Player Matchup

Cerberus
Cerberus
Giacamo
Cerberus
Level 123
God Stats
11W - 6L
1,654 SR
Queue Stats
182W - 142L
1,566 Elo+
Party 2
Nike
Nike
PinkoDeMayo
Nike
Level 28
God Stats
4W - 3L
1,578 SR
Queue Stats
12W - 5L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
Xzaneth
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 91
1,577 SR
1,536 Elo+

VS

Team Averages
Level 18
1,387 SR
1,500 Elo+
Neith
Neith
BriMC
Neith
Level 12
God Stats
0W - 1L
1,167 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
GARGANTILLO
Ra
Level 17
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Josca960
Cthulhu
Level 26
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Giacamo
Cerberus
16
11 / 2 / 7
11,870
791
14,469
19,589
11,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 19
10,719
715
5,836
11,023
9,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Xzaneth
Danzaburou
15
14 / 2 / 9
12,722
848
20,614
12,141
4,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BriMC
Neith
11
1 / 8 / 4
8,765
584
7,490
10,849
3,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 11 / 3
9,212
614
7,546
13,186
4,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Josca960
Cthulhu
12
3 / 8 / 3
9,925
662
10,340
20,303
21,844
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
27
Kills
6
6
Deaths
27
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
BriMC
Neith
1
8
4
0.38
L
2
11
3
0.32
W
Cerberus
Giacamo
Cerberus
11
2
7
7.25
L
Cthulhu
Josca960
Cthulhu
3
8
3
0.56
W
2
2
19
5.75
W
Danzaburou
Xzaneth
Danzaburou
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,919
Damage
25,376
42,753
Taken
44,338
25,369
Mitigated
29,866
12,423
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BriMC
Neith
7,490
4,137
0
800
10,849
3,800
0
4,558
6,216
0
17,361
L
7,546
331
690
1,613
13,186
4,222
0
4,891
8,195
32,239
0
W
Cerberus
Giacamo
Cerberus
14,469
1,368
0
6,886
19,589
11,117
31
7,476
10,592
59,737
0
L
Cthulhu
Josca960
Cthulhu
10,340
1,765
129
612
20,303
21,844
0
5,020
15,018
22,722
0
W
5,836
1,046
0
2,019
11,023
9,317
120
5,182
5,841
0
22,876
W
Danzaburou
Xzaneth
Danzaburou
20,614
10,102
0
3,518
12,141
4,935
3,415
5,328
6,813
0
74,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,311
Gold Earned
27,902
239
Minions Killed
103
0
Camps Cleared
0
859,532
Distance Traveled
686,391
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,765
584
28
2
0
190,302
0
L
Ra
9,212
614
51
3
0
243,999
1
W
Cerberus
11,870
791
122
8
0
282,370
1
L
Cthulhu
9,925
662
24
2
0
252,090
3
W
Nike
10,719
715
35
2
0
308,653
0
W
Danzaburou
12,722
848
82
5
0
268,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role