Player Matchup

Cthulhu
Cthulhu
Gold IV
UnslimGrim
Cthulhu
Gold IV
Level 41
God Stats
6W - 4L
1,810 SR
Queue Stats
12W - 11L
1,629 MMR
Party 1
Chang'e
Chang'e
Gold III
iSxkke
Chang'e
Gold III
Level 46
God Stats
2W - 1L
1,890 SR
Queue Stats
38W - 44L
1,594 MMR
Solo
Medusa
Medusa
Gold IV
osamabincorki
Medusa
Gold IV
Level 122
God Stats
0W - 3L
1,309 SR
Queue Stats
52W - 59L
1,629 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 70
1,669 SR
1,618 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,624 SR
1,677 MMR
Danzaburou
Danzaburou
Gold I
HeroicSaber
Danzaburou
Gold I
Level 160
God Stats
10W - 12L
1,599 SR
Queue Stats
168W - 205L
1,616 MMR
Party 2
Scylla
Scylla
Platinum I
SparkFlare
Scylla
Platinum I
Level 157
God Stats
10W - 6L
1,772 SR
Queue Stats
105W - 73L
1,914 MMR
Party 2
Fenrir
Fenrir
Gold II
lshadowsndustl
Fenrir
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
UnslimGrim
Cthulhu
11
1 / 5 / 3
9,385
670
5,324
14,071
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
iSxkke
Chang'e
12
2 / 4 / 2
9,575
684
3,451
9,313
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 7 / 2
9,401
672
8,143
12,269
4,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
PersephoneThothAphroditeGuan YuHel

VS

Bans
SobekKumbhakarnaDiscordiaGaneshaEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HeroicSaber
Danzaburou
14
4 / 2 / 11
10,361
740
10,417
6,862
2,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
SparkFlare
Scylla
14
5 / 1 / 8
10,330
738
13,062
6,608
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 2 / 6
11,392
814
7,070
12,223
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
16
16
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HeroicSaber
Danzaburou
4
2
11
4.75
W
Scylla
SparkFlare
Scylla
5
1
8
9
L
Cthulhu
UnslimGrim
Cthulhu
1
5
3
0.5
L
Chang'e
iSxkke
Chang'e
2
4
2
0.75
W
7
2
6
5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,918
Damage
30,549
35,653
Taken
25,693
19,321
Mitigated
11,691
6,602
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HeroicSaber
Danzaburou
10,417
4,958
0
2,588
6,862
2,414
1,980
3,588
3,202
0
40,604
W
Scylla
SparkFlare
Scylla
13,062
282
0
427
6,608
1,960
635
2,433
4,087
55,809
0
L
Cthulhu
UnslimGrim
Cthulhu
5,324
351
312
1,158
14,071
12,147
0
5,749
8,322
22,864
0
L
Chang'e
iSxkke
Chang'e
3,451
34
2,089
2,945
9,313
3,046
0
3,459
5,854
24,207
0
W
7,070
1,596
0
4,273
12,223
7,317
113
2,481
9,580
0
39,508
L
8,143
3,727
0
98
12,269
4,128
1,276
3,910
8,359
0
44,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
32,083
150
Minions Killed
185
0
Camps Cleared
0
754,269
Distance Traveled
838,814
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,361
740
59
4
0
278,339
6
W
Scylla
10,330
738
90
6
0
293,048
6
L
Cthulhu
9,385
670
22
2
0
266,408
2
L
Chang'e
9,575
684
46
3
0
251,638
3
W
Fenrir
11,392
814
36
3
0
267,427
5
L
Medusa
9,401
672
82
6
0
236,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role