860
1,331
0
5,761
L
Bellona
LuanLucasBR
Bellona
254
56
0
1,508
4,643
2,233
0
3,045
1,419
0
9,989
W
2,724
832
0
570
2,173
585
686
1,374
799
21,241
0
L
Sylvanus
Pinii_Conrero
Sylvanus
3,386
1,653
310
724
3,238
1,763
28
1,173
2,043
13,693
3,678
L
Ao Kuang
nachoypapa
Ao Kuang
1,398
448
0
1,258
3,953
904
0
800
3,065
11,813
0
W
Xbalanque
ocarneiro123
Xbalanque
1,391
931
0
1,134
3,112
595
0
1,732
1,380
0
8,705
L
Khepri
robertofck
Khepri
1,643
377
0
866
2,729
1,244
0
1,074
1,619
7,586
0
W
Achilles
xMrJ420
Achilles
861
591
0
1,879
4,159
1,204
0
681
3,478
0
13,347
W
Anubis
3,693
131
0
1,054
2,156
812
0
356
1,800
21,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,943
Gold Earned
18,045
148
Minions Killed
97
0
Camps Cleared
0
578,483
Distance Traveled
515,935
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,744
457
0
0
0
18,169
0
W
King Arthur
3,312
552
11
2
0
140,545
0
L
Bellona
3,670
612
27
5
0
131,168
0
W
Zeus
4,970
828
40
7
0
95,363
2
L
Sylvanus
3,896
649
32
5
0
99,876
1
L
Ao Kuang
3,820
637
27
5
0
139,815
2
W
Xbalanque
3,240
540
16
3
0
123,792
0
L
Khepri
3,915
653
11
2
0
126,907
2
W
Achilles
3,807
635
33
6
0
116,284
2
W
Anubis
4,614
769
48
8
0
102,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role