Player Matchup

Ao Kuang
Ao Kuang
Jocsy527
Ao Kuang
Level 65
God Stats
9W - 7L
1,399 SR
Queue Stats
414W - 435L
1,383 Elo+
Solo
Merlin
Merlin
MEL K1PER JR JR
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 98L
1,466 Elo+
Solo
Hercules
Hercules
dylpatrick22
Hercules
Level 68
God Stats
5W - 10L
1,510 SR
Queue Stats
124W - 136L
1,420 Elo+
Solo
Guan Yu
Guan Yu
pWmAxBIGPUMA
Guan Yu
Level 109
God Stats
3W - 5L
1,628 SR
Queue Stats
200W - 212L
1,416 Elo+
Solo
Danzaburou
Danzaburou
shkoopy
Danzaburou
Level 76
God Stats
18W - 16L
1,561 SR
Queue Stats
38W - 45L
1,456 Elo+
Solo
Team Averages
Level 84
1,520 SR
1,428 Elo+

VS

Team Averages
Level 83
1,596 SR
1,427 Elo+
Aphrodite
Aphrodite
Epsimegalph
Aphrodite
Level 69
God Stats
16W - 6L
1,720 SR
Queue Stats
45W - 54L
1,384 Elo+
Party 1
Medusa
Medusa
LightningWolf50
Medusa
Level 105
God Stats
8W - 3L
1,849 SR
Queue Stats
15W - 13L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SERAPHzZz
Tsukuyomi
Level 47
God Stats
19W - 11L
1,658 SR
Queue Stats
199W - 216L
1,376 Elo+
Party 2
Hades
Hades
SkinnerIV94
Hades
Level 112
God Stats
196W - 144L
1,301 SR
Queue Stats
316W - 289L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
onecheaser
Erlang Shen
Level 81
God Stats
5W - 10L
1,453 SR
Queue Stats
216W - 231L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jocsy527
Ao Kuang
19
12 / 4 / 1
12,590
547
20,736
32,148
13,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 0
9,827
427
6,684
9,778
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
dylpatrick22
Hercules
18
0 / 2 / 7
10,887
473
9,953
21,174
18,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
pWmAxBIGPUMA
Guan Yu
15
3 / 5 / 10
10,467
455
7,000
24,239
26,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
shkoopy
Danzaburou
16
5 / 7 / 9
11,275
490
24,291
25,965
8,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Epsimegalph
Aphrodite
14
1 / 6 / 4
8,627
375
10,394
18,041
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 8
9,029
393
20,422
20,737
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
SERAPHzZz
Tsukuyomi
19
7 / 5 / 6
12,716
553
18,470
15,807
5,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 2 / 3
12,019
523
15,440
13,637
9,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
onecheaser
Erlang Shen
19
3 / 2 / 10
11,494
500
20,575
22,466
14,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
51
21
Kills
20
20
Deaths
21
27
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Epsimegalph
Aphrodite
1
6
4
0.5
L
Ao Kuang
Jocsy527
Ao Kuang
12
4
1
3.13
W
1
6
8
0.83
L
1
2
0
0.5
W
Tsukuyomi
SERAPHzZz
Tsukuyomi
7
5
6
2
W
8
2
3
4.75
L
Hercules
dylpatrick22
Hercules
0
2
7
1.75
W
Erlang Shen
onecheaser
Erlang Shen
3
2
10
4
L
Guan Yu
pWmAxBIGPUMA
Guan Yu
3
5
10
1.6
L
Danzaburou
shkoopy
Danzaburou
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,664
Damage
85,301
113,304
Taken
90,688
71,508
Mitigated
44,310
56,422
Healing
41,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Epsimegalph
Aphrodite
10,394
1,999
9,800
10,078
18,041
7,602
338
3,532
14,484
37,402
0
L
Ao Kuang
Jocsy527
Ao Kuang
20,736
6,798
914
17,274
32,148
13,729
0
6,681
25,467
94,226
0
W
20,422
8,058
0
551
20,737
7,211
970
3,577
17,085
0
57,974
L
6,684
459
89
2,232
9,778
3,379
498
3,106
6,672
53,927
0
W
Tsukuyomi
SERAPHzZz
Tsukuyomi
18,470
3,897
0
3,605
15,807
5,943
26
6,464
9,268
0
77,250
W
15,440
753
552
5,938
13,637
9,229
734
6,729
6,883
74,494
0
L
Hercules
dylpatrick22
Hercules
9,953
3,267
0
10,350
21,174
18,985
1,284
3,414
17,760
292
66,001
W
Erlang Shen
onecheaser
Erlang Shen
20,575
12,706
0
10,984
22,466
14,325
2,758
7,410
14,758
84
78,407
L
Guan Yu
pWmAxBIGPUMA
Guan Yu
7,000
1,058
7,861
10,371
24,239
26,665
35
5,327
18,912
0
18,690
L
Danzaburou
shkoopy
Danzaburou
24,291
11,026
0
7,331
25,965
8,750
611
7,373
18,592
0
75,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,046
Gold Earned
53,885
480
Minions Killed
491
0
Camps Cleared
0
1,937,704
Distance Traveled
2,130,309
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,627
375
71
3
0
409,682
1
L
Ao Kuang
12,590
547
118
5
0
393,752
5
W
Medusa
9,029
393
63
3
0
425,356
2
L
Merlin
9,827
427
93
4
0
334,505
4
W
Tsukuyomi
12,716
553
130
6
0
445,330
0
W
Hades
12,019
523
123
5
0
398,996
0
L
Hercules
10,887
473
129
6
0
423,245
0
W
Erlang Shen
11,494
500
104
5
0
450,945
0
L
Guan Yu
10,467
455
24
1
0
440,595
2
L
Danzaburou
11,275
490
116
5
0
345,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role