Player Matchup

Sol
Sol
Merhume
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
NickWave
Cerberus
Level 28
God Stats
14W - 11L
1,742 SR
Queue Stats
99W - 105L
1,574 Elo+
Solo
Artemis
Artemis
Yogi26
Artemis
Level 29
God Stats
6W - 8L
1,364 SR
Queue Stats
26W - 36L
1,592 Elo+
Solo
Nemesis
Nemesis
Yuribaiz
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,626 Elo+
Solo
Ao Kuang
Ao Kuang
kumbocheros
Ao Kuang
Level 26
God Stats
4W - 1L
1,660 SR
Queue Stats
27W - 17L
1,633 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,585 Elo+

VS

Team Averages
Level 13
1,436 SR
1,764 Elo+
Tyr
Tyr
BrxiN3
Tyr
Level 23
God Stats
7W - 6L
1,500 SR
Queue Stats
78W - 56L
1,953 Elo+
Solo
Ymir
Ymir
Denkan7
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 69L
1,484 Elo+
Solo
Hachiman
Hachiman
Kiitemworth
Hachiman
Level 22
God Stats
0W - 1L
1,180 SR
Queue Stats
151W - 121L
1,982 Elo+
Solo
The Morrigan
The Morrigan
Tsukimie
The Morrigan
Level 7
God Stats
3W - 5L
1,704 SR
Queue Stats
16W - 9L
1,836 Elo+
Solo
Loki
Loki
iHatex1531
Loki
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
66W - 60L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
5 / 2 / 6
12,863
613
9,147
14,211
5,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
NickWave
Cerberus
16
2 / 5 / 14
10,445
497
5,191
16,008
12,707
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Yogi26
Artemis
20
10 / 0 / 9
13,131
625
15,511
10,155
4,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Yuribaiz
Nemesis
20
10 / 0 / 6
13,565
646
10,641
16,056
8,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ao Kuang
kumbocheros
Ao Kuang
20
1 / 5 / 5
12,554
598
12,463
21,984
9,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BrxiN3
Tyr
18
3 / 7 / 1
11,180
532
15,121
24,282
20,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
Denkan7
Ymir
12
1 / 8 / 3
8,563
408
1,467
13,209
9,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
Kiitemworth
Hachiman
15
5 / 5 / 1
10,128
482
10,333
12,144
3,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Tsukimie
The Morrigan
18
2 / 4 / 2
11,361
541
11,388
11,367
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 5 / 5
9,310
443
3,703
10,984
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
28
Kills
11
12
Deaths
29
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyr
BrxiN3
Tyr
3
7
1
0.5
L
Ymir
Denkan7
Ymir
1
8
3
0.31
L
Hachiman
Kiitemworth
Hachiman
5
5
1
1.1
W
Sol
5
2
6
4
W
Cerberus
NickWave
Cerberus
2
5
14
1.8
L
The Morrigan
Tsukimie
The Morrigan
2
4
2
0.75
W
Artemis
Yogi26
Artemis
10
0
9
14.5
W
Nemesis
Yuribaiz
Nemesis
10
0
6
13
L
0
5
5
0.5
W
Ao Kuang
kumbocheros
Ao Kuang
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,953
Damage
42,012
78,414
Taken
71,986
41,123
Mitigated
40,464
38,736
Healing
17,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
BrxiN3
Tyr
15,121
2,998
0
8,210
24,282
20,755
0
12,463
11,819
0
83,409
L
Ymir
Denkan7
Ymir
1,467
409
0
942
13,209
9,238
0
4,659
8,468
21,354
0
L
Hachiman
Kiitemworth
Hachiman
10,333
7,009
0
3,166
12,144
3,243
96
2,772
9,260
0
64,611
W
Sol
9,147
2,536
0
8,193
14,211
5,429
2,874
5,589
8,192
98,419
0
W
Cerberus
NickWave
Cerberus
5,191
85
364
4,866
16,008
12,707
59
2,406
13,562
39,683
0
L
The Morrigan
Tsukimie
The Morrigan
11,388
2,028
0
2,291
11,367
4,456
0
4,293
6,868
88,909
529
W
Artemis
Yogi26
Artemis
15,511
7,099
0
5,353
10,155
4,156
2,859
1,701
8,410
0
96,638
W
Nemesis
Yuribaiz
Nemesis
10,641
5,054
0
7,927
16,056
8,966
0
1,281
14,751
0
118,016
L
3,703
622
0
2,530
10,984
2,772
0
2,166
8,766
0
51,064
W
Ao Kuang
kumbocheros
Ao Kuang
12,463
2,565
0
12,033
21,984
9,865
440
886
21,062
78,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,558
Gold Earned
50,542
725
Minions Killed
579
0
Camps Cleared
0
2,129,655
Distance Traveled
1,961,909
35
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,180
532
149
7
0
403,802
2
L
Ymir
8,563
408
36
2
0
365,668
5
L
Hachiman
10,128
482
117
6
0
378,125
0
W
Sol
12,863
613
180
9
0
366,168
7
W
Cerberus
10,445
497
78
4
0
445,396
7
L
The Morrigan
11,361
541
180
9
0
395,937
6
W
Artemis
13,131
625
151
7
0
409,276
3
W
Nemesis
13,565
646
176
8
0
504,672
12
L
Loki
9,310
443
97
5
0
418,377
1
W
Ao Kuang
12,554
598
140
7
0
404,143
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role