Player Matchup

Hachiman
Hachiman
ChibiDaubeny
Hachiman
Level 46
God Stats
16W - 14L
1,329 SR
Queue Stats
234W - 217L
1,481 Elo+
Solo
Ganesha
Ganesha
Kusaanagii
Ganesha
Level 42
God Stats
4W - 3L
1,512 SR
Queue Stats
25W - 21L
1,554 Elo+
Solo
Aphrodite
Aphrodite
Nakomas00
Aphrodite
Level 110
God Stats
18W - 18L
1,565 SR
Queue Stats
265W - 287L
1,512 Elo+
Party 1
Hun Batz
Hun Batz
SystemIsBroke-YO
Hun Batz
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 68L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
griever-869
Sun Wukong
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 211L
1,476 Elo+
Party 1
Team Averages
Level 77
1,481 SR
1,530 Elo+

VS

Team Averages
Level 49
1,641 SR
1,677 Elo+
Janus
Janus
JekyllanHyde662
Janus
Level 61
God Stats
0W - 2L
1,857 SR
Queue Stats
111W - 75L
1,712 Elo+
Party 2
Serqet
Serqet
SX RASTA LIONXD
Serqet
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,644 Elo+
Solo
King Arthur
King Arthur
SphericCellar90
King Arthur
Level 69
God Stats
1W - 1L
1,609 SR
Queue Stats
11W - 12L
1,631 Elo+
Party 2
Danzaburou
Danzaburou
TWR Orpie
Danzaburou
Level 25
God Stats
92W - 58L
1,738 SR
Queue Stats
151W - 100L
1,784 Elo+
Party 2
Bacchus
Bacchus
Yope Phoenix
Bacchus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 103L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChibiDaubeny
Hachiman
20
0 / 9 / 20
16,401
863
49,090
25,835
12,576
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Kusaanagii
Ganesha
20
0 / 5 / 23
18,747
987
17,379
39,690
78,767
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Nakomas00
Aphrodite
20
6 / 5 / 10
16,774
883
18,630
28,844
23,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 2 / 10
18,344
965
49,077
24,800
16,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
griever-869
Sun Wukong
20
8 / 2 / 12
17,459
919
20,463
28,624
38,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 11
18,420
969
44,816
29,657
12,940
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 12 / 9
16,347
860
26,215
41,152
20,908
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
SphericCellar90
King Arthur
20
5 / 1 / 12
17,166
903
18,696
30,048
30,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
TWR Orpie
Danzaburou
20
3 / 5 / 9
15,840
834
23,449
24,230
12,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Yope Phoenix
Bacchus
20
1 / 1 / 16
17,374
914
24,892
37,300
81,315
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
80
25
Kills
23
23
Deaths
25
75
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChibiDaubeny
Hachiman
0
9
20
1.11
L
8
6
11
2.25
W
Ganesha
Kusaanagii
Ganesha
0
5
23
2.3
W
Aphrodite
Nakomas00
Aphrodite
6
5
10
2.2
L
6
12
9
0.88
L
King Arthur
SphericCellar90
King Arthur
5
1
12
11
W
11
2
10
8
L
Danzaburou
TWR Orpie
Danzaburou
3
5
9
1.5
L
Bacchus
Yope Phoenix
Bacchus
1
1
16
9
W
Sun Wukong
griever-869
Sun Wukong
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,639
Damage
138,068
147,793
Taken
162,387
169,465
Mitigated
158,383
53,160
Healing
22,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChibiDaubeny
Hachiman
49,090
27,589
1,302
4,353
25,835
12,576
0
12,227
12,976
0
89,584
L
44,816
2,872
1,888
4,435
29,657
12,940
0
4,045
25,612
105,816
0
W
Ganesha
Kusaanagii
Ganesha
17,379
2,576
0
7,380
39,690
78,767
0
16,516
21,836
41,068
0
W
Aphrodite
Nakomas00
Aphrodite
18,630
1,417
22,798
14,781
28,844
23,898
0
15,098
12,240
43,570
0
L
26,215
10,806
0
2,416
41,152
20,908
0
7,764
33,388
0
36,976
L
King Arthur
SphericCellar90
King Arthur
18,696
3,667
0
5,725
30,048
30,885
0
8,621
21,427
0
49,250
W
49,077
15,340
0
0
24,800
16,202
0
8,431
15,756
0
88,518
L
Danzaburou
TWR Orpie
Danzaburou
23,449
11,493
0
3,648
24,230
12,335
0
4,222
20,008
0
51,123
L
Bacchus
Yope Phoenix
Bacchus
24,892
3,071
593
3,297
37,300
81,315
0
11,357
25,943
48,378
0
W
Sun Wukong
griever-869
Sun Wukong
20,463
3,079
848
1,698
28,624
38,022
0
16,430
11,073
0
40,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,725
Gold Earned
85,147
340
Minions Killed
360
10
Camps Cleared
14
1,816,433
Distance Traveled
1,809,456
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
16,401
863
94
5
3
322,089
0
L
Janus
18,420
969
178
9
6
351,321
0
W
Ganesha
18,747
987
2
0
0
352,773
0
W
Aphrodite
16,774
883
61
3
2
362,158
1
L
Serqet
16,347
860
34
2
3
369,451
2
L
King Arthur
17,166
903
67
4
5
394,857
0
W
Hun Batz
18,344
965
90
5
4
364,269
0
L
Danzaburou
15,840
834
52
3
0
328,835
0
L
Bacchus
17,374
914
29
2
0
364,992
2
W
Sun Wukong
17,459
919
93
5
1
415,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role