Player Matchup

Sun Wukong
Sun Wukong
Aubomidong
Sun Wukong
Level 25
God Stats
38W - 23L
1,504 SR
Queue Stats
308W - 316L
1,387 Elo+
Party 1
Fenrir
Fenrir
BarakaMonkey
Fenrir
Level 25
God Stats
3W - 3L
1,372 SR
Queue Stats
63W - 60L
1,418 Elo+
Party 1
Janus
Janus
EBRTERRORIST
Janus
Level 25
God Stats
134W - 132L
1,416 SR
Queue Stats
192W - 196L
1,373 Elo+
Party 1
Khepri
Khepri
HIRURG100
Khepri
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
277W - 290L
1,384 Elo+
Party 1
Anhur
Anhur
MaJoR1071
Anhur
Level 27
God Stats
38W - 38L
1,406 SR
Queue Stats
166W - 168L
1,397 Elo+
Party 1
Team Averages
Level 26
1,440 SR
1,392 Elo+

VS

Team Averages
Level 16
1,406 SR
1,411 Elo+
Loki
Loki
Again76250
Loki
Level 15
God Stats
2W - 3L
1,439 SR
Queue Stats
14W - 15L
1,392 Elo+
Party 2
Merlin
Merlin
K1ckerr
Merlin
Level 24
God Stats
20W - 20L
1,356 SR
Queue Stats
140W - 155L
1,439 Elo+
Solo
King Arthur
King Arthur
Mopeeee
King Arthur
Level 7
God Stats
4W - 5L
1,451 SR
Queue Stats
17W - 17L
1,348 Elo+
Party 2
Zeus
Zeus
TOMBATUDO9
Zeus
Level 26
God Stats
3W - 2L
1,481 SR
Queue Stats
42W - 36L
1,550 Elo+
Solo
Cupid
Cupid
XxJonkoMan420xX
Cupid
Level 8
God Stats
1W - 1L
1,301 SR
Queue Stats
9W - 17L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aubomidong
Sun Wukong
14
3 / 2 / 4
8,678
510
5,826
13,525
7,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
14
5 / 4 / 5
9,435
555
7,920
11,022
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 4 / 2
8,862
521
8,694
8,651
3,083
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
HIRURG100
Khepri
9
0 / 3 / 4
6,447
379
2,194
10,474
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
MaJoR1071
Anhur
9
1 / 8 / 3
6,303
371
3,178
12,111
3,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 5
9,907
583
9,408
11,851
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
K1ckerr
Merlin
15
0 / 2 / 3
9,000
529
3,573
5,721
2,045
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Mopeeee
King Arthur
14
1 / 2 / 5
8,402
494
4,653
7,128
3,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 6
7,608
448
5,537
7,577
2,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
14 / 2 / 4
10,822
637
21,165
15,376
6,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
13
Kills
21
21
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
Sun Wukong
Aubomidong
Sun Wukong
3
2
4
2.5
L
Fenrir
5
4
5
1.88
L
4
4
2
1.25
L
Khepri
HIRURG100
Khepri
0
3
4
0.67
W
Merlin
K1ckerr
Merlin
0
2
3
0.75
L
Anhur
MaJoR1071
Anhur
1
8
3
0.31
W
King Arthur
Mopeeee
King Arthur
1
2
5
1.75
W
0
3
6
1
W
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,812
Damage
44,336
55,783
Taken
47,653
23,326
Mitigated
19,024
10,492
Healing
15,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,408
2,799
0
2,826
11,851
3,833
770
3,064
8,787
0
57,735
L
Sun Wukong
Aubomidong
Sun Wukong
5,826
262
0
2,909
13,525
7,624
224
752
12,773
0
49,528
L
Fenrir
7,920
754
0
2,750
11,022
4,464
22
977
10,045
0
45,544
L
8,694
1,888
244
953
8,651
3,083
1,164
3,142
5,509
51,068
0
L
Khepri
HIRURG100
Khepri
2,194
577
417
1,077
10,474
4,755
0
2,163
8,311
8,385
0
W
Merlin
K1ckerr
Merlin
3,573
47
0
1,158
5,721
2,045
2,210
2,882
2,839
57,955
0
L
Anhur
MaJoR1071
Anhur
3,178
1,053
0
2,142
12,111
3,400
0
2,076
10,035
0
17,706
W
King Arthur
Mopeeee
King Arthur
4,653
624
0
666
7,128
3,702
0
82
7,046
0
36,679
W
5,537
980
0
2,371
7,577
2,623
1,358
1,335
6,242
32,465
0
W
21,165
14,421
0
8,359
15,376
6,821
0
3,525
11,851
0
74,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,725
Gold Earned
45,739
360
Minions Killed
411
0
Camps Cleared
0
1,527,035
Distance Traveled
1,471,892
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,907
583
105
6
0
289,953
2
L
Sun Wukong
8,678
510
107
6
0
272,002
4
L
Fenrir
9,435
555
87
5
0
315,550
0
L
Janus
8,862
521
115
7
0
319,607
0
L
Khepri
6,447
379
11
1
0
349,487
2
W
Merlin
9,000
529
101
6
0
286,630
1
L
Anhur
6,303
371
40
2
0
270,389
2
W
King Arthur
8,402
494
70
4
0
310,408
1
W
Zeus
7,608
448
49
3
0
294,153
1
W
Cupid
10,822
637
86
5
0
290,748
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role