Player Matchup

Tyr
Tyr
Artorias7709
Tyr
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
172W - 185L
1,473 Elo+
Party 2
Arachne
Arachne
Houdini720
Arachne
Level 33
God Stats
4W - 1L
1,557 SR
Queue Stats
356W - 344L
1,469 Elo+
Party 2
Jormungandr
Jormungandr
LastTimeWalker
Jormungandr
Level 17
God Stats
5W - 3L
1,361 SR
Queue Stats
32W - 32L
1,359 Elo+
Solo
Olorun
Olorun
Mipatron007
Olorun
Level 27
God Stats
7W - 6L
1,599 SR
Queue Stats
84W - 94L
1,434 Elo+
Solo
Artemis
Artemis
Ph4seWra1th
Artemis
Level 29
God Stats
5W - 10L
1,186 SR
Queue Stats
167W - 198L
1,432 Elo+
Solo
Team Averages
Level 27
1,441 SR
1,433 Elo+

VS

Team Averages
Level 31
1,452 SR
1,467 Elo+
Merlin
Merlin
HarnessedComa69
Merlin
Level 29
God Stats
23W - 26L
1,579 SR
Queue Stats
361W - 387L
1,428 Elo+
Solo
King Arthur
King Arthur
LeyZGam3r
King Arthur
Level 26
God Stats
0W - 3L
1,172 SR
Queue Stats
68W - 67L
1,403 Elo+
Solo
Loki
Loki
Mister_Vibes
Loki
Level 15
God Stats
4W - 2L
1,657 SR
Queue Stats
48W - 49L
1,460 Elo+
Party 1
Hachiman
Hachiman
Sauke_G
Hachiman
Level 26
God Stats
12W - 14L
1,381 SR
Queue Stats
83W - 85L
1,498 Elo+
Party 1
Fafnir
Fafnir
tunaslaw
Fafnir
Level 61
God Stats
2W - 3L
1,469 SR
Queue Stats
132W - 123L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,746
484
2,194
10,430
6,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
Houdini720
Arachne
15
11 / 3 / 3
9,795
612
14,899
14,578
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
LastTimeWalker
Jormungandr
13
3 / 4 / 4
8,475
530
5,625
9,228
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
14
3 / 2 / 5
9,043
565
6,176
9,518
3,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Ph4seWra1th
Artemis
16
5 / 3 / 3
9,567
598
8,207
12,811
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,367
523
5,017
5,141
1,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
LeyZGam3r
King Arthur
10
0 / 7 / 5
6,788
424
2,523
14,133
5,413
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 6 / 6
8,127
508
6,434
9,715
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
Sauke_G
Hachiman
12
5 / 6 / 2
7,684
480
9,842
13,534
4,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
tunaslaw
Fafnir
14
5 / 2 / 3
8,775
548
9,865
11,871
10,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
22
Kills
16
17
Deaths
22
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
L
2
1
2
3
W
Arachne
Houdini720
Arachne
11
3
3
4.17
W
Jormungandr
LastTimeWalker
Jormungandr
3
4
4
1.25
L
King Arthur
LeyZGam3r
King Arthur
0
7
5
0.36
W
Olorun
3
2
5
2.75
L
4
6
6
1.17
W
Artemis
Ph4seWra1th
Artemis
5
3
3
2.17
L
Hachiman
Sauke_G
Hachiman
5
6
2
1
L
Fafnir
tunaslaw
Fafnir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,101
Damage
33,681
56,565
Taken
54,394
26,661
Mitigated
24,767
16,945
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,194
595
0
1,429
10,430
6,757
1,908
4,565
5,590
0
26,246
L
5,017
485
0
984
5,141
1,866
0
2,275
2,866
45,709
0
W
Arachne
Houdini720
Arachne
14,899
11,740
0
4,544
14,578
5,427
769
3,136
11,217
0
51,160
W
Jormungandr
LastTimeWalker
Jormungandr
5,625
1,050
0
380
9,228
6,507
75
490
8,738
37,228
0
L
King Arthur
LeyZGam3r
King Arthur
2,523
694
135
492
14,133
5,413
48
3,241
10,892
0
22,926
W
Olorun
6,176
1,584
117
4,440
9,518
3,457
150
3,375
6,143
34,455
0
L
6,434
1,347
0
2,288
9,715
3,032
0
1,320
8,395
0
34,239
W
Artemis
Ph4seWra1th
Artemis
8,207
3,019
0
6,035
12,811
4,513
1,959
2,741
9,995
0
55,119
L
Hachiman
Sauke_G
Hachiman
9,842
6,470
0
4,302
13,534
4,282
0
3,604
9,930
0
33,173
L
Fafnir
tunaslaw
Fafnir
9,865
3,761
0
5,183
11,871
10,174
0
1,361
10,510
37,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,626
Gold Earned
39,741
370
Minions Killed
328
0
Camps Cleared
0
1,435,791
Distance Traveled
1,408,547
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,746
484
57
4
0
297,622
0
L
Merlin
8,367
523
101
6
0
289,649
3
W
Arachne
9,795
612
72
5
0
327,471
2
W
Jormungandr
8,475
530
79
5
0
276,851
0
L
King Arthur
6,788
424
38
2
0
297,250
0
W
Olorun
9,043
565
65
4
0
281,966
2
L
Loki
8,127
508
58
4
0
324,047
0
W
Artemis
9,567
598
97
6
0
251,881
1
L
Hachiman
7,684
480
49
3
0
225,858
3
L
Fafnir
8,775
548
82
5
0
271,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role