Player Matchup

Set
Set
Gold V
Bindez
Set
Gold V
Level 109
God Stats
2W - 6L
1,152 SR
Queue Stats
919W - 925L
1,234 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Ghostfreakk55
Cu Chulainn
Silver I
Level 89
God Stats
4W - 8L
1,500 SR
Queue Stats
383W - 386L
1,169 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
LaCucaracha24
Ah Muzen Cab
Bronze III
Level 86
God Stats
0W - 2L
1,339 SR
Queue Stats
5W - 20L
1,262 MMR
Solo
Nu Wa
Nu Wa
Silver I
PhaginaKrumbs
Nu Wa
Silver I
Level 129
God Stats
13W - 5L
1,889 SR
Queue Stats
330W - 327L
1,229 MMR
Solo
Cthulhu
Cthulhu
Silver IV
WalkerVee
Cthulhu
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,476 SR
1,279 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,538 SR
1,341 MMR
Bacchus
Bacchus
Silver I
IcePooWer
Bacchus
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
Merc8ven
Merlin
Gold IV
Level 109
God Stats
3W - 3L
1,555 SR
Queue Stats
240W - 237L
1,272 MMR
Solo
Arachne
Arachne
Silver I
Swampjunkie
Arachne
Silver I
Level 140
God Stats
8W - 2L
1,635 SR
Queue Stats
20W - 24L
1,144 MMR
Solo
Serqet
Serqet
Gold V
TheDirtySack
Serqet
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,292 MMR
Solo
Cupid
Cupid
Gold IV
̀BrainDead̀
Cupid
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Bindez
Set
16
2 / 10 / 1
10,312
469
9,576
23,368
15,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
Ghostfreakk55
Cu Chulainn
14
2 / 6 / 2
9,308
423
4,784
18,274
7,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
LaCucaracha24
Ah Muzen Cab
13
0 / 7 / 2
8,178
372
6,098
15,857
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 6 / 1
10,206
464
16,673
14,104
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
WalkerVee
Cthulhu
12
1 / 3 / 1
8,467
385
7,203
17,413
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AphroditeApolloSobekThoth

VS

Bans
DanzaburouTsukuyomiScyllaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IcePooWer
Bacchus
16
2 / 1 / 13
11,868
539
7,685
15,461
18,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Merc8ven
Merlin
16
3 / 2 / 9
11,794
536
11,478
11,184
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Swampjunkie
Arachne
20
8 / 1 / 3
13,604
618
12,271
20,265
9,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
20
9 / 3 / 4
14,149
643
20,406
15,300
14,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 0 / 1
13,602
618
11,991
13,331
5,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
7
Kills
32
32
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Set
Bindez
Set
2
10
1
0.25
L
Cu Chulainn
Ghostfreakk55
Cu Chulainn
2
6
2
0.5
W
Bacchus
IcePooWer
Bacchus
2
1
13
8.5
L
Ah Muzen Cab
LaCucaracha24
Ah Muzen Cab
0
7
2
0.14
W
Merlin
Merc8ven
Merlin
3
2
9
3.75
L
2
6
1
0.42
W
Arachne
Swampjunkie
Arachne
8
1
3
9.5
W
Serqet
9
3
4
3.67
L
Cthulhu
WalkerVee
Cthulhu
1
3
1
0.5
W
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,334
Damage
63,831
89,016
Taken
75,541
48,050
Mitigated
53,319
23,135
Healing
27,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Bindez
Set
9,576
4,711
0
5,902
23,368
15,755
0
1,621
19,864
0
61,828
L
Cu Chulainn
Ghostfreakk55
Cu Chulainn
4,784
1,200
0
4,182
18,274
7,915
0
3,090
14,899
0
67,949
W
Bacchus
IcePooWer
Bacchus
7,685
547
0
3,927
15,461
18,419
396
6,004
9,248
21,007
0
L
Ah Muzen Cab
LaCucaracha24
Ah Muzen Cab
6,098
2,123
0
5,337
15,857
4,979
217
3,602
12,255
0
54,499
W
Merlin
Merc8ven
Merlin
11,478
367
0
2,230
11,184
4,851
571
4,839
6,003
72,445
0
L
16,673
3,000
0
4,704
14,104
4,637
0
4,952
9,152
81,364
0
W
Arachne
Swampjunkie
Arachne
12,271
8,708
0
7,199
20,265
9,507
2,750
7,038
12,803
0
113,564
W
Serqet
20,406
7,267
0
3,647
15,300
14,783
6,425
2,075
12,706
0
77,013
L
Cthulhu
WalkerVee
Cthulhu
7,203
336
0
3,010
17,413
14,764
0
5,898
11,083
34,059
0
W
11,991
7,132
3,141
6,967
13,331
5,759
6,249
4,759
8,297
0
99,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
65,017
486
Minions Killed
597
0
Camps Cleared
0
1,859,791
Distance Traveled
2,130,322
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,312
469
102
5
0
354,961
3
L
Cu Chulainn
9,308
423
115
5
0
382,670
10
W
Bacchus
11,868
539
23
1
0
451,257
2
L
Ah Muzen Cab
8,178
372
88
4
0
355,504
3
W
Merlin
11,794
536
111
5
0
371,012
7
L
Nu Wa
10,206
464
144
7
0
350,632
8
W
Arachne
13,604
618
154
7
0
489,869
2
W
Serqet
14,149
643
128
6
0
387,725
0
L
Cthulhu
8,467
385
37
2
0
416,024
4
W
Cupid
13,602
618
181
8
0
430,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role