Player Matchup

Vulcan
Vulcan
AlphaAdax2
Vulcan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,289 Elo+
Party 1
Cthulhu
Cthulhu
DevilReese
Cthulhu
Level 19
God Stats
4W - 9L
1,198 SR
Queue Stats
29W - 35L
1,159 Elo+
Solo
Osiris
Osiris
Marbio
Osiris
Level 28
God Stats
0W - 1L
1,683 SR
Queue Stats
37W - 42L
1,368 Elo+
Party 1
Achilles
Achilles
Robostein
Achilles
Level 25
God Stats
1W - 1L
1,674 SR
Queue Stats
19W - 22L
1,413 Elo+
Party 1
Ne Zha
Ne Zha
thextheory
Ne Zha
Level 28
God Stats
0W - 2L
1,229 SR
Queue Stats
38W - 38L
1,416 Elo+
Party 1
Team Averages
Level 22
1,457 SR
1,329 Elo+

VS

Team Averages
Level 15
1,544 SR
1,355 Elo+
Ra
Ra
Aeriontm
Ra
Level 16
God Stats
26W - 42L
1,327 SR
Queue Stats
38W - 52L
1,284 Elo+
Party 2
Ares
Ares
DIvineFire1
Ares
Level 8
God Stats
2W - 1L
1,685 SR
Queue Stats
11W - 12L
1,337 Elo+
Solo
Chiron
Chiron
TrapHare
Chiron
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 96L
1,432 Elo+
Solo
Anubis
Anubis
Warfxad
Anubis
Level 24
God Stats
23W - 24L
1,426 SR
Queue Stats
53W - 58L
1,302 Elo+
Party 2
Cupid
Cupid
omfgitsziggy
Cupid
Level 10
God Stats
4W - 5L
1,784 SR
Queue Stats
7W - 13L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AlphaAdax2
Vulcan
16
0 / 2 / 2
9,288
844
3,613
7,362
6,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
DevilReese
Cthulhu
16
1 / 6 / 5
10,072
916
12,677
22,799
12,986
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
Marbio
Osiris
16
3 / 8 / 4
10,672
970
16,331
23,434
18,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Robostein
Achilles
16
4 / 2 / 3
10,552
959
10,609
14,478
14,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
thextheory
Ne Zha
15
0 / 10 / 1
9,040
822
9,749
22,614
8,897
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

139

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 19
10,081
916
13,265
7,902
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 1 / 19
11,291
1,026
17,373
17,446
22,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
TrapHare
Chiron
17
7 / 2 / 15
10,971
997
14,140
9,948
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Warfxad
Anubis
18
5 / 3 / 20
10,849
986
17,194
12,991
7,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
12 / 1 / 10
12,224
1,111
19,746
8,475
4,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
111
8
Kills
28
28
Deaths
8
15
Assists
83
Player
Kills
Deaths
Assists
KDA
W
1
1
19
10.5
L
Vulcan
AlphaAdax2
Vulcan
0
2
2
0.5
W
3
1
19
12.5
L
Cthulhu
DevilReese
Cthulhu
1
6
5
0.58
L
Osiris
Marbio
Osiris
3
8
4
0.63
L
Achilles
Robostein
Achilles
4
2
3
2.75
W
Chiron
TrapHare
Chiron
7
2
15
7.25
W
Anubis
Warfxad
Anubis
5
3
20
5
W
12
1
10
17
L
Ne Zha
thextheory
Ne Zha
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,979
Damage
81,718
90,687
Taken
56,762
60,940
Mitigated
44,618
12,921
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,265
2,931
407
3,731
7,902
4,437
0
2,255
5,547
27,679
0
L
Vulcan
AlphaAdax2
Vulcan
3,613
1,066
0
208
7,362
6,204
0
4,538
2,824
21,686
0
W
17,373
2,606
0
1,997
17,446
22,985
0
5,339
11,932
22,853
0
L
Cthulhu
DevilReese
Cthulhu
12,677
1,412
566
3,831
22,799
12,986
0
13,277
9,522
28,098
0
L
Osiris
Marbio
Osiris
16,331
7,919
0
3,028
23,434
18,050
0
10,897
12,537
0
30,240
L
Achilles
Robostein
Achilles
10,609
2,990
716
1,382
14,478
14,803
0
8,935
5,339
114
23,057
W
Chiron
TrapHare
Chiron
14,140
5,925
1,866
2,616
9,948
4,951
0
1,772
8,151
0
23,591
W
Anubis
Warfxad
Anubis
17,194
1,621
0
6,272
12,991
7,952
0
3,488
9,253
35,488
0
W
19,746
12,887
0
1,280
8,475
4,293
0
3,550
4,900
0
36,200
L
Ne Zha
thextheory
Ne Zha
9,749
2,775
243
2,947
22,614
8,897
0
9,981
12,633
0
28,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,624
Gold Earned
55,416
153
Minions Killed
162
4
Camps Cleared
3
986,450
Distance Traveled
903,468
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,081
916
45
4
0
156,914
0
L
Vulcan
9,288
844
42
4
0
175,488
0
W
Ares
11,291
1,026
3
0
0
217,393
0
L
Cthulhu
10,072
916
27
2
2
194,462
0
L
Osiris
10,672
970
31
3
1
221,155
0
L
Achilles
10,552
959
21
2
1
215,928
0
W
Chiron
10,971
997
28
3
0
195,666
4
W
Anubis
10,849
986
46
4
2
150,530
0
W
Cupid
12,224
1,111
40
4
1
182,965
1
L
Ne Zha
9,040
822
32
3
0
179,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role