Player Matchup

Anhur
Anhur
Frostemort
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,245 Elo+
Party 1
Olorun
Olorun
Mushill
Olorun
Level 16
God Stats
0W - 3L
1,343 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 1
Ymir
Ymir
Shrimps
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,280 Elo+
Party 1
Loki
Loki
VoltFreak
Loki
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 7L
1,245 Elo+
Party 1
Merlin
Merlin
Zweeerd
Merlin
Level 10
God Stats
1W - 2L
1,437 SR
Queue Stats
1W - 6L
1,126 Elo+
Party 1
Team Averages
Level 13
1,456 SR
1,206 Elo+

VS

Team Averages
Level 16
1,462 SR
1,376 Elo+
Thanatos
Thanatos
Legboni
Thanatos
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ra
Ra
Perreah
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Neith
Neith
Piyale
Neith
Level 5
God Stats
1W - 0L
1,104 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Rubobebe
Fenrir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,095 Elo+
Solo
Hera
Hera
Viustech
Hera
Level 8
God Stats
1W - 0L
1,708 SR
Queue Stats
1W - 3L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
5 / 2 / 4
6,074
552
4,594
5,488
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Mushill
Olorun
8
2 / 5 / 4
5,631
512
4,261
7,768
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Shrimps
Ymir
7
3 / 3 / 4
5,576
507
1,810
5,477
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
9
5 / 3 / 5
6,243
568
5,085
7,273
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Zweeerd
Merlin
8
0 / 5 / 1
4,836
440
485
4,094
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Legboni
Thanatos
11
5 / 1 / 1
6,637
603
6,109
9,004
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 2
5,859
533
2,201
5,387
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Piyale
Neith
9
4 / 4 / 5
6,286
571
6,007
6,520
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Rubobebe
Fenrir
10
3 / 3 / 1
5,941
540
2,586
5,358
2,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
9
4 / 5 / 6
6,083
553
4,764
4,218
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
15
Kills
17
18
Deaths
18
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
2
4
3.5
W
Thanatos
Legboni
Thanatos
5
1
1
5.5
L
Olorun
Mushill
Olorun
2
5
4
0.8
W
1
5
2
0.4
W
Neith
Piyale
Neith
4
4
5
1.63
W
Fenrir
Rubobebe
Fenrir
3
3
1
1.17
L
Ymir
Shrimps
Ymir
3
3
4
1.67
W
Hera
4
5
6
1.4
L
Loki
5
3
5
2.5
L
Merlin
Zweeerd
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,235
Damage
21,667
30,100
Taken
30,487
9,118
Mitigated
9,606
5,475
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
4,594
1,992
0
1,360
5,488
1,711
0
1,350
4,138
0
14,244
W
Thanatos
Legboni
Thanatos
6,109
2,330
0
9,291
9,004
2,821
100
1,047
7,957
0
31,898
L
Olorun
Mushill
Olorun
4,261
2,194
76
2,025
7,768
2,230
0
2,030
5,663
20,151
0
W
2,201
895
183
775
5,387
1,755
897
2,655
2,732
22,048
0
W
Neith
Piyale
Neith
6,007
3,695
0
2,052
6,520
1,737
1,839
915
5,605
0
20,560
W
Fenrir
Rubobebe
Fenrir
2,586
901
0
1,199
5,358
2,315
678
1,585
3,773
0
18,811
L
Ymir
Shrimps
Ymir
1,810
361
0
372
5,477
2,352
0
2,701
2,734
5,165
0
W
Hera
4,764
1,518
0
0
4,218
978
476
354
3,864
16,265
0
L
Loki
5,085
1,601
0
1,642
7,273
1,891
0
773
6,500
0
22,950
L
Merlin
Zweeerd
Merlin
485
139
0
0
4,094
934
593
111
3,883
17,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,360
Gold Earned
30,806
138
Minions Killed
198
0
Camps Cleared
0
906,885
Distance Traveled
989,183
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,074
552
20
2
0
171,827
1
W
Thanatos
6,637
603
64
6
0
215,849
4
L
Olorun
5,631
512
29
3
0
160,206
1
W
Ra
5,859
533
49
4
0
198,039
2
W
Neith
6,286
571
29
3
0
173,397
3
W
Fenrir
5,941
540
35
3
0
204,266
1
L
Ymir
5,576
507
4
0
0
165,433
1
W
Hera
6,083
553
21
2
0
197,632
2
L
Loki
6,243
568
44
4
0
236,093
2
L
Merlin
4,836
440
41
4
0
173,326
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role