Player Matchup

Cthulhu
Cthulhu
Faxx3002
Cthulhu
Level 15
God Stats
2W - 3L
1,535 SR
Queue Stats
4W - 5L
1,291 Elo+
Solo
Scylla
Scylla
Fed-Ex_Baby
Scylla
Level 15
God Stats
4W - 3L
1,672 SR
Queue Stats
14W - 22L
1,340 Elo+
Solo
Pele
Pele
cosmickaylee
Pele
Level 28
God Stats
19W - 23L
1,555 SR
Queue Stats
174W - 198L
1,478 Elo+
Solo
Bellona
Bellona
kaykaylar
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cupid
Cupid
zamu17
Cupid
Level 27
God Stats
15W - 26L
1,370 SR
Queue Stats
97W - 139L
1,196 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,361 Elo+

VS

Team Averages
Level 22
1,551 SR
1,484 Elo+
Amaterasu
Amaterasu
BigChungusIII
Amaterasu
Level 6
God Stats
3W - 3L
1,635 SR
Queue Stats
130W - 81L
1,481 Elo+
Party 1
Thor
Thor
DSS90062
Thor
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 116L
1,612 Elo+
Party 1
Zhong Kui
Zhong Kui
MomSnatcher2167
Zhong Kui
Level 87
God Stats
19W - 17L
1,500 SR
Queue Stats
214W - 164L
1,539 Elo+
Party 1
Ymir
Ymir
StormingBeast
Ymir
Level 6
God Stats
1W - 0L
1,799 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
Yabo1panda
Neith
Level 3
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 1L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Faxx3002
Cthulhu
16
5 / 6 / 4
11,240
535
9,844
20,200
22,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
10
0 / 8 / 4
7,634
364
4,215
9,430
5,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 11 / 2
10,942
521
12,817
24,513
10,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
kaykaylar
Bellona
13
0 / 7 / 2
8,354
398
1,861
14,397
10,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
zamu17
Cupid
14
3 / 11 / 6
9,183
437
6,885
18,600
7,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigChungusIII
Amaterasu
17
10 / 3 / 19
12,001
571
15,540
19,326
18,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
20
25 / 3 / 6
13,951
664
25,208
15,183
10,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
MomSnatcher2167
Zhong Kui
13
5 / 3 / 5
10,520
501
6,415
8,834
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 1 / 25
11,566
551
11,009
13,320
15,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
15
2 / 9 / 11
10,045
478
6,567
10,476
3,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
16
Kills
42
43
Deaths
19
18
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BigChungusIII
Amaterasu
10
3
19
6.5
W
Thor
25
3
6
9.33
L
Cthulhu
Faxx3002
Cthulhu
5
6
4
1.17
L
Scylla
0
8
4
0.25
W
Zhong Kui
MomSnatcher2167
Zhong Kui
5
3
5
2.5
W
0
1
25
12.5
W
Neith
2
9
11
0.83
L
8
11
2
0.82
L
Bellona
kaykaylar
Bellona
0
7
2
0.14
L
Cupid
zamu17
Cupid
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,622
Damage
64,739
87,140
Taken
67,139
57,034
Mitigated
53,559
12,571
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BigChungusIII
Amaterasu
15,540
7,930
0
4,045
19,326
18,854
4,217
5,928
13,398
670
46,180
W
Thor
25,208
7,783
0
1,296
15,183
10,292
1,958
1,333
13,850
0
93,255
L
Cthulhu
Faxx3002
Cthulhu
9,844
784
0
536
20,200
22,412
0
3,943
15,767
45,788
0
L
Scylla
4,215
892
0
571
9,430
5,524
0
2,880
6,425
20,673
0
W
Zhong Kui
MomSnatcher2167
Zhong Kui
6,415
520
0
3,985
8,834
5,716
3,530
2,852
5,982
41,326
0
W
11,009
2,330
0
1,074
13,320
15,193
1,060
2,318
11,002
39,166
0
W
Neith
6,567
2,705
0
1,026
10,476
3,504
2,703
1,628
8,848
0
33,216
L
12,817
2,548
0
4,808
24,513
10,421
0
4,936
19,224
0
71,398
L
Bellona
kaykaylar
Bellona
1,861
741
0
3,321
14,397
10,719
172
1,736
12,511
0
28,743
L
Cupid
zamu17
Cupid
6,885
3,315
48
3,287
18,600
7,958
0
4,079
14,296
0
43,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,353
Gold Earned
58,083
326
Minions Killed
388
0
Camps Cleared
0
1,392,894
Distance Traveled
1,726,899
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,001
571
72
3
0
393,398
2
W
Thor
13,951
664
122
6
0
362,747
0
L
Cthulhu
11,240
535
65
3
0
380,902
1
L
Scylla
7,634
364
40
2
0
170,842
3
W
Zhong Kui
10,520
501
91
4
0
210,879
3
W
Ymir
11,566
551
48
2
0
403,398
1
W
Neith
10,045
478
55
3
0
356,477
1
L
Pele
10,942
521
106
5
0
378,928
4
L
Bellona
8,354
398
50
2
0
185,923
1
L
Cupid
9,183
437
65
3
0
276,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role