Player Matchup

Mercury
Mercury
Silver III
Ismag0
Mercury
Silver III
Level 54
God Stats
7W - 5L
1,549 SR
Queue Stats
19W - 30L
984 MMR
Party 1
Hercules
Hercules
Silver II
PINILLAMOBILE
Hercules
Silver II
Level 128
God Stats
19W - 14L
1,635 SR
Queue Stats
290W - 326L
1,050 MMR
Solo
Zeus
Zeus
Silver IV
RastaBearD
Zeus
Silver IV
Level 107
God Stats
21W - 18L
1,513 SR
Queue Stats
76W - 98L
585 MMR
Solo
Izanami
Izanami
Silver IV
adriandc860
Izanami
Silver IV
Level 96
God Stats
8W - 10L
1,663 SR
Queue Stats
15W - 26L
942 MMR
Party 1
Athena
Athena
Silver IV
helkez
Athena
Silver IV
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 141L
712 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,572 SR
855 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,428 SR
1,039 MMR
Thor
Thor
Bronze I
Papuchy
Thor
Bronze I
Level 102
God Stats
7W - 11L
1,249 SR
Queue Stats
73W - 88L
665 MMR
Solo
Raijin
Raijin
Silver V
PatrikgoD
Raijin
Silver V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze IV
PsychoPokemon
Geb
Bronze IV
Level 62
God Stats
0W - 3L
1,327 SR
Queue Stats
5W - 17L
1,198 MMR
Party 2
Heimdallr
Heimdallr
Silver II
Sirfoolay
Heimdallr
Silver II
Level 115
God Stats
0W - 3L
1,412 SR
Queue Stats
51W - 57L
985 MMR
Party 2
Erlang Shen
Erlang Shen
Silver III
revenj
Erlang Shen
Silver III
Level 67
God Stats
18W - 24L
1,654 SR
Queue Stats
242W - 237L
845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ismag0
Mercury
20
9 / 2 / 8
13,476
562
13,851
17,984
8,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
PINILLAMOBILE
Hercules
17
2 / 1 / 10
11,439
477
11,205
20,841
20,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
9 / 6 / 12
12,383
516
18,790
13,506
5,959
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
adriandc860
Izanami
20
11 / 1 / 11
14,128
589
28,292
17,219
9,159
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
helkez
Athena
17
3 / 1 / 20
11,258
469
4,704
20,285
21,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ScyllaJanusNu WaCu ChulainnPersephone

VS

Bans
SetYemojaNoxCupidPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Papuchy
Thor
15
5 / 7 / 0
10,167
424
7,575
17,338
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
PatrikgoD
Raijin
17
3 / 9 / 3
11,485
479
13,100
15,817
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 6 / 4
9,519
397
8,546
23,237
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Sirfoolay
Heimdallr
18
1 / 6 / 1
11,645
485
11,779
18,867
9,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
revenj
Erlang Shen
19
2 / 6 / 3
11,830
493
11,829
27,462
16,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
34
Kills
11
11
Deaths
34
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ismag0
Mercury
9
2
8
6.5
W
Hercules
PINILLAMOBILE
Hercules
2
1
10
7
L
Thor
Papuchy
Thor
5
7
0
0.71
L
Raijin
PatrikgoD
Raijin
3
9
3
0.5
L
0
6
4
0.33
W
9
6
12
2.5
L
Heimdallr
Sirfoolay
Heimdallr
1
6
1
0.25
W
Izanami
adriandc860
Izanami
11
1
11
16.5
W
Athena
helkez
Athena
3
1
20
13
L
Erlang Shen
revenj
Erlang Shen
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,842
Damage
52,829
89,835
Taken
102,721
65,783
Mitigated
57,994
29,909
Healing
23,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ismag0
Mercury
13,851
6,942
0
6,526
17,984
8,241
779
3,275
14,709
0
107,189
W
Hercules
PINILLAMOBILE
Hercules
11,205
2,934
0
8,685
20,841
20,875
1,353
2,636
18,205
0
57,918
L
Thor
Papuchy
Thor
7,575
961
0
3,799
17,338
7,363
0
2,983
14,355
0
50,398
L
Raijin
PatrikgoD
Raijin
13,100
669
0
940
15,817
6,517
265
6,570
9,247
71,795
0
L
8,546
584
0
3,732
23,237
18,002
0
5,652
17,585
32,809
0
W
18,790
4,169
0
1,129
13,506
5,959
1,312
7,070
6,436
50,604
0
L
Heimdallr
Sirfoolay
Heimdallr
11,779
7,458
0
5,529
18,867
9,586
2,250
1,560
17,307
0
84,173
W
Izanami
adriandc860
Izanami
28,292
17,624
0
9,119
17,219
9,159
5,671
3,230
13,989
0
157,523
W
Athena
helkez
Athena
4,704
1,884
960
3,490
20,285
21,549
190
5,435
14,850
26,331
0
L
Erlang Shen
revenj
Erlang Shen
11,829
5,563
0
9,272
27,462
16,526
0
6,729
20,733
0
68,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,684
Gold Earned
54,646
575
Minions Killed
519
0
Camps Cleared
0
2,438,426
Distance Traveled
2,016,612
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,476
562
161
7
0
537,625
3
W
Hercules
11,439
477
94
4
0
510,767
2
L
Thor
10,167
424
82
3
0
388,411
3
L
Raijin
11,485
479
131
5
0
392,900
8
L
Geb
9,519
397
31
1
0
410,355
5
W
Zeus
12,383
516
74
3
0
406,819
0
L
Heimdallr
11,645
485
156
7
0
374,745
5
W
Izanami
14,128
589
205
9
0
450,561
1
W
Athena
11,258
469
41
2
0
532,654
11
L
Erlang Shen
11,830
493
119
5
0
450,201
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role