Player Matchup

Izanami
Izanami
ExtraBranch4834
Izanami
Level 14
God Stats
3W - 2L
1,545 SR
Queue Stats
8W - 4L
1,659 Elo+
Party 1
Amaterasu
Amaterasu
PlanB ls PlanA
Amaterasu
Level 15
God Stats
3W - 2L
1,542 SR
Queue Stats
8W - 4L
1,659 Elo+
Party 1
Discordia
Discordia
SanfordsKeeper06
Discordia
Level 25
God Stats
17W - 7L
1,821 SR
Queue Stats
283W - 273L
1,552 Elo+
Party 3
Guan Yu
Guan Yu
Shronktrooper
Guan Yu
Level 27
God Stats
8W - 7L
1,434 SR
Queue Stats
632W - 555L
1,519 Elo+
Party 3
Ganesha
Ganesha
bradsucks22
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,568 SR
1,578 Elo+

VS

Team Averages
Level 20
1,631 SR
1,477 Elo+
Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GrottyAlarm
Kukulkan
Level 27
God Stats
55W - 43L
1,662 SR
Queue Stats
82W - 66L
1,529 Elo+
Party 2
Chernobog
Chernobog
NoLxve828
Chernobog
Level 6
God Stats
4W - 3L
1,863 SR
Queue Stats
5W - 13L
1,269 Elo+
Solo
Hercules
Hercules
Xecutioner23
Hercules
Level 15
God Stats
5W - 6L
1,580 SR
Queue Stats
24W - 19L
1,632 Elo+
Solo
Neith
Neith
unit846bouncy
Neith
Level 25
God Stats
2W - 3L
1,549 SR
Queue Stats
31W - 39L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 0
6,406
582
6,488
6,200
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
PlanB ls PlanA
Amaterasu
12
1 / 0 / 1
6,113
556
3,472
6,736
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
11
4 / 2 / 1
6,585
599
5,163
6,418
2,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
10
2 / 0 / 1
6,037
549
2,684
8,238
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
bradsucks22
Ganesha
10
0 / 1 / 5
5,959
542
2,628
6,600
3,642
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
2 / 5 / 0
5,769
524
1,619
7,410
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
GrottyAlarm
Kukulkan
11
2 / 5 / 0
6,362
578
4,424
7,985
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
NoLxve828
Chernobog
8
0 / 2 / 1
5,078
462
1,400
4,417
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Xecutioner23
Hercules
11
0 / 1 / 0
5,977
543
3,011
6,257
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 0 / 2
5,314
483
5,934
5,987
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
4
4
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
5
0
0.4
W
6
1
0
6
L
Kukulkan
GrottyAlarm
Kukulkan
2
5
0
0.4
L
Chernobog
NoLxve828
Chernobog
0
2
1
0.25
W
Amaterasu
PlanB ls PlanA
Amaterasu
1
0
1
1.5
W
Discordia
4
2
1
2.25
W
Guan Yu
2
0
1
2.5
L
Hercules
Xecutioner23
Hercules
0
1
0
0
W
Ganesha
bradsucks22
Ganesha
0
1
5
2.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,435
Damage
16,388
34,192
Taken
32,056
13,980
Mitigated
13,010
17,802
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,619
204
454
1,412
7,410
4,027
0
1,152
6,258
19,557
0
W
6,488
4,097
0
2,597
6,200
1,701
1,236
967
5,233
0
37,946
L
Kukulkan
GrottyAlarm
Kukulkan
4,424
328
0
1,694
7,985
2,267
0
4,667
2,730
28,981
0
L
Chernobog
NoLxve828
Chernobog
1,400
621
0
593
4,417
1,997
0
255
4,141
0
19,605
W
Amaterasu
PlanB ls PlanA
Amaterasu
3,472
1,781
0
4,960
6,736
3,137
0
0
6,499
0
22,172
W
Discordia
5,163
816
0
2,353
6,418
2,169
708
3,673
2,377
30,030
0
W
Guan Yu
2,684
363
646
5,012
8,238
3,331
0
363
7,830
0
29,320
L
Hercules
Xecutioner23
Hercules
3,011
800
0
2,895
6,257
3,125
0
0
6,257
0
29,837
W
Ganesha
bradsucks22
Ganesha
2,628
143
0
2,234
6,600
3,642
0
652
5,948
16,694
0
L
5,934
2,859
0
3,833
5,987
1,594
38
1,108
4,879
0
25,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
28,500
284
Minions Killed
285
0
Camps Cleared
0
1,048,742
Distance Traveled
950,206
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,769
524
35
3
0
199,800
5
W
Izanami
6,406
582
87
8
0
198,688
2
L
Kukulkan
6,362
578
70
6
0
186,767
0
L
Chernobog
5,078
462
46
4
0
194,560
0
W
Amaterasu
6,113
556
55
5
0
217,128
1
W
Discordia
6,585
599
61
6
0
201,794
2
W
Guan Yu
6,037
549
72
7
0
202,874
1
L
Hercules
5,977
543
81
7
0
199,088
1
W
Ganesha
5,959
542
9
1
0
228,258
2
L
Neith
5,314
483
53
5
0
169,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role