Player Matchup

Set
Set
 
Set
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Jewboy95
Mercury
Level 103
God Stats
8W - 8L
1,792 SR
Queue Stats
42W - 45L
1,496 Elo+
Party 3
Kali
Kali
R 0 C K G U T
Kali
Level 83
God Stats
0W - 1L
1,727 SR
Queue Stats
11W - 11L
1,562 Elo+
Party 3
Arachne
Arachne
SealedKiller98
Arachne
Level 121
God Stats
0W - 1L
1,711 SR
Queue Stats
8W - 16L
1,423 Elo+
Party 3
Hun Batz
Hun Batz
Tater Tort
Hun Batz
Level 69
God Stats
0W - 1L
1,646 SR
Queue Stats
9W - 6L
1,615 Elo+
Party 3
Team Averages
Level 88
1,675 SR
1,519 Elo+

VS

Team Averages
Level 67
1,532 SR
1,652 Elo+
Arachne
Arachne
Big D Steen
Arachne
Level 48
God Stats
34W - 28L
1,559 SR
Queue Stats
493W - 475L
1,517 Elo+
Party 2
Artemis
Artemis
Pro_Gamer305_
Artemis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,823 Elo+
Party 1
Xing Tian
Xing Tian
chemikulz
Xing Tian
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,823 Elo+
Party 1
Baron Samedi
Baron Samedi
jmill40
Baron Samedi
Level 99
God Stats
195W - 166L
1,603 SR
Queue Stats
1,804W - 1,760L
1,594 Elo+
Party 2
Aphrodite
Aphrodite
mmoves
Aphrodite
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
18
4 / 8 / 6
13,545
968
15,108
18,162
8,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Jewboy95
Mercury
18
0 / 7 / 8
12,035
860
14,124
24,127
9,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
1 / 10 / 13
13,649
975
15,738
31,320
14,066
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
6 / 5 / 4
13,519
966
13,983
18,715
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hun Batz
Tater Tort
Hun Batz
20
7 / 9 / 8
15,051
1,075
24,520
26,843
11,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Big D Steen
Arachne
20
5 / 5 / 20
14,047
1,003
14,618
20,711
11,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
20
10 / 3 / 20
15,269
1,091
26,475
18,493
9,459
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Xing Tian
chemikulz
Xing Tian
20
11 / 2 / 18
15,079
1,077
28,432
19,765
35,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
jmill40
Baron Samedi
20
10 / 5 / 18
15,317
1,094
24,231
14,478
7,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
mmoves
Aphrodite
20
3 / 3 / 26
13,689
978
17,266
14,577
10,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
141
18
Kills
39
39
Deaths
18
39
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
8
6
0.88
W
Arachne
Big D Steen
Arachne
5
5
20
3
L
Mercury
Jewboy95
Mercury
0
7
8
0.57
W
Artemis
10
3
20
6.67
L
1
10
13
0.75
L
6
5
4
1.6
L
Hun Batz
Tater Tort
Hun Batz
7
9
8
1.22
W
Xing Tian
chemikulz
Xing Tian
11
2
18
10
W
Baron Samedi
jmill40
Baron Samedi
10
5
18
3.8
W
Aphrodite
mmoves
Aphrodite
3
3
26
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,473
Damage
111,022
119,167
Taken
88,024
51,688
Mitigated
74,556
19,246
Healing
24,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
15,108
3,610
0
1,548
18,162
8,126
0
10,409
7,753
0
51,710
W
Arachne
Big D Steen
Arachne
14,618
10,978
0
4,021
20,711
11,765
0
0
20,711
0
32,220
L
Mercury
Jewboy95
Mercury
14,124
4,637
0
3,598
24,127
9,828
0
13,042
11,085
0
46,508
W
Artemis
26,475
14,530
0
3,352
18,493
9,459
0
0
18,493
0
58,574
L
15,738
7,268
189
4,041
31,320
14,066
0
20,415
10,905
0
28,958
L
13,983
10,631
1,076
5,300
18,715
7,717
0
10,686
8,029
0
21,944
L
Hun Batz
Tater Tort
Hun Batz
24,520
13,365
0
3,494
26,843
11,951
0
15,377
11,466
0
60,575
W
Xing Tian
chemikulz
Xing Tian
28,432
3,027
0
0
19,765
35,701
0
0
19,765
45,624
0
W
Baron Samedi
jmill40
Baron Samedi
24,231
845
4,082
4,082
14,478
7,163
0
0
14,478
64,229
0
W
Aphrodite
mmoves
Aphrodite
17,266
4,176
4,479
4,287
14,577
10,468
0
0
14,577
30,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,799
Gold Earned
73,401
301
Minions Killed
296
10
Camps Cleared
9
1,332,190
Distance Traveled
1,247,601
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,545
968
91
7
4
236,862
0
W
Arachne
14,047
1,003
43
3
5
294,345
3
L
Mercury
12,035
860
90
6
0
294,327
0
W
Artemis
15,269
1,091
76
5
1
235,574
0
L
Kali
13,649
975
28
2
0
279,398
0
L
Arachne
13,519
966
27
2
1
240,519
1
L
Hun Batz
15,051
1,075
65
5
5
281,084
0
W
Xing Tian
15,079
1,077
33
2
1
224,905
0
W
Baron Samedi
15,317
1,094
93
7
2
248,204
2
W
Aphrodite
13,689
978
51
4
0
244,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role