Player Matchup

Cupid
Cupid
Cseb22
Cupid
Level 60
God Stats
1W - 0L
1,882 SR
Queue Stats
4W - 8L
1,205 Elo+
Party 1
Ao Kuang
Ao Kuang
KingColeNY
Ao Kuang
Level 48
God Stats
5W - 6L
1,189 SR
Queue Stats
342W - 319L
1,473 Elo+
Solo
Yemoja
Yemoja
Linkomotive
Yemoja
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MaximusPG
Chaac
Level 16
God Stats
1W - 0L
1,528 SR
Queue Stats
1W - 2L
1,278 Elo+
Party 1
Heimdallr
Heimdallr
TheRealRielyReid
Heimdallr
Level 28
God Stats
14W - 10L
1,500 SR
Queue Stats
23W - 23L
1,402 Elo+
Party 2
Team Averages
Level 39
1,520 SR
1,372 Elo+

VS

Team Averages
Level 46
1,565 SR
1,482 Elo+
He Bo
He Bo
BigBuck316
He Bo
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 247L
1,514 Elo+
Party 3
Jormungandr
Jormungandr
Darkstar9021
Jormungandr
Level 18
God Stats
10W - 4L
1,589 SR
Queue Stats
50W - 57L
1,470 Elo+
Party 3
Cerberus
Cerberus
Irucandji
Cerberus
Level 49
God Stats
11W - 23L
1,420 SR
Queue Stats
18W - 29L
1,382 Elo+
Solo
Cernunnos
Cernunnos
Stryker56
Cernunnos
Level 17
God Stats
2W - 6L
1,685 SR
Queue Stats
4W - 11L
1,582 Elo+
Party 4
Arachne
Arachne
renderdhawk
Arachne
Level 65
God Stats
14W - 14L
1,629 SR
Queue Stats
58W - 59L
1,460 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cseb22
Cupid
17
6 / 4 / 4
10,914
546
16,558
18,324
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
KingColeNY
Ao Kuang
17
6 / 4 / 2
10,657
533
7,452
17,370
6,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
14
3 / 3 / 8
9,585
479
5,466
18,133
14,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
MaximusPG
Chaac
17
1 / 0 / 6
10,563
528
5,034
6,682
4,445
Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
16
8 / 9 / 4
10,917
546
19,445
16,903
6,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
5 / 6 / 2
9,998
500
12,830
13,082
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Darkstar9021
Jormungandr
13
2 / 5 / 8
8,246
412
8,926
20,769
15,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Irucandji
Cerberus
16
0 / 2 / 0
9,259
463
4,825
11,697
11,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Stryker56
Cernunnos
13
2 / 8 / 6
8,147
407
9,349
14,924
5,447
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
renderdhawk
Arachne
17
9 / 3 / 3
10,547
527
15,181
14,671
9,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
24
Kills
18
20
Deaths
24
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
5
6
2
1
W
Cupid
Cseb22
Cupid
6
4
4
2
L
Jormungandr
Darkstar9021
Jormungandr
2
5
8
1.2
L
Cerberus
Irucandji
Cerberus
0
2
0
0
W
Ao Kuang
KingColeNY
Ao Kuang
6
4
2
1.75
W
Yemoja
3
3
8
2.33
W
Chaac
MaximusPG
Chaac
1
0
6
4
L
Cernunnos
Stryker56
Cernunnos
2
8
6
0.63
W
Heimdallr
8
9
4
1.11
L
Arachne
renderdhawk
Arachne
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,955
Damage
51,111
77,412
Taken
75,143
39,088
Mitigated
46,101
29,617
Healing
20,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
12,830
2,131
0
2,047
13,082
4,918
84
1,312
11,767
53,626
0
W
Cupid
Cseb22
Cupid
16,558
10,091
0
9,996
18,324
6,956
2,005
10,145
7,839
0
69,362
L
Jormungandr
Darkstar9021
Jormungandr
8,926
2,526
183
4,280
20,769
15,375
149
2,837
17,932
29,387
0
L
Cerberus
Irucandji
Cerberus
4,825
178
0
3,202
11,697
11,159
0
3,077
8,224
50,458
3,727
W
Ao Kuang
KingColeNY
Ao Kuang
7,452
1,770
0
6,241
17,370
6,546
0
3,843
13,429
66,582
0
W
Yemoja
5,466
2,310
1,669
5,481
18,133
14,339
557
3,910
14,183
21,054
0
W
Chaac
MaximusPG
Chaac
5,034
578
320
4,421
6,682
4,445
823
4,050
2,632
0
46,059
L
Cernunnos
Stryker56
Cernunnos
9,349
3,153
0
3,332
14,924
5,447
487
2,774
12,125
0
33,355
W
Heimdallr
19,445
12,908
0
1,489
16,903
6,802
1,314
4,050
12,773
0
66,637
L
Arachne
renderdhawk
Arachne
15,181
9,210
0
6,969
14,671
9,202
0
2,918
11,753
0
66,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,636
Gold Earned
46,197
502
Minions Killed
367
0
Camps Cleared
0
1,812,299
Distance Traveled
1,854,004
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,998
500
87
4
0
374,951
0
W
Cupid
10,914
546
129
6
0
383,373
1
L
Jormungandr
8,246
412
39
2
0
372,559
1
L
Cerberus
9,259
463
114
6
0
328,003
1
W
Ao Kuang
10,657
533
109
5
0
349,975
3
W
Yemoja
9,585
479
28
1
0
362,559
8
W
Chaac
10,563
528
122
6
0
407,480
2
L
Cernunnos
8,147
407
46
2
0
361,968
0
W
Heimdallr
10,917
546
114
6
0
308,912
0
L
Arachne
10,547
527
81
4
0
416,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role