Player Matchup

Tyr
Tyr
PancracioOwO
Tyr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Rami__w
Rama
Level 25
God Stats
1W - 2L
1,251 SR
Queue Stats
92W - 87L
1,614 Elo+
Solo
Da Ji
Da Ji
stoic_Shadow
Da Ji
Level 29
God Stats
0W - 1L
1,512 SR
Queue Stats
23W - 35L
1,496 Elo+
Solo
Olorun
Olorun
walfa0123
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Ares
Ares
xJubileu
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Team Averages
Level 20
1,453 SR
1,599 Elo+

VS

Team Averages
Level 25
1,530 SR
1,548 Elo+
Ganesha
Ganesha
Badaras
Ganesha
Level 26
God Stats
2W - 0L
1,871 SR
Queue Stats
22W - 18L
1,600 Elo+
Solo
Achilles
Achilles
Bielin_007
Achilles
Level 25
God Stats
5W - 17L
1,378 SR
Queue Stats
294W - 343L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
killuaazTT
Danzaburou
Level 27
God Stats
9W - 10L
1,382 SR
Queue Stats
841W - 928L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
pavilhao-solido
Cthulhu
Level 25
God Stats
13W - 7L
1,500 SR
Queue Stats
415W - 394L
1,562 Elo+
Solo
Fenrir
Fenrir
toliveira9
Fenrir
Level 24
God Stats
17W - 13L
1,519 SR
Queue Stats
87W - 65L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,573
357
0
466
105
Rama
Rami__w
Rama
8
0 / 2 / 0
4,484
448
1,594
5,195
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 3 / 0
4,424
442
533
3,713
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
walfa0123
Olorun
2
0 / 2 / 0
3,449
345
163
1,330
345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
7
0 / 6 / 0
4,436
444
1,806
8,039
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Badaras
Ganesha
9
0 / 0 / 5
5,684
568
2,033
5,325
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Bielin_007
Achilles
10
3 / 0 / 1
6,107
611
1,840
3,517
2,413
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
killuaazTT
Danzaburou
9
4 / 0 / 1
5,905
591
2,153
2,718
751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 0 / 2
6,589
659
1,810
3,116
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
toliveira9
Fenrir
11
4 / 0 / 3
6,393
639
3,228
6,071
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
13
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Badaras
Ganesha
0
0
5
2.5
W
Achilles
Bielin_007
Achilles
3
0
1
3.5
L
0
0
0
0
L
Rama
Rami__w
Rama
0
2
0
0
W
Danzaburou
killuaazTT
Danzaburou
4
0
1
4.5
W
2
0
2
3
L
0
3
0
0
W
Fenrir
toliveira9
Fenrir
4
0
3
5.5
L
Olorun
walfa0123
Olorun
0
2
0
0
L
Ares
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,096
Damage
11,064
18,743
Taken
20,747
6,682
Mitigated
9,811
2,480
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Badaras
Ganesha
2,033
429
0
1,854
5,325
2,169
0
628
4,697
14,552
0
W
Achilles
Bielin_007
Achilles
1,840
795
0
1,076
3,517
2,413
482
671
2,846
0
20,636
L
0
0
0
246
466
105
0
0
466
0
1,055
L
Rama
Rami__w
Rama
1,594
923
0
2,090
5,195
1,085
0
708
4,487
0
17,434
W
Danzaburou
killuaazTT
Danzaburou
2,153
1,023
0
520
2,718
751
716
18
2,700
0
23,592
W
1,810
515
0
982
3,116
2,536
0
163
2,953
30,908
5,101
L
533
230
0
0
3,713
2,081
0
611
3,102
0
18,306
W
Fenrir
toliveira9
Fenrir
3,228
680
0
2,987
6,071
1,942
0
489
5,582
0
39,971
L
Olorun
walfa0123
Olorun
163
163
0
72
1,330
345
0
867
463
861
0
L
Ares
1,806
718
0
72
8,039
3,066
0
1,503
6,536
8,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,366
Gold Earned
30,678
97
Minions Killed
277
0
Camps Cleared
0
584,552
Distance Traveled
954,791
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,684
568
14
1
0
196,340
3
W
Achilles
6,107
611
48
5
0
183,616
0
L
Tyr
3,573
357
3
0
0
54,860
0
L
Rama
4,484
448
36
4
0
123,490
1
W
Danzaburou
5,905
591
48
5
0
205,493
3
W
Cthulhu
6,589
659
81
8
0
167,230
4
L
Da Ji
4,424
442
45
5
0
200,654
3
W
Fenrir
6,393
639
86
9
0
202,112
0
L
Olorun
3,449
345
1
0
0
54,347
0
L
Ares
4,436
444
12
1
0
151,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role