Player Matchup

Cupid
Cupid
Gold IV
AsleepGuide1066
Cupid
Gold IV
Level 148
God Stats
6W - 3L
1,781 SR
Queue Stats
193W - 175L
1,471 MMR
Solo
Pele
Pele
Gold IV
ElbowedJdaddy
Pele
Gold IV
Level 103
God Stats
6W - 14L
1,680 SR
Queue Stats
161W - 163L
1,468 MMR
Solo
Scylla
Scylla
Gold II
PF Flyyers
Scylla
Gold II
Level 140
God Stats
9W - 8L
1,498 SR
Queue Stats
526W - 521L
1,473 MMR
Solo
Mulan
Mulan
Bronze III
Willedakid1
Mulan
Bronze III
Level 156
God Stats
1W - 4L
1,772 SR
Queue Stats
139W - 136L
1,466 MMR
Solo
Sobek
Sobek
Gold III
x Jaackz v1
Sobek
Gold III
Level 129
God Stats
88W - 69L
1,575 SR
Queue Stats
178W - 166L
1,467 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,661 SR
1,469 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,602 SR
1,475 MMR
Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
Certny
Osiris
Gold IV
Level 129
God Stats
17W - 11L
1,615 SR
Queue Stats
170W - 176L
1,464 MMR
Solo
Ymir
Ymir
Silver I
ViniSavordelli
Ymir
Silver I
Level 158
God Stats
12W - 7L
1,836 SR
Queue Stats
181W - 176L
1,472 MMR
Solo
Nemesis
Nemesis
Silver II
clavalley8
Nemesis
Silver II
Level 107
God Stats
11W - 7L
1,558 SR
Queue Stats
24W - 21L
1,475 MMR
Solo
Artemis
Artemis
Bronze III
śťūż
Artemis
Bronze III
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
187W - 169L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
8,777
418
6,276
18,072
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 8 / 1
8,750
417
4,466
17,418
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
PF Flyyers
Scylla
17
3 / 4 / 1
10,844
516
8,652
12,506
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 8 / 1
9,967
475
9,272
20,150
14,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

4
0 / 3 / 0
5,981
285
907
6,520
2,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Nu WaSetCthulhuDanzaburouCu Chulainn

VS

Bans
JanusYemojaApolloTsukuyomiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 1 / 2
11,357
541
4,598
4,761
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Certny
Osiris
19
7 / 4 / 8
13,920
663
15,178
16,866
18,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
5 / 1 / 14
11,724
558
9,360
15,181
14,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
clavalley8
Nemesis
20
4 / 0 / 7
13,793
657
7,953
12,608
7,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
śťūż
Artemis
20
15 / 1 / 4
14,055
669
22,879
14,391
8,055
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
7
Kills
32
32
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
2
2
L
0
9
2
0.11
W
Osiris
Certny
Osiris
7
4
8
2.75
L
1
8
1
0.19
L
Scylla
PF Flyyers
Scylla
3
4
1
0.88
W
5
1
14
12
L
3
8
1
0.44
W
Nemesis
clavalley8
Nemesis
4
0
7
7.5
L
0
3
0
0
W
Artemis
śťūż
Artemis
15
1
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,573
Damage
59,968
74,666
Taken
63,807
29,638
Mitigated
50,588
15,922
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,598
67
0
1,334
4,761
1,736
1,935
804
3,867
61,643
0
L
6,276
3,082
196
4,572
18,072
4,618
0
3,474
14,349
0
51,450
W
Osiris
Certny
Osiris
15,178
5,698
0
3,621
16,866
18,755
1,755
1,631
15,164
0
86,608
L
4,466
863
0
3,322
17,418
4,576
0
2,782
14,445
0
48,559
L
Scylla
PF Flyyers
Scylla
8,652
354
0
3,446
12,506
3,688
0
4,998
7,508
64,167
0
W
9,360
1,746
570
2,040
15,181
14,795
647
3,016
12,046
38,501
0
L
9,272
1,218
0
2,733
20,150
14,663
0
1,313
18,837
0
56,044
W
Nemesis
clavalley8
Nemesis
7,953
2,809
0
1,731
12,608
7,247
5,297
1,224
11,250
0
122,313
L
907
66
0
1,653
6,520
2,093
0
951
5,569
4,901
0
W
Artemis
śťūż
Artemis
22,879
15,401
0
4,885
14,391
8,055
5,734
2,551
11,770
0
109,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,319
Gold Earned
64,849
450
Minions Killed
631
0
Camps Cleared
0
1,465,447
Distance Traveled
2,000,616
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,357
541
120
6
0
402,840
2
L
Cupid
8,777
418
99
5
0
335,772
2
W
Osiris
13,920
663
159
8
0
376,980
5
L
Pele
8,750
417
90
4
0
394,682
2
L
Scylla
10,844
516
143
7
0
320,204
4
W
Ymir
11,724
558
56
3
0
383,549
2
L
Mulan
9,967
475
113
5
0
311,385
4
W
Nemesis
13,793
657
171
8
0
464,965
4
L
Sobek
5,981
285
5
0
0
103,404
2
W
Artemis
14,055
669
125
6
0
372,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role