Player Matchup

Fenrir
Fenrir
GOFASTO
Fenrir
Level 26
God Stats
7W - 1L
1,939 SR
Queue Stats
163W - 59L
1,884 Elo+
Party 1
Sun Wukong
Sun Wukong
HandsomeJas
Sun Wukong
Level 27
God Stats
34W - 6L
2,023 SR
Queue Stats
94W - 19L
1,964 Elo+
Party 1
Anhur
Anhur
TUTANPOCK
Anhur
Level 24
God Stats
14W - 5L
1,941 SR
Queue Stats
152W - 53L
1,884 Elo+
Party 1
Ymir
Ymir
UNY0
Ymir
Level 27
God Stats
25W - 4L
1,927 SR
Queue Stats
125W - 41L
1,884 Elo+
Party 1
Discordia
Discordia
ZeroZepphyrum
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,600 Elo+
Solo
Team Averages
Level 25
1,866 SR
1,843 Elo+

VS

Team Averages
Level 19
1,403 SR
1,575 Elo+
Mercury
Mercury
Gibxlv
Mercury
Level 5
God Stats
0W - 1L
1,236 SR
Queue Stats
1W - 1L
1,686 Elo+
Solo
Vamana
Vamana
Sk8_Floow
Vamana
Level 3
God Stats
0W - 2L
1,283 SR
Queue Stats
4W - 6L
1,422 Elo+
Solo
Nu Wa
Nu Wa
agusmurciaa
Nu Wa
Level 35
God Stats
27W - 11L
1,713 SR
Queue Stats
49W - 39L
1,523 Elo+
Party 2
Anhur
Anhur
jereramirez0
Anhur
Level 26
God Stats
0W - 2L
1,284 SR
Queue Stats
43W - 28L
1,605 Elo+
Party 2
Pele
Pele
totousa02
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GOFASTO
Fenrir
14
7 / 0 / 8
8,431
602
4,724
9,327
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
HandsomeJas
Sun Wukong
13
3 / 0 / 4
8,060
576
4,990
4,976
2,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
TUTANPOCK
Anhur
15
9 / 1 / 5
9,235
660
9,970
6,436
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
UNY0
Ymir
12
3 / 1 / 11
8,186
585
4,099
8,035
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
ZeroZepphyrum
Discordia
13
5 / 1 / 5
7,903
565
6,210
5,800
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gibxlv
Mercury
8
0 / 10 / 1
5,400
386
1,977
8,784
2,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Sk8_Floow
Vamana
9
0 / 1 / 1
5,670
405
2,403
5,647
3,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 3 / 1
6,939
496
6,956
5,944
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 1
6,307
451
3,026
8,967
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
10
2 / 7 / 0
6,806
486
4,287
12,719
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
27
Kills
3
3
Deaths
27
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GOFASTO
Fenrir
7
0
8
11
L
Mercury
Gibxlv
Mercury
0
10
1
0.05
W
Sun Wukong
HandsomeJas
Sun Wukong
3
0
4
5
L
Vamana
Sk8_Floow
Vamana
0
1
1
0.5
W
Anhur
TUTANPOCK
Anhur
9
1
5
11.5
W
Ymir
UNY0
Ymir
3
1
11
8.5
W
Discordia
ZeroZepphyrum
Discordia
5
1
5
7.5
L
1
3
1
0.5
L
0
6
1
0.08
L
Pele
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,993
Damage
18,649
34,574
Taken
42,061
14,501
Mitigated
14,088
11,261
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GOFASTO
Fenrir
4,724
1,291
0
3,527
9,327
4,034
0
877
8,212
0
43,423
L
Mercury
Gibxlv
Mercury
1,977
943
0
0
8,784
2,263
0
3,262
5,469
0
14,364
W
Sun Wukong
HandsomeJas
Sun Wukong
4,990
943
0
2,899
4,976
2,528
144
515
4,112
0
44,490
L
Vamana
Sk8_Floow
Vamana
2,403
363
0
720
5,647
3,750
0
1,006
4,416
0
18,684
W
Anhur
TUTANPOCK
Anhur
9,970
3,218
0
2,383
6,436
1,856
2,469
697
5,625
0
56,486
W
Ymir
UNY0
Ymir
4,099
574
0
1,907
8,035
4,374
0
2,690
5,026
28,017
0
W
Discordia
ZeroZepphyrum
Discordia
6,210
714
0
545
5,800
1,709
566
1,368
4,276
44,449
0
L
6,956
1,032
0
500
5,944
1,744
0
2,865
3,054
39,282
0
L
3,026
1,199
0
1,574
8,967
3,017
333
702
8,265
0
36,193
L
Pele
4,287
1,191
0
4,461
12,719
3,314
0
2,474
10,120
0
32,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,815
Gold Earned
31,122
384
Minions Killed
272
0
Camps Cleared
0
1,459,236
Distance Traveled
1,184,443
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,431
602
80
6
0
326,829
4
L
Mercury
5,400
386
29
2
0
241,061
2
W
Sun Wukong
8,060
576
83
6
0
315,432
2
L
Vamana
5,670
405
41
3
0
274,938
1
W
Anhur
9,235
660
106
8
0
278,594
5
W
Ymir
8,186
585
33
2
0
271,704
4
W
Discordia
7,903
565
82
6
0
266,677
8
L
Nu Wa
6,939
496
77
6
0
256,040
7
L
Anhur
6,307
451
62
4
0
188,411
2
L
Pele
6,806
486
63
5
0
223,993
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role