Player Matchup

Fafnir
Fafnir
Agus28
Fafnir
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 153L
1,562 Elo+
Party 1
Set
Set
EmanuelCH564
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,490 Elo+
Solo
Vulcan
Vulcan
FrVictor
Vulcan
Level 124
God Stats
0W - 2L
1,276 SR
Queue Stats
16W - 12L
1,404 Elo+
Solo
Hou Yi
Hou Yi
Hatorimonobola
Hou Yi
Level 72
God Stats
0W - 5L
1,285 SR
Queue Stats
214W - 219L
1,548 Elo+
Solo
Odin
Odin
JoaLaLoca
Odin
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 111L
1,551 Elo+
Party 1
Team Averages
Level 105
1,412 SR
1,511 Elo+

VS

Team Averages
Level 118
1,454 SR
1,526 Elo+
Discordia
Discordia
Colombini
Discordia
Level 145
God Stats
4W - 1L
1,268 SR
Queue Stats
191W - 131L
1,646 Elo+
Solo
Hun Batz
Hun Batz
chidori2
Hun Batz
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,485 Elo+
Solo
Nox
Nox
kikilo18
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ySEIZEDx
Thoth
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
zPolaris
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Agus28
Fafnir
16
4 / 4 / 5
8,916
892
6,243
14,320
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 7 / 3
6,486
649
3,890
10,197
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Vulcan
FrVictor
Vulcan
13
0 / 7 / 3
6,899
690
4,750
9,566
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 5 / 4
7,380
738
3,939
11,689
5,040
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
15
3 / 4 / 5
8,931
893
6,639
11,592
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Colombini
Discordia
17
12 / 1 / 12
9,918
992
16,067
5,376
2,258
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
chidori2
Hun Batz
15
4 / 3 / 11
8,932
893
9,758
9,027
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
3 / 2 / 15
8,707
871
5,335
7,523
3,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
ySEIZEDx
Thoth
16
6 / 1 / 15
9,483
948
16,030
6,045
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
zPolaris
Athena
14
2 / 4 / 19
8,673
867
5,038
14,497
16,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
99
10
Kills
27
27
Deaths
11
20
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Agus28
Fafnir
4
4
5
1.63
W
Discordia
Colombini
Discordia
12
1
12
18
L
0
7
3
0.21
L
Vulcan
FrVictor
Vulcan
0
7
3
0.21
L
3
5
4
1
L
Odin
3
4
5
1.38
W
Hun Batz
chidori2
Hun Batz
4
3
11
3.17
W
3
2
15
5.25
W
Thoth
ySEIZEDx
Thoth
6
1
15
13.5
W
Athena
zPolaris
Athena
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,461
Damage
52,228
57,364
Taken
42,468
42,391
Mitigated
30,826
16,216
Healing
18,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Agus28
Fafnir
6,243
1,450
1,646
4,982
14,320
16,075
297
8,453
5,717
9,347
0
W
Discordia
Colombini
Discordia
16,067
1,783
1,709
281
5,376
2,258
894
1,091
4,285
24,420
0
L
3,890
1,459
0
626
10,197
4,337
287
7,334
2,838
0
8,270
L
Vulcan
FrVictor
Vulcan
4,750
1,442
696
718
9,566
4,018
342
7,882
1,634
14,553
0
L
3,939
1,776
2,296
1,873
11,689
5,040
880
10,310
1,329
0
11,966
L
Odin
6,639
889
1,224
2,155
11,592
12,921
152
8,491
2,976
0
18,073
W
Hun Batz
chidori2
Hun Batz
9,758
1,500
1,222
2,591
9,027
5,440
705
2,201
6,826
0
17,387
W
5,335
110
2,967
1,881
7,523
3,674
822
1,775
5,748
18,346
0
W
Thoth
ySEIZEDx
Thoth
16,030
472
2,297
2,089
6,045
2,718
969
1,828
4,217
34,111
0
W
Athena
zPolaris
Athena
5,038
1,332
1,491
1,938
14,497
16,736
211
4,098
10,399
8,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,612
Gold Earned
45,713
72
Minions Killed
122
0
Camps Cleared
0
855,638
Distance Traveled
960,379
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,916
892
3
0
0
175,098
4
W
Discordia
9,918
992
28
3
0
198,848
2
L
Set
6,486
649
3
0
0
158,802
0
L
Vulcan
6,899
690
21
2
0
155,094
0
L
Hou Yi
7,380
738
20
2
0
176,741
1
L
Odin
8,931
893
25
3
0
189,903
1
W
Hun Batz
8,932
893
20
2
0
207,982
2
W
Nox
8,707
871
34
3
0
187,882
1
W
Thoth
9,483
948
39
4
0
190,156
0
W
Athena
8,673
867
1
0
0
175,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role