Player Matchup

Scylla
Scylla
LeoSupriano
Scylla
Level 63
God Stats
0W - 1L
1,658 SR
Queue Stats
1W - 7L
1,288 Elo+
Party 1
Khepri
Khepri
LordSadllerBr
Khepri
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
278W - 264L
1,536 Elo+
Party 1
Hercules
Hercules
Mijeynacalça
Hercules
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,481 Elo+
Solo
Heimdallr
Heimdallr
NandoOllie
Heimdallr
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,511 Elo+
Party 1
Artio
Artio
TorviJao
Artio
Level 29
God Stats
0W - 1L
1,331 SR
Queue Stats
22W - 20L
1,288 Elo+
Party 1
Team Averages
Level 61
1,498 SR
1,421 Elo+

VS

Team Averages
Level 89
1,418 SR
1,482 Elo+
Agni
Agni
Birriten
Agni
Level 152
God Stats
1W - 0L
1,313 SR
Queue Stats
165W - 157L
1,574 Elo+
Party 2
Bastet
Bastet
JairVT
Bastet
Level 32
God Stats
2W - 1L
1,221 SR
Queue Stats
32W - 45L
1,415 Elo+
Party 2
Hun Batz
Hun Batz
MrDarkh
Hun Batz
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ZaikoLeBolsh
Cthulhu
Level 29
God Stats
3W - 1L
1,715 SR
Queue Stats
86W - 80L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
Ëverett
Heimdallr
Level 148
God Stats
3W - 3L
1,340 SR
Queue Stats
99W - 104L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 5 / 12
10,128
633
13,360
17,067
8,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes

Shoes

+6%
Movement Speed

20
4 / 2 / 14
11,063
691
9,113
20,521
21,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Mijeynacalça
Hercules
18
3 / 5 / 14
10,633
665
13,852
35,716
29,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
NandoOllie
Heimdallr
20
13 / 5 / 7
12,989
812
24,894
19,336
11,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Artio
TorviJao
Artio
17
1 / 5 / 15
9,929
621
5,812
22,940
31,389
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
5 / 3 / 14
12,198
762
32,488
12,915
5,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
JairVT
Bastet
18
5 / 5 / 14
11,631
727
15,459
13,455
6,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
MrDarkh
Hun Batz
20
5 / 2 / 14
12,357
772
17,871
15,457
11,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZaikoLeBolsh
Cthulhu
18
2 / 7 / 14
11,799
737
18,299
26,230
29,828
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Ëverett
Heimdallr
18
5 / 6 / 14
11,523
720
21,096
16,223
8,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
92
23
Kills
22
22
Deaths
23
62
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Agni
5
3
14
4
W
Bastet
JairVT
Bastet
5
5
14
2.4
L
Scylla
2
5
12
1.6
L
4
2
14
5.5
L
Hercules
Mijeynacalça
Hercules
3
5
14
2
W
Hun Batz
MrDarkh
Hun Batz
5
2
14
6
L
Heimdallr
NandoOllie
Heimdallr
13
5
7
3.3
L
Artio
TorviJao
Artio
1
5
15
1.7
W
Cthulhu
ZaikoLeBolsh
Cthulhu
2
7
14
1.29
W
Heimdallr
Ëverett
Heimdallr
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,031
Damage
105,213
115,580
Taken
84,280
102,577
Mitigated
61,067
39,298
Healing
32,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
32,488
4,005
2,317
3,749
12,915
5,895
1,678
5,727
6,949
59,420
0
W
Bastet
JairVT
Bastet
15,459
4,411
3,500
2,439
13,455
6,071
774
4,384
8,746
0
17,806
L
Scylla
13,360
1,319
1,176
2,896
17,067
8,843
102
7,102
9,965
33,347
0
L
9,113
213
2,534
3,778
20,521
21,606
261
12,277
8,244
21,018
0
L
Hercules
Mijeynacalça
Hercules
13,852
5,075
2,569
15,915
35,716
29,336
566
13,394
22,322
0
21,096
W
Hun Batz
MrDarkh
Hun Batz
17,871
2,571
4,769
3,606
15,457
11,060
930
5,331
9,740
0
35,275
L
Heimdallr
NandoOllie
Heimdallr
24,894
12,767
1,855
3,528
19,336
11,403
1,383
9,138
10,198
0
48,096
L
Artio
TorviJao
Artio
5,812
845
2,084
2,963
22,940
31,389
0
8,876
14,064
9,892
0
W
Cthulhu
ZaikoLeBolsh
Cthulhu
18,299
592
1,790
3,190
26,230
29,828
159
5,486
20,155
32,362
0
W
Heimdallr
Ëverett
Heimdallr
21,096
10,451
3,304
3,540
16,223
8,213
1,752
5,683
10,394
0
38,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,742
Gold Earned
59,508
165
Minions Killed
162
0
Camps Cleared
0
1,547,076
Distance Traveled
1,602,148
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,198
762
66
4
0
285,193
3
W
Bastet
11,631
727
5
0
0
457,568
1
L
Scylla
10,128
633
53
3
0
232,990
0
L
Khepri
11,063
691
23
1
0
314,936
3
L
Hercules
10,633
665
24
2
0
339,350
1
W
Hun Batz
12,357
772
29
2
0
313,601
2
L
Heimdallr
12,989
812
58
4
0
270,902
0
L
Artio
9,929
621
7
0
0
388,898
0
W
Cthulhu
11,799
737
30
2
0
305,093
1
W
Heimdallr
11,523
720
32
2
0
240,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role