Player Matchup

Scylla
Scylla
DaleClarke
Scylla
Level 50
God Stats
1W - 0L
1,529 SR
Queue Stats
44W - 44L
1,587 Elo+
Party 1
Fenrir
Fenrir
Freeedompig
Fenrir
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
Preditor Pig
Kukulkan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,647 Elo+
Party 1
Fafnir
Fafnir
Shpederman
Fafnir
Level 147
God Stats
2W - 2L
1,235 SR
Queue Stats
43W - 43L
1,587 Elo+
Party 1
Anubis
Anubis
zXzC3RB3RU5zXz
Anubis
Level 49
God Stats
2W - 1L
1,235 SR
Queue Stats
23W - 21L
1,607 Elo+
Party 1
Team Averages
Level 90
1,400 SR
1,603 Elo+

VS

Team Averages
Level 67
1,545 SR
1,563 Elo+
Fenrir
Fenrir
Highmemphis
Fenrir
Level 143
God Stats
0W - 1L
1,783 SR
Queue Stats
49W - 41L
1,693 Elo+
Party 2
King Arthur
King Arthur
Namanoss
King Arthur
Level 26
God Stats
2W - 5L
1,285 SR
Queue Stats
316W - 260L
1,542 Elo+
Solo
Merlin
Merlin
Sjamil8
Merlin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Spirit_Cube
Baba Yaga
Level 127
God Stats
3W - 3L
1,659 SR
Queue Stats
59W - 59L
1,686 Elo+
Party 2
Serqet
Serqet
carlospr25
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaleClarke
Scylla
19
7 / 6 / 13
12,260
681
15,892
13,494
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
7 / 6 / 21
12,997
722
16,926
22,695
27,322
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Preditor Pig
Kukulkan
20
8 / 3 / 15
12,947
719
13,781
9,945
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Shpederman
Fafnir
20
4 / 2 / 28
14,887
827
13,184
21,894
36,852
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 3 / 19
13,252
736
16,325
18,093
10,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 5 / 9
12,580
699
13,947
21,438
24,456
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Namanoss
King Arthur
18
3 / 9 / 13
11,597
644
10,740
24,585
31,767
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Sjamil8
Merlin
20
4 / 4 / 10
12,028
668
16,865
9,913
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baba Yaga
Spirit_Cube
Baba Yaga
20
3 / 4 / 13
13,002
722
22,347
16,946
8,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
carlospr25
Serqet
16
1 / 10 / 12
10,411
578
5,306
15,121
5,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
77
32
Kills
20
20
Deaths
32
96
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Scylla
DaleClarke
Scylla
7
6
13
2.25
W
Fenrir
7
6
21
2.92
L
Fenrir
9
5
9
2.7
L
King Arthur
Namanoss
King Arthur
3
9
13
1.06
W
Kukulkan
Preditor Pig
Kukulkan
8
3
15
5.17
W
Fafnir
Shpederman
Fafnir
4
2
28
9
L
Merlin
Sjamil8
Merlin
4
4
10
2.25
L
Baba Yaga
Spirit_Cube
Baba Yaga
3
4
13
2.38
L
Serqet
carlospr25
Serqet
1
10
12
0.7
W
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,108
Damage
69,205
86,121
Taken
88,003
85,224
Mitigated
75,102
39,272
Healing
25,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DaleClarke
Scylla
15,892
875
4,045
1,471
13,494
5,270
1,239
6,158
7,236
26,477
0
W
Fenrir
16,926
2,745
2,096
4,663
22,695
27,322
549
9,387
12,282
0
23,271
L
Fenrir
13,947
2,229
4,431
4,258
21,438
24,456
1,302
11,696
9,352
0
18,961
L
King Arthur
Namanoss
King Arthur
10,740
890
2,485
2,743
24,585
31,767
275
15,434
8,879
0
19,983
W
Kukulkan
Preditor Pig
Kukulkan
13,781
617
2,280
1,008
9,945
5,059
1,540
4,983
4,937
49,168
0
W
Fafnir
Shpederman
Fafnir
13,184
3,932
3,616
10,636
21,894
36,852
554
10,532
10,779
21,077
0
L
Merlin
Sjamil8
Merlin
16,865
519
2,786
728
9,913
4,534
1,059
7,195
2,700
42,526
0
L
Baba Yaga
Spirit_Cube
Baba Yaga
22,347
779
900
6,224
16,946
8,549
911
11,779
4,905
56,922
0
L
Serqet
carlospr25
Serqet
5,306
808
238
723
15,121
5,796
358
11,964
2,985
0
9,403
W
16,325
1,081
1,345
8,112
18,093
10,721
1,966
8,152
9,891
49,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,343
Gold Earned
59,618
191
Minions Killed
176
0
Camps Cleared
0
1,505,582
Distance Traveled
1,365,221
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,260
681
31
2
0
291,814
1
W
Fenrir
12,997
722
7
0
0
356,755
0
L
Fenrir
12,580
699
12
1
0
294,370
2
L
King Arthur
11,597
644
22
1
0
255,786
0
W
Kukulkan
12,947
719
72
4
0
298,917
0
W
Fafnir
14,887
827
11
1
0
326,852
1
L
Merlin
12,028
668
51
3
0
269,071
2
L
Baba Yaga
13,002
722
74
4
0
303,238
3
L
Serqet
10,411
578
17
1
0
242,756
1
W
Anubis
13,252
736
70
4
0
231,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role