Player Matchup

Anubis
Anubis
DeadSupply
Anubis
Level 28
God Stats
6W - 5L
1,618 SR
Queue Stats
11W - 13L
1,563 Elo+
Party 2
Zeus
Zeus
GAMEFORGER777
Zeus
Level 29
God Stats
0W - 1L
1,263 SR
Queue Stats
11W - 14L
1,461 Elo+
Party 2
Scylla
Scylla
Kaczynskipilled
Scylla
Level 25
God Stats
1W - 2L
1,841 SR
Queue Stats
20W - 19L
1,490 Elo+
Party 2
Team Averages
Level 27
1,574 SR
1,505 Elo+

VS

Team Averages
Level 31
1,500 SR
1,414 Elo+
Medusa
Medusa
TheBlackMamba97
Medusa
Level 66
God Stats
5W - 5L
1,456 SR
Queue Stats
88W - 106L
1,334 Elo+
Party 1
Guan Yu
Guan Yu
biometeen
Guan Yu
Level 3
God Stats
6W - 1L
1,691 SR
Queue Stats
56W - 61L
1,500 Elo+
Party 1
Thoth
Thoth
àKenshinF7
Thoth
Level 24
God Stats
12W - 5L
1,353 SR
Queue Stats
71W - 62L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeadSupply
Anubis
13
2 / 6 / 4
9,473
632
7,127
12,258
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 10 / 4
9,151
610
8,114
11,419
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 8 / 1
10,429
695
8,352
13,693
3,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 9
11,961
797
8,161
10,091
3,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
biometeen
Guan Yu
13
3 / 2 / 11
10,239
683
2,346
11,798
12,157
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
11 / 1 / 13
12,743
850
21,115
9,916
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
24
24
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
DeadSupply
Anubis
2
6
4
0.67
L
1
10
4
0.3
L
3
8
1
0.44
W
10
3
9
4.83
W
Guan Yu
biometeen
Guan Yu
3
2
11
4.25
W
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,593
Damage
31,622
37,370
Taken
31,805
9,536
Mitigated
18,276
6,021
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DeadSupply
Anubis
7,127
184
0
2,871
12,258
3,936
0
6,744
5,144
42,033
0
L
8,114
1,285
0
455
11,419
2,537
0
6,207
4,820
24,345
0
L
8,352
1,259
0
2,695
13,693
3,063
0
7,103
6,276
30,118
0
W
8,161
2,705
255
2,043
10,091
3,267
1,852
6,575
3,038
0
42,565
W
Guan Yu
biometeen
Guan Yu
2,346
78
1,208
2,947
11,798
12,157
499
8,069
3,051
0
14,203
W
21,115
109
0
2,532
9,916
2,852
921
7,431
2,059
67,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,053
Gold Earned
34,943
150
Minions Killed
175
0
Camps Cleared
0
669,364
Distance Traveled
795,677
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,473
632
73
5
0
236,635
1
L
Zeus
9,151
610
38
3
0
209,111
1
L
Scylla
10,429
695
39
3
0
223,618
3
W
Medusa
11,961
797
54
4
0
279,835
0
W
Guan Yu
10,239
683
15
1
0
258,667
0
W
Thoth
12,743
850
106
7
0
257,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role