Player Matchup

Izanami
Izanami
Paid Regardless
Izanami
Level 141
God Stats
3W - 2L
1,518 SR
Queue Stats
139W - 162L
1,456 Elo+
Party 1
Sylvanus
Sylvanus
SheLikesIt1303
Sylvanus
Level 100
God Stats
2W - 4L
1,522 SR
Queue Stats
47W - 64L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
dubgutter
Ah Puch
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
386W - 361L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
jAnKiNs2020
Kukulkan
Level 81
God Stats
6W - 0L
2,065 SR
Queue Stats
81W - 96L
1,484 Elo+
Party 1
Fenrir
Fenrir
shockwavethebest
Fenrir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2
Team Averages
Level 110
1,621 SR
1,494 Elo+

VS

Team Averages
Level 119
1,640 SR
1,497 Elo+
Aphrodite
Aphrodite
VampyPandaNoms
Aphrodite
Level 149
God Stats
101W - 97L
1,571 SR
Queue Stats
644W - 652L
1,442 Elo+
Solo
Amaterasu
Amaterasu
darkminilord
Amaterasu
Level 106
God Stats
1W - 2L
1,750 SR
Queue Stats
55W - 66L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
king-Luck23
Tsukuyomi
Level 108
God Stats
29W - 14L
1,800 SR
Queue Stats
348W - 342L
1,460 Elo+
Party 3
Rama
Rama
roaringTIIGER
Rama
Level 128
God Stats
8W - 10L
1,447 SR
Queue Stats
264W - 276L
1,553 Elo+
Solo
Poseidon
Poseidon
tmalone13
Poseidon
Level 104
God Stats
27W - 27L
1,629 SR
Queue Stats
752W - 720L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 3
11,466
764
14,148
9,176
4,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
12
4 / 5 / 11
8,975
598
8,295
13,412
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
dubgutter
Ah Puch
15
3 / 1 / 1
9,538
636
6,627
7,616
7,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
jAnKiNs2020
Kukulkan
15
8 / 3 / 3
9,979
665
11,581
7,692
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 6
8,016
534
3,828
10,710
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
VampyPandaNoms
Aphrodite
11
3 / 9 / 5
7,675
512
3,323
13,907
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
darkminilord
Amaterasu
13
3 / 5 / 1
7,952
530
4,816
11,076
7,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
king-Luck23
Tsukuyomi
13
6 / 3 / 3
8,670
578
7,710
11,142
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 7 / 5
7,577
505
3,654
11,768
2,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
tmalone13
Poseidon
11
3 / 6 / 5
7,360
491
8,025
10,880
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
30
Kills
16
16
Deaths
30
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
13
3
3
4.83
W
Sylvanus
4
5
11
1.9
L
Aphrodite
VampyPandaNoms
Aphrodite
3
9
5
0.61
L
Amaterasu
darkminilord
Amaterasu
3
5
1
0.7
W
Ah Puch
dubgutter
Ah Puch
3
1
1
3.5
W
Kukulkan
jAnKiNs2020
Kukulkan
8
3
3
3.17
L
Tsukuyomi
king-Luck23
Tsukuyomi
6
3
3
2.5
L
1
7
5
0.5
W
2
4
6
1.25
L
Poseidon
tmalone13
Poseidon
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,479
Damage
27,528
48,606
Taken
58,773
28,529
Mitigated
27,260
14,678
Healing
15,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,148
9,251
0
458
9,176
4,992
5,285
1,511
7,618
0
96,607
W
Sylvanus
8,295
2,463
623
5,002
13,412
9,783
147
4,520
8,736
21,394
0
L
Aphrodite
VampyPandaNoms
Aphrodite
3,323
326
2,933
5,420
13,907
8,785
0
6,748
6,907
24,345
0
L
Amaterasu
darkminilord
Amaterasu
4,816
2,251
0
2,690
11,076
7,579
0
6,607
4,428
0
38,705
W
Ah Puch
dubgutter
Ah Puch
6,627
197
0
4,576
7,616
7,212
714
0
7,616
49,502
0
W
Kukulkan
jAnKiNs2020
Kukulkan
11,581
528
0
951
7,692
3,025
1,176
2,334
5,094
55,313
0
L
Tsukuyomi
king-Luck23
Tsukuyomi
7,710
1,817
0
1,799
11,142
4,180
0
3,367
7,704
0
35,171
L
3,654
2,856
0
1,930
11,768
2,987
1,060
2,166
9,572
0
37,534
W
3,828
860
0
3,068
10,710
3,517
1,150
2,354
8,194
0
32,943
L
Poseidon
tmalone13
Poseidon
8,025
950
0
923
10,880
3,729
280
6,979
3,659
33,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,974
Gold Earned
39,234
454
Minions Killed
340
0
Camps Cleared
0
1,415,415
Distance Traveled
1,337,382
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,466
764
157
10
0
264,228
4
W
Sylvanus
8,975
598
18
1
0
261,247
3
L
Aphrodite
7,675
512
46
3
0
262,301
4
L
Amaterasu
7,952
530
86
6
0
303,892
5
W
Ah Puch
9,538
636
103
7
0
267,972
4
W
Kukulkan
9,979
665
117
8
0
291,297
1
L
Tsukuyomi
8,670
578
57
4
0
290,890
3
L
Rama
7,577
505
86
6
0
243,442
2
W
Fenrir
8,016
534
59
4
0
330,671
4
L
Poseidon
7,360
491
65
4
0
236,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role